| Literature DB >> 34140549 |
Francesca Pancotto1, Simone Righi2.
Abstract
Is pro sociality a natural impulse or the result of a self-controlled behavior? We investigate this issue in a lab in the field experiment with participants from the general adult population in Italy. We find two key results: first, that there is a positive relationship between pro sociality and strategic reasoning. Second, that reflectivity relates to lower pro sociality but only among strategic subjects, indicating that the intuitive view of pro sociality is valid only among strategic individuals. Non-strategic individuals are instead intuitively selfish. We surmise that these results emerge due to a common cognitive root between strategizing and pro sociality, namely empathy.Entities:
Mesh:
Year: 2021 PMID: 34140549 PMCID: PMC8211810 DOI: 10.1038/s41598-021-91960-3
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.996
Sequence of tasks in each session.
| INCENTIVIZED TASKS | Public Goods Game (PGG) |
| Guessing Game (GG) | |
| Distribution Game (DG) | |
| NON-INCENTIVIZED TASKS | Comments about choice in GG (C-GG) |
| Survey (S) | |
| Cognitive Reflection Test (CRT) | |
| TIME LINE: | PGG |
PGG sessions included two variants of the Public Good Game: Standard and Strategy Method. The Results concerning these games are discussed in[57].
Parameters of the distribution game (DG).
| Player | Choice A | Choice B | Choice C |
|---|---|---|---|
| Person 1 | 51 | 45 | 42 |
| DICTATOR | 30 | 27 | 24 |
| Person 3 | 9 | 15 | 18 |
| Person 4 | 6 | 9 | 12 |
| Total Income | 96 | 96 | 96 |
| Criteria | |||
| Group Variance | 328.5 | 189 | 126 |
| Bolton-Ockenfels (ERC) | − 6.25 | − 3.13 | 0 |
| F&S Strict | − 22 | − 16 | − 12 |
| Minimax | 6 | 9 | 12 |
| Average income of other group members | 22 | 23 | 24 |
Group Variance is the variance of the payoffs of each choice. Bolton & Ockenfels(ERC) is calculated as . . Minimax is the value of the minimum payoff among the four components of the group in each presented possible choice. Average is the simple average of the payoffs of the group in each choice excluding the dictator.
Socio-demographic data of the experimental sample.
| Participants: N =176 | |||||
|---|---|---|---|---|---|
| Age classes: | Gender | Work status: | |||
| 18-25 | 73 (41,5%) | Male: | 61 (34%) | Employed | 82 (46,6%) |
| 26-35 | 36 (20,4%) | Female: | 112 (64%) | Not Active* | 25 (14,2%) |
| 36-45 | 17 (9,7%) | NA | 3 (2%) | Student | 67 (38,1%) |
| 46-55 | 20 (11,4%) | NA | 2 (1,1%) | ||
| 56-65 | 16 (9,1%) | ||||
| 65+ | 8 (4,5%) | ||||
| NA | 6 (3,4%) | ||||
Percentages are out of the total number of participants, N=176. *Not Active refers to: housewives, retired, unemployed and unoccupied individuals.
Distribution game, number and proportion of people making each choice.
| Interpretation | Choice | # | % |
|---|---|---|---|
| Self-interested | Choice A | 39 | 22% |
| Middle | Choice B | 34 | 19% |
| Pro social | Choice C | 103 | 59% |
Guessing game: actual choice and self-reported motivation.
| N=176 | Naïve | Strategic | |
|---|---|---|---|
| ( | ( | ||
| GG | 44 (25%) | 132 (75%) | |
| GG-Random | 15 (8.5%) | 51 (29%) |
Actual Choice reports the choices of all participants in the guessing game. Self-reported motivation describes data related to the motivation of the choice in the guessing game, where GG-Random describes those subjects that explicitly reported to have hazarded a guess, divided among those making a naïve choice in the GG and those making a Strategic choice in the GG. Percentages are out of N=176.
Figure 1Top: histogram of choices in the guessing game, counts and density. Bottom: Density distribution of choices comparing complete database and clean (i.e., excluding random guesses).
Figure 2Histogram of choices in the CRT. Comparison between complete and clean database.
