| Literature DB >> 34268714 |
Laura Steenbergen1,2, María J Maraver3,4, Rossana Actis-Grosso5,6, Paola Ricciardelli5,6, Lorenza S Colzato3,7,8.
Abstract
According to the Polyvagal theory, the vagus nerve is the key phylogenetic substrate that supports efficient emotion recognition for promoting safety and survival. Previous studies showed that the vagus nerve affects people's ability to recognize emotions based on eye regions and whole facial images, but not static bodies. The purpose of this study was to verify whether the previously suggested causal link between vagal activity and emotion recognition can be generalized to situations in which emotions must be inferred from images of whole moving bodies. We employed transcutaneous vagus nerve stimulation (tVNS), a noninvasive brain stimulation technique that stimulates the vagus nerve by a mild electrical stimulation to the auricular branch of the vagus, located in the anterior protuberance of the outer ear. In two sessions, participants received active or sham tVNS before and while performing three emotion recognition tasks, aimed at indexing their ability to recognize emotions from static or moving bodily expressions by actors. Active tVNS, compared to sham stimulation, enhanced the recognition of anger but reduced the ability to recognize sadness, regardless of the type of stimulus (static vs. moving). Convergent with the idea of hierarchical involvement of the vagus in establishing safety, as put forward by the Polyvagal theory, we argue that our findings may be explained by vagus-evoked differential adjustment strategies to emotional expressions. Taken together, our findings fit with an evolutionary perspective on the vagus nerve and its involvement in emotion recognition for the benefit of survival.Entities:
Keywords: Brain stimulation; Emotion recognition; Vagus nerve; tVNS
Mesh:
Year: 2021 PMID: 34268714 PMCID: PMC8563521 DOI: 10.3758/s13415-021-00928-3
Source DB: PubMed Journal: Cogn Affect Behav Neurosci ISSN: 1530-7026 Impact factor: 3.282
Fig. 1Flowchart of the structure of the experimental sessions. tVNS stimulation condition (active vs. sham) was counterbalanced across participants.
Mean ± standard error of the mean of self-reported positive and negative affect and after-effects as observed in both sessions.
| Sham | Active | |
|---|---|---|
| Positive affect | 36.35 ± 0.64 | 36.35 ± 0.66 |
| Negative affect | 20.68 ± 0.76 | 20.33 ± 0.76 |
| Headache | 1.37 ± 0.09 | 1.32 ± 0.07 |
| Neck pain | 1.15 ± 0.07 | 1.20 ± 0.06 |
| Nausea | 1.10 ± 0.04 | 1.17 ± 0.06 |
| Muscle contractions | 1.18 ± 0.07 | 1.30 ± 0.09 |
| Stinging sensation | 3.35 ± 0.17 | 3.42 ± 0.17 |
| Burning sensation | 2.27 ± 0.17 | 2.27 ± 0.17 |
| Generic uncomfortable feeling | 2.18 ± 0.16 | 2.38 ± 0.15 |
| Accuracy reporting stimulation type* | 0.27 ± 0.06 | 0.50 ± 0.06 |
Mean ± standard error of the mean of the heart rate variability measures in the domain of time and frequency
| Sham | Active | |
|---|---|---|
| Average HR in BPM | 82.73 ± 1.38 | 82.37 ± 1.44 |
| RMSSD | 36.72 ± 2.62 | 36.52 ± 2.53 |
| NN50 | 55.50 ± 7.34 | 54.28 ± 6.98 |
| HF power in ms2 | 727.92 ± 102.18 | 706.29 ± 88.61 |
Inferential statistics for the repeated-measures ANOVA on accuracy as a function of type of stimuli (FLD vs. PLD vs. static), emotion (anger vs. fear vs. happiness vs. sadness), item difficulty (easy vs. difficult) and stimulation condition (active vs. sham tVNS)
| rmANOVA effect | F | ηp2 | MSE | |
|---|---|---|---|---|
| tVNS session | 0.11 | 0.74 | <0.01 | <0.01 |
| Stimulus type × tVNS session | 0.29 | 0.74 | <0.01 | <0.01 |
| Difficulty × tVNS session | 0.38 | 0.54 | <0.01 | <0.01 |
| PLD: Emotion × Difficulty | 1.07 | 0.36 | 0.02 | 0.02 |
| Stimulus type × Emotion × tVNS session | 1.11 | 0.35 | 0.02 | 0.03 |
| Stimulus type × Difficulty × tVNS session | 0.25 | 0.78 | <0.01 | <0.01 |
| Emotion × Difficulty × tVNS session | 1.36 | 0.26 | 0.02 | 0.02 |
| Stimulus type × Emotion × Difficulty × tVNS session | 0.47 | 0.77 | <0.01 | <0.01 |
Significant effects are highlighted in bold font and asterisk highlights the main interaction effect between emotion and tVNS stimulation.
