| Literature DB >> 34232431 |
Maria Anna Donati1, Jeffrey L Derevensky2, Beatrice Cipollini3, Laura Di Leonardo3, Giuseppe Iraci Sareri4, Caterina Primi3.
Abstract
The Gambling Expectancy Questionnaire (GEQ; Gillespie et al. 2007a) is a 23-item scale assessing three positive outcome expectancies (Enjoyment/Arousal, Money, Self-Enhancement) and two negative outcome expectancies (Over-Involvement, Emotional Impact) related to gambling. It is the most used instrument to assess gambling outcome expectancies in adolescents and it has good psychometric properties. To allow a greater and more useful application of the scale, the present study aimed to modify the GEQ to make it usable with all adolescents, regardless of their gambling behaviour and to verify its psychometric properties. To that aim, the items were modified and the response scale was reduced from a seven-point to a five-point Likert scale. To verify the adequacy of the modified scale, two studies were conducted among Italian adolescents. In the first study (n = 501, 75% males, Mage = 16.74, SD = .88), after having removed four items and relocating another through explorative factor analysis, the original five-factor structure of the scale was confirmed by applying a confirmatory factor analysis. Reliability and validity evidence were also provided. The second study (n = 1894, 61% males, Mage = 15.68, SD = .71) attested its invariance across gambling behaviour status and gender. The modified version of the GEQ (GEQ - MOD) can be profitably used for research and preventive purposes with youth.Entities:
Keywords: Adolescents; Gambling; Gambling Expectancy Questionnaire—Modified; Invariance; Outcome expectancies
Mesh:
Year: 2021 PMID: 34232431 PMCID: PMC8866277 DOI: 10.1007/s10899-021-10053-y
Source DB: PubMed Journal: J Gambl Stud ISSN: 1050-5350
Means (M), standard deviations (SDs), skewness and kurtosis of the twenty-three items of the GEQ in the modified version
| Item | M | SD | Skewness | Kurtosis |
|---|---|---|---|---|
| 1 | 3.02 | 1.21 | − .15 | − .86 |
| 2 | 2.32 | 1.12 | .63 | − .30 |
| 3 | 2.86 | 1.21 | − .09 | − .94 |
| 4 | 3.08 | 1.19 | − .39 | − .85 |
| 5 | 2.62 | 1.23 | .31 | − .86 |
| 6 | 2.87 | 1.19 | − .11 | − .90 |
| 7 | 2.79 | 1.23 | .05 | − .97 |
| 8 | 2.72 | 1.19 | .10 | − .84 |
| 9 | 2.48 | 1.15 | .38 | − .67 |
| 10 | 2.38 | 1.12 | .46 | − .61 |
| 11 | 2.72 | 1.34 | .17 | − 1.22 |
| 12 | 2.84 | 1.32 | − .01 | − 1.21 |
| 13 | 2.76 | 1.41 | .15 | − 1.34 |
| 14 | 2.11 | 1.14 | .80 | − .24 |
| 15 | 2.30 | 1.19 | .50 | − .77 |
| 16 | 2.36 | 1.21 | .47 | − .82 |
| 17 | 2.14 | 1.13 | .81 | − .17 |
| 18 | 2.66 | 1.26 | .17 | − 1.02 |
| 19 | 2.60 | 1.21 | .27 | − .86 |
| 20 | 2.54 | 1.29 | .32 | − 1.02 |
| 21 | 2.79 | 1.25 | .02 | − 1.07 |
| 22 | 3.10 | 1.26 | − .24 | − .96 |
| 23 | 2.88 | 1.34 | .04 | − 1.17 |
Note. Likert scale is the following: 1 = “Strongly Disagree”, 2 = “Disagree”, 3 = “Agree”, 4 = “Strongly Agree”. n = 501
Factor loadings of the items, eigenvalues and percentage of accounted variance for the five-factor solution of the nineteen items of the Gambling Expectancies Questionnaire – Modified (GEQ – MOD)
| Itema | Itemb | F1 | F2 | F3 | F4 | F5 |
|---|---|---|---|---|---|---|
| 1 | 1 | .75 | ||||
| 2 | 2 | .68 | ||||
| 3 | 3 | .73 | ||||
| 5 | 4 | .69 | ||||
| 7 | 5 | .68 | ||||
| 8 | 6 | .78 | ||||
| 9 | 7 | .49 | ||||
| 21 | 17 | .71 | ||||
| 22 | 18 | .86 | ||||
| 23 | 19 | .80 | ||||
| 11 | 8 | .79 | ||||
| 12 | 9 | .78 | ||||
| 13 | 10 | .70 | ||||
| 18 | 14 | .77 | ||||
| 19 | 15 | .73 | ||||
| 20 | 16 | .76 | ||||
| 14 | 11 | .59 | ||||
| 16 | 12 | .59 | ||||
| 17 | 13 | .78 | ||||
| Eigenvalue | 3.76 | 2.17 | 2.08 | 1.89 | 1.64 | |
| Accounted variance | 19.77 | 11.43 | 10.96 | 9.97 | 8.64 | |
| F1 | F2 | F3 | F4 | F5 | ||
| F1 | – | |||||
| F2 | .49*** | – | ||||
| F3 | .35*** | .29*** | – | |||
| F4 | − .09 | − .10* | .29*** | – | ||
| F5 | .45*** | .37*** | .55*** | .19*** | – | |
M ( | 29.78 (7.86) | 8.77 (3.47) | 10.70 (4.26) | 7.81 (3.21) | 8.91 (3.91) | |
Note: Etraction method: Principal Axis Factoring; Rotation method: Varimax
Itema = Items are labelled following the order of the original Gambling Expectancies Questionnaire
