| Literature DB >> 34276522 |
Evelyn Medai1, Charles N Noussair2.
Abstract
We report an experiment that considers the impact of emotional state on honesty. Using the die-rolling task created by Fischbacher and Föllmi-Heusi to detect the level of dishonesty in a sample of individuals, we study the effects of induced happiness on the incidence of self-interested lying. The experiment uses 360-degree videos to induce emotional state. We find that people behave more honestly in a state of happiness than they do in a neutral state.Entities:
Keywords: emotion induction; experiment; happiness; honesty; virtual reality
Year: 2021 PMID: 34276522 PMCID: PMC8281290 DOI: 10.3389/fpsyg.2021.694841
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Manipulation check: average self-reported emotional states on a scale of 1–7, before and after viewing the videos.
| Before video ( | 1.33 | 2.14 | 4.21 | 2.32 | 2.01 |
| After Neutral video ( | 1.15 | 1.33 | 4.55 | 1.4 | 1.14 |
| After Happiness video ( | 1.21 | 1.14 | 5.36 | 1.46 | 1.55 |
Figure 1Reported rolls, both treatments.
Determinants of claiming a six and of overall roll claimed.
| Constant | −0.354 (0.349) | −0.513 (0.577) | 5.144 | 5.352 | 4.741 |
| Happiness | −0.549 | −0.916 | −0.458 | −0.480 | −0.015 (0.403) |
| Gender | 0.032 (0.351) | 0.005 (0.567) | −0.173 (0.358) | ||
| Major | 0.096 (0.297) | 0.161 (0.497) | −0.293 (0.285) | −0.587 | −0.047 (0.432) |
| Gender × Happiness | 0.168 (0.523) | 0.295 (0.869) | 0.374 (0.508) | ||
| 106 | 106 | 106 | 58 | 48 |
The dependent variable in columns (1) and (2) is a dummy variable that equals 1 if an individual reports a roll of 6, and 0 otherwise. The dependent variable in columns (3)–(5) is the die roll an individual reports. Column (1) is a Probit specification, (2) is a Logit, and (3)–(5) are OLS specifications. Each individual is an observation. n = 106.
Means p < 0.1,
Refers to p < 0.01, standard errors in parentheses.