Inferential statistics for the pairwise Bonferroni-adjusted post hoc comparisons of the significant effect
| Pairwise comparisons | M1 ± SEM1 | M2 ± SEM2 | Mdiff | 95% CI | |
|---|---|---|---|---|---|
| PLD - Static | 0.90 ± 0.01 | 0.89 ± 0.01 | <0.01 | 1.00 | −0.02, 0.03 |
| Fear - Sadness | 0.94 ± 0.01 | 0.93 ± 0.01 | 0.01 | 1.00 | −0.01, 0.03 |
| Anger - Sadness | 0.91 ± 0.01 | 0.93 ± 0.01 | 0.01 | 1.00 | −0.01, 0.03 |
| Fear: FLD - Static | 0.95 ± 0.01 | 0.95 ± 0.01 | <0.01 | 1.00 | 0.01, 0.06 |
| Sadness: FLD - PLD | 0.92 ± 0.01 | 0.90 ± 0.01 | 0.01 | 0.63 | −0.01, 0.04 |
| Easy: FLD - PLD | 0.93 ± 0.01 | 0.94 ± 0.01 | 0.01 | 0.36 | −0.02, 0.00 |
| Difficult: PLD - Static | 0.85 ± 0.01 | 0.83 ± 0.01 | 0.03 | 0.07 | −0.07, 0.00 |
| Anger: easy - difficult | 0.91 ± 0.01 | 0.92 ± 0.01 | 0.01 | 0.34 | −0.04, 0.01 |
| Sadness: easy - difficult | 0.93 ± 0.01 | 0.92 ± 0.01 | 0.01 | 0.20 | −0.03, 0.00 |
| FLD - Anger: easy - difficult | 0.89 ± 0.01 | 0.91 ± 0.01 | 0.02 | 0.26 | −0.02, 0.06 |
| FLD - Happiness: easy - difficult | 0.95 ± 0.01 | 0.94 ± 0.02 | <0.01 | 0.64 | −0.05, 0.03 |
| Static - Sadness: easy - difficult | 0.96 ± 0.01 | 0.95 ± 0.01 | 0.01 | 1.11 | −0.03, 0.01 |
Significant comparisons are highlighted in bold font.
Proportion of correct answers (accuracy) on the body emotion recognition tasks for the active and sham sessions for the three emotional tasks (FLD, PLD, and static bodies) the average of them, and the four presented emotions (anger, fear, happiness, sadness)
| Sham tVNS | Active tVNS | |||||||
|---|---|---|---|---|---|---|---|---|
| FLD | PLD | Static | Average | FLD | PLD | Static | Average | |
| Anger | 0.92 ± 0.01 (0.66-1) | 0.84 ± 0.02 (0.46-1) | 0.98 ± 0.01 (0.79-1) | 0.88 ± 0.02 (0.41-1) | 0.88 ± 0.02 (0.54-1) | 0.98 ± 0.01 (0.79-1) | ||
| Fear | 0.96 ± 0.01 (0.75-1) | 0.91 ± 0.01 (0.50-1) | 0.95 ± 0.01 (0.71-1) | 0.94 ± 0.01 (0.74-1) | 0.94 ± 0.01 (0.62-1) | 0.92 ± 0.01 (0.66-1) | 0.95 ± 0.01 (0.46-1) | 0.94 ± 0.01 (0.71-1) |
| Happiness | 0.95 ± 0.01 (0.69-1) | 0.91 ± 0.02 (0.19-1) | 0.68 ± 0.04 (0-1) | 0.85 ± 0.02 (0.31-1) | 0.95 ± 0.01 (0.69-1) | 0.89 ± 0.02 (0.44-1) | 0.66 ± 0.04 (0-1) | 0.83 ± 0.02 (0.54-1) |
| Sadness | 0.92 ± 0.01 (0.66-1) | 0.92 ± 0.01 (0.50-1) | 0.97 ± 0.01 (0.66-1) | 0.91 ± 0.01 (0.66-1) | 0.89 ± 0.01 (0.54-1) | 0.96 ± 0.01 (0.58-1) | ||
Dispersion measures include standard error of the mean (SEM) and range. Highlighted in bold font: accuracy for angry items was higher under active tVNS compared with sham, whereas the opposite pattern was observed for sadness.