Literature DB >> 34216232

The role of binocular disparity and active motion parallax in cybersickness.

Siavash Eftekharifar1, Anne Thaler2, Adam O Bebko2, Nikolaus F Troje2.   

Abstract

Cybersickness is an enduring problem for users of virtual environments. While it is generally assumed that cybersickness is caused by discrepancies in perceived self-motion between the visual and vestibular systems, little is known about the relative contribution of active motion parallax and binocular disparity to the occurrence of cybersickness. We investigated the role of these two depth cues in cybersickness by simulating a roller-coaster ride using a head-mounted display. Participants could see the tracks via a virtual frame placed at the front of the roller-coaster cart. We manipulated the state of the frame, so it behaved like: (1) a window into the virtual scene, (2) a 2D screen, (3) and (4) a window for one of the two depth cues, and a 2D screen for the other. Participants completed the Simulator Sickness Questionnaire before and after the experiment, and verbally reported their level of discomfort at repeated intervals during the ride. Additionally, participants' electrodermal activity (EDA) was recorded. The results of the questionnaire and the continuous ratings revealed the largest increase in cybersickness when the frame behaved like a window, and least increase when the frame behaved like a 2D screen. Cybersickness scores were at an intermediate level for the conditions where the frame simulated only one depth cue. This suggests that neither active motion parallax nor binocular disparity had a more prominent effect on the severity of cybersickness. The EDA responses increased at about the same rate in all conditions, suggesting that EDA is not necessarily coupled with subjectively experienced cybersickness.

Entities:  

Keywords:  Active motion parallax; Binocular disparity; Cybersickness; Roller-coaster; Virtual reality

Year:  2021        PMID: 34216232     DOI: 10.1007/s00221-021-06124-6

Source DB:  PubMed          Journal:  Exp Brain Res        ISSN: 0014-4819            Impact factor:   1.972


  4 in total

1.  Motion sickness severity and physiological correlates during repeated exposures to a rotating optokinetic drum.

Authors:  S Hu; W F Grant; R M Stern; K L Koch
Journal:  Aviat Space Environ Med       Date:  1991-04

2.  Characteristic changes in the physiological components of cybersickness.

Authors:  Young Youn Kim; Hyun Ju Kim; Eun Nam Kim; Hee Dong Ko; Hyun Taek Kim
Journal:  Psychophysiology       Date:  2005-09       Impact factor: 4.016

3.  Does 3D produce more symptoms of visually induced motion sickness?

Authors:  Syed Ali Arsalan Naqvi; Nasreen Badruddin; Aamir Saeed Malik; Wan Hazabbah; Baharudin Abdullah
Journal:  Conf Proc IEEE Eng Med Biol Soc       Date:  2013

4.  Vection and visually induced motion sickness: how are they related?

Authors:  Behrang Keshavarz; Bernhard E Riecke; Lawrence J Hettinger; Jennifer L Campos
Journal:  Front Psychol       Date:  2015-04-20
  4 in total
  2 in total

Review 1.  A meta-analysis of simulator sickness as a function of simulator fidelity.

Authors:  Ksander N de Winkel; Tessa M W Talsma; Riender Happee
Journal:  Exp Brain Res       Date:  2022-10-19       Impact factor: 2.064

2.  Variations in intraocular pressure and visual parameters before and after using mobile virtual reality glasses and their effects on the eyes.

Authors:  Ching-Huang Lin; Hsien-Chang Lin; Chien-Yu Chen; Chong-Chung Lih
Journal:  Sci Rep       Date:  2022-02-24       Impact factor: 4.379

  2 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.