| Literature DB >> 34356121 |
Claudia van Dun1, Alex van Kraaij1, Joost Wegman1, Jorrit Kuipers2, Esther Aarts1, Gabriele Janzen1,3.
Abstract
Sex differences are repeatedly observed in spatial cognition tasks. However, the role of environmental factors such as gaming experience remains unclear. In this exploratory study, navigation and object-relocation were combined in a naturalistic virtual reality-based spatial task. The sample consisted of n = 53 Dutch children aged 9-11 years. Overall, girls (n = 24) and boys (n = 29) performed equally accurately, although there was an increase in accuracy with age for boys (ηp2 = 0.09). Boys navigated faster than girls (ηp2 = 0.29), and this difference increased with age (ηp2 = 0.07). More gaming experience in boys versus girls (Cohen's d = 0.88) did not explain any result observed. We encourage future confirmatory studies to use the paradigm presented here to investigate the current results in a larger sample. These findings could be beneficial for optimizing spatial cognition training interventions.Entities:
Keywords: gaming experience; navigation; object location memory; sex differences; spatial cognitive development; virtual reality
Year: 2021 PMID: 34356121 DOI: 10.3390/brainsci11070886
Source DB: PubMed Journal: Brain Sci ISSN: 2076-3425