| Literature DB >> 34142677 |
Sara Viotti1, Chiara Guglielmetti2, Silvia Gilardi3, Gloria Guidetti4.
Abstract
BACKGROUND: Colleague incivility is one of the subtlest forms of workplace aggression, referring to any low-intensity deviant behavior in violation of the norms of mutual respect with ambiguous intent to harm the target. Although a large corpus of literature has identified the negative consequences of colleague incivility for workers and their organizations, there is a paucity of studies aimed at examining the role played by job characteristics in triggering this form of aggression. The present study, referring to the work environment assumption of Einarsen (2000), proposes that workplace aggression is primarily affected by factors related to deficiencies in the psychosocial work environment. In this view, the present study aimed to test whether the relationships between stressors in the psychosocial work environment (i.e., workload, role conflict, and unfair reward) and burnout (i.e., exhaustion and cynicism) are mediated by colleague incivility.Entities:
Mesh:
Year: 2021 PMID: 34142677 PMCID: PMC8223936 DOI: 10.23749/mdl.v112i3.10732
Source DB: PubMed Journal: Med Lav ISSN: 0025-7818 Impact factor: 1.275
Figure 1The hypothesized model
Descriptive statistics and Pearson’s correlations
| Cronbach’s alpha | M (sd) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | |
| 1. Colleague incivility | 0.89 | 2.56 (3.72) | 1 | 0.13** | 0.31** | 0.25** | 0.36** | 0.23** | 0.27** |
| 2. Workload | 0.79 | 9.31 (3.63) | 1 | 0.43** | 0.15** | 0.09* | 0.39** | 0.14** | |
| 3. Role Conflict | 0.74 | 4.33 (2.52) | 1 | 0.30** | 0.27** | 0.29** | 0.36** | ||
| 4. Unfair reward | 0.76 | 5.11 (2.45) | 1 | 0.25** | 0.20** | 0.29** | |||
| 5. Superior incivility | 0.92 | 1.97 (3.43) | 1 | 0.148** | 0.22** | ||||
| 6. Emotional exhaustion | 0.85 | 11.99 (7.25) | 1 | 0.59** | |||||
| 7. Cynicism | 0.81 | 10.23 (6.78) | 1 |
Note. **p< 0.01 (a due code). * p< 0.05
Regression analyses
| Dependent variables | Model 1 Colleagues incivility | Model 2 Burnout | Model 3 Burnout | ||
| B(SE) | A) EE | B) CY | A) EE | B) CY | |
| Predictors (Colleague incivility) | — | — | — | 0.21 (0.08) | 0.28 (0.08) p=0.0001 |
| Workload | 0. 02 (0.04) p =0.65 | 0.14 (0.08) p=0.09 | -0.09 (0.08) p=0.29 | 0.64 (0.08) p =0.0001 | -0.10 (0.08) p=0.216 |
| Role conflict | 0.28 (0.06) p=0.0001 | 0.30 (0.12) p=0.02 | 0.79 (0.12) p=0.0001 | 0.25 (0.13) p=0.06 | 0.72 (0.12) p=0.0001 |
| Unfair reward | 0.20 (0.06) p=0.01 | 0.27 (0.12) p=0.02 | 0.50 (0.11) p=0.0001 | 0.22 (0.12) p=0.07 | 0.45 (0.11) p=0.001 |
| Superior incivility | 0.29 (0.04) p=0.0001 | 0.65 (2.74) p=0.02 | 0.18 (0.08) p=0.03 | 0.08 (0.90) p=0.36 | 0.09 (0.08) p=0.285 |
| Gender (0=f; 1=m) | -0.52 (0.30) p=0.09 | -0.20 0(.60) p=0.001 | -0.29 (0.58) p=0.62 | -1.92 (0.60) p=0.001 | -0.21 (0.58) p=0.71 |
| Age | 0.05 (0.01) p=0.01 | 0.03 (0.03) p=0.45 | 0.05 (0.03) p=0.20 | 0.03 (0.03) p=0.49 | -0.06 (0.03) p=0.11 |
| Int. with teachers (0=n; 1=y) | 0.05 (0.31) p=0.87 | 0.45 (0.62) p=0.45 | 0.29 (0.56) p=0.73 | 0.50 (0.62) p=0.72 | 0.18 (0.59) p=0.76 |
| Int. with students (0=n; 1=y) | -0.28 (0.29) p=0.32 | -0.12 (0.58) p=0.83 | -0.79 (0.60) p=0.60 | -0.03 (0.57) p=0.95 | 0.43 (0.55) p=0.21 |
Note. EE=emotional exhaustion; CY=cynicism; B=Unstandardized regression coefficients; SE=standard errors; f=females; Int.=interactions; m=males; n=no; y=yes
Bias-corrected bootstrapped confidence intervals (CI) for direct and indirect effects
| Bootstrap indirect effects on burnout (through colleague incivility) | Bootstrap direct effects on burnout (through colleague incivility) | |||||||
| 95% CI | 95% CI | |||||||
| B(SE) | LL | UL | B(SE) | LL | UL | |||
| EE | CY | EE | CY | EE | CY | EE | CY | |
| Workload | 0.00 | 0.01 | -0.02 | -0.02 | 0.64 | -0.11 | 0.47 | -0.27 |
| Role conflict | 0.06 | 0.08 | 0.01 | 0.02 | 0.25 | 0.72 | -0.01 | 0.45 |
| Unfair reward | 0.04 | 0.11 | 0.10 | 0.12 | 0.22 | 0.43 | -0.46 | 0.67 |
Note. CI= confidence interval; LL= lower limit; UL =upper limit. B=unstandardized regression coefficients; SE=standard errors; EE=emotional exhaustion; CY=cynicism