| Literature DB >> 34330823 |
Alex Tong Lin1, Samy Wu Fung1,2, Wuchen Li3, Levon Nurbekyan4, Stanley J Osher1.
Abstract
We present APAC-Net, an alternating population and agent control neural network for solving stochastic mean-field games (MFGs). Our algorithm is geared toward high-dimensional instances of MFGs that are not approachable with existing solution methods. We achieve this in two steps. First, we take advantage of the underlying variational primal-dual structure that MFGs exhibit and phrase it as a convex-concave saddle-point problem. Second, we parameterize the value and density functions by two neural networks, respectively. By phrasing the problem in this manner, solving the MFG can be interpreted as a special case of training a generative adversarial network (GAN). We show the potential of our method on up to 100-dimensional MFG problems.Entities:
Keywords: Hamilton–Jacobi–Bellman; generative adversarial networks; mean-field games; optimal control; optimal transport
Year: 2021 PMID: 34330823 PMCID: PMC8346838 DOI: 10.1073/pnas.2024713118
Source DB: PubMed Journal: Proc Natl Acad Sci U S A ISSN: 0027-8424 Impact factor: 11.205