Classifications of subjects according to the level of reflectivity in the Cognitive Reflection Test.
| CRT.dummy | complete | clean |
|---|---|---|
| Impulsive | 38 | 16 |
| (0 correct answers) | (21%) | (17%) |
| Middle | 82 | 41 |
| (1 or 2 correct answers) | (47%) | (44%) |
| Reflective | 56 | 36 |
| ( | (32%) | (38%) |
Pro sociality, strategic reasoning and reflectivity. OLS.
| Model 1 | Model 2 | Model 3 | Model 4 | |
|---|---|---|---|---|
| (Intercept) | ||||
| (0.65) | (0.48) | (0.75) | (0.61) | |
| STRAT | ||||
| (0.85) | (0.59) | (0.85) | (0.59) | |
| CRT01 | ||||
| (0.38) | (0.37) | |||
| STRAT:CRT01 | ||||
| (0.48) | (0.47) | |||
| CRT.DUMMY | ||||
| (0.24) | (0.23) | |||
| STRAT:CRT.DUMMY | ||||
| (0.27) | (0.27) | |||
| Gender | ||||
| (0.17) | (0.17) | |||
| Age | ||||
| (0.01) | (0.01) | |||
| Training question | 0.19 | 0.13 | ||
| (0.30) | (0.30) | |||
| AIC | 230.96 | 230.04 | 213.08 | 211.35 |
| BIC | 243.62 | 242.71 | 232.81 | 231.07 |
| Log Likelihood | − 110.48 | − 110.02 | − 98.54 | − 97.67 |
| Deviance | 58.59 | 58.02 | 49.08 | 48.11 |
| Num. obs. | 93 | 93 | 87 | 87 |
| Power analysis | ||||
| df-num | 3 | 3 | 6 | 6 |
| df-den | 89 | 89 | 80 | 80 |
| Effect size | 0.05 | 0.06 | 0.18 | 0.20 |
| Significance | 0.05 | 0.05 | 0.05 | 0.05 |
| Power | 0.4 | 0.48 | 0.83 | 0.88 |
The dependent variable is the outcome in the Distribution game that measures pro sociality. The term strat is a dummy variable taking value one for subjects with a guess lower than 50 in the GG. The term CRT01 is a dummy taking value 1 for subjects responding correctly to at least one question in the CRT and zero otherwise. CRT.DUMMY is a dummy variable taking value 1 for subjects with no correct answers to the CRT, value 2 for those responding correctly to 1 or 1 questions, and 3 otherwise. The term gender is equal to 1 for male and training question takes value 1 for subjects responding correctly to the training question of the GG. Significance Levels: , , .
Theoretical and estimated coefficients: Model 2, Model 4.
| Theoretical coefficients | ||||
|---|---|---|---|---|
| Equation: | ||||
| naïve ( | strategic ( | |||
| intuitive ( | ||||
| middle ( | ||||
| reflective ( | ||||
| Calculated coefficients | ||||
| Model 2 | Model 4 | |||
| naïve | strategic | naïve | strategic | |
| intuitive | 1.43 | 2.72 | 2.34 | 3.60 |
| middle | 1.92 | 2.57 | 2.81 | 3.39 |
| reflective | 2.40 | 2.42 | 3.29 | 3.17 |
Theoretical coefficients indicate how to calculate the coefficients related to each type of subject according to the two classifications (Strategic-reflective), using the estimated coefficients from Equation (1) and reported in Table 6. To obtain the exact values of the coefficients of the table, both calculated and theoretical, it is necessary to substitute the values of strat (0,1) and crt.dummy (0,1,2) in the equation at the top of the table, to obtain the resulting composed coefficients presented later in the Table, and using the estimated values of the regression of Table 6.
Estimated marginal means for DG.
| naïve | strategic | |
|---|---|---|
| ( | ( | |
| intuitive ( | 1.86 | 2.56 |
| middle( | 2.5 | 2.42 |
| reflective ( | 2.8 | 2.26 |
Figure 4Interaction-style plot for estimated marginal means.
Figure 3Calculated Coefficients of Model 4 (Table 7).