| Literature DB >> 34250261 |
Matt Jaquiery1, Marwa El Zein2,3.
Abstract
Responsibility judgements have important consequences in human society. Previous research focused on how someone's responsibility determines the outcome they deserve, for example, whether they are rewarded or punished. Here, we investigate the opposite link: How outcome ownership influences responsibility attributions in a social context. Participants in a group of three perform a majority vote decision-making task between gambles that can lead to a reward or no reward. Only one group member receives the outcome and participants evaluate their and the other players' responsibility for the obtained outcome. Two hypotheses are tested: 1) Whether outcome ownership increases responsibility attributions even when the control over an outcome is similar. 2) Whether people's tendency to attribute higher responsibility for positive vs negative outcomes will be stronger for players who received the outcome. The findings of this study may help reveal how credit attributions can be biased toward particular individuals who receive outcomes as a result of collective work. Copyright:Entities:
Keywords: Responsibility attribution; group decisions.; other-serving bias; outcome ownership; outcome valence; self-serving bias
Year: 2021 PMID: 34250261 PMCID: PMC8258704 DOI: 10.12688/wellcomeopenres.16480.2
Source DB: PubMed Journal: Wellcome Open Res ISSN: 2398-502X
Figure 1. Expected responsibility ratings when people judge their own responsibility (self) and the responsibility of another group member (Other).
The group member that receives (blue) vs does not receive (red) the outcome is rated as more responsible – in yellow: ownership bias, present both for responsibility ratings of Self and Other (Main effect of ownership). The valence bias (green) predicts higher responsibility for reward vs no reward (Main effect of outcome valence). This valence bias is predicted to be stronger when the rated person owns the outcome (OwnershipXOutcome valence interaction). This stronger valence bias for owned vs not owned outcome is also predicted to be more important for Self vs Other ratings (OwnershipXOutcome valenceXRated(self/other) interaction).
Figure 2. Experimental paradigm.
At each trial, participants first see the group for 2 sec, then see the pair of gambles and have to pick one of the gambles by clicking on it within 2 sec. Afterwards, they see which gamble they and the other members of their group picked for 2 sec (Here the participant and Player 71 picked the left gamble that is therefore the majority choice, i.e. the group choice, while player 06 chose the right gamble). Following this, they see which player received the outcome, and whether that player was rewarded or not rewarded (Here, the participant receives the outcome and is rewarded). Finally, they have to rate the responsibility of each player for the outcome with no time limit except that once they finish rating the last player, the experiment continues to the next trial.