Itemb = Items are labelled following the order of the Gambling Expectancies Questionnaire – Modified
n = 501
Fig. 1The five factor model of the GEQ – MOD. Note: standardized parameters, all significant at .001, n = 501
Fit statistics of the GEQ—MOD for each level of structural and measurement invariance across gambling behavior status
| Model | CFI | RMSEA [CI 90%] | Model Comparison | ∆ | ∆ | ∆CFI | ∆RMSEA | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. Invariance of model configuration | 1373.49 (284) | 4.84 | < .001 | .933 | .045 [.043–.048] | – | – | – | – | – | |
| 2. Invariance of factor loading | 1393.69 (298) | 4.68 | < .001 | .932 | .044 [.042–.047] | Model 1–Model 2 | 20.20 | 14 | .124 | .001 | .001 |
| 3. Invariance of intercepts | 1512.33 (317) | 4.77 | < .001 | .926 | .045 [.043–.047] | Model 2–Model 3 | 118.64 | 19 | .000 | .006 | .001 |
| 4. Invariance of structural variances/covariances | 1542.63 (332) | 4.65 | < .001 | .925 | .044 [.042–.046] | Model 3–Model 4 | 30.30 | 15 | .011 | .001 | .001 |
| 5. Invariance of measurement error variances/covariances | 1617.68 (351) | 4.61 | < .001 | .922 | .044 [.042–.046] | Model 4–Model 5 | 75.05 | 19 | .000 | .003 | .000 |
Notes: χ2 = chi square test; df = degrees of freedom; CFI = comparative fit index; RMSEA = root mean square error of approximation; CI = confidence interval; ∆χ2 = Satorra–Bentler scaled difference; ∆df = difference in degrees of freedom between nested models; p = probability value of ∆χ2 test; ∆CFI = difference between robust CFIs of nested models, ∆RMSEA = difference between robust RMSEAs of nested models. n = 1878
Fit statistics of the GEQ—MOD for each level of structural and measurement invariance across gender
| Model | CFI | RMSEA [CI 90%] | Model Comparison | ∆ | ∆ | ∆CFI | ∆RMSEA | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. Invariance of model configuration | 1471.98 (284) | 5.18 | < .001 | .926 | .047 [.045–.050] | – | – | – | – | – | – |
| 2. Invariance of factor loadings | 1479.03 (298) | 4.96 | < .001 | .927 | .046 [.044–.049] | Model 1–Model 2 | 7.05 | 14 | .933 | .001 | .001 |
| 3. Invariance of intercepts | 1627.75 (317) | 5.13 | < .001 | .919 | .047 [.045–.050] | Model 2–Model 3 | 148.75 | 19 | .000 | .008 | .001 |
| 4. Invariance of structural variances/covariances | 1663.30 (332) | 5.01 | < .001 | .917 | .047 [.044–.049] | Model 3–Model 4 | 35.55 | 15 | .002 | .002 | .000 |
| 5. Invariance of measurement error variances/covariances | 1700.16 (351) | 4.84 | < .001 | .916 | .046 [.043–.048] | Model 4–Model 5 | 36.86 | 19 | .008 | .001 | .001 |
Notes: χ2 = chi square test; df = degrees of freedom; CFI = comparative fit index; RMSEA = root mean square error of approximation; CI = confidence interval; ∆χ2 = Satorra–Bentler scaled difference; ∆df = difference in degrees of freedom between nested models; p = probability value of ∆χ2 test; ∆CFI = difference between robust CFIs of nested models, ∆RMSEA = difference between robust RMSEAs of nested models. n = 1,844 cases
Means comparisons across gender and gambling frequency levels for the GEQ – MOD dimensions
| GEQ – MOD dimensions | Non-gamblers | Gamblers | Cohen’s | ||
|---|---|---|---|---|---|
| M | M | ||||
16.30 (6.01) | 18.61 (5.74) | − 7.42 | < .001 | .39 | |
8.33 (3.66) | 9.33 (3.42) | − 5.37 | < .001 | .28 | |
8.43 (3.77) | 8.29 (3.63) | .75 | .451 | .04 | |
6.84 (2.97) | 6.80 (2.91) | .25 | .805 | .01 | |
6.22 (3.14) | 6.39 (3.05) | − 1.07 | .287 | .05 |
| ENJOYMENT-AROUSAL |
| 1. Having fun |
| 2. Feeling more relaxed |
| 3. Stopping being bored |
| 4. Spending time with people I like |
| 5. Enjoying myself |
| 6. Having a good time |
| OVER-INVOLVEMENT |
| 7. Wanting to spend time with people who gamble |
| 8. Wanting to gamble more and more |
| 9. Getting hooked |
| 10. Being not able to stop |
| SELF-ENHANCEMENT |
| 11. Having friends and classmates who think I’m cool |
| 12. Feeling in control |
| 13. Feeling more accepted by people |
| EMOTIONAL IMPACT |
| 14. Feeling guilty |
| 15. Feeling in over my head |
| 16. Feeling ashamed of myself |
| MONEY |
| 17. Making a profit |
| 18. Winning money |
| 19. Getting rich |