Literature DB >> 34085944

A Prediction Model for Detecting Developmental Disabilities in Preschool-Age Children Through Digital Biomarker-Driven Deep Learning in Serious Games: Development Study.

Ho Heon Kim1, Jae Il An1, Yu Rang Park1.   

Abstract

BACKGROUND: Early detection of developmental disabilities in children is essential because early intervention can improve the prognosis of children. Meanwhile, a growing body of evidence has indicated a relationship between developmental disability and motor skill, and thus, motor skill is considered in the early diagnosis of developmental disability. However, there are challenges to assessing motor skill in the diagnosis of developmental disorder, such as a lack of specialists and time constraints, and thus it is commonly conducted through informal questions or surveys to parents.
OBJECTIVE: This study sought to evaluate the possibility of using drag-and-drop data as a digital biomarker and to develop a classification model based on drag-and-drop data with which to classify children with developmental disabilities.
METHODS: We collected drag-and-drop data from children with typical development and developmental disabilities from May 1, 2018, to May 1, 2020, via a mobile application (DoBrain). We used touch coordinates and extracted kinetic variables from these coordinates. A deep learning algorithm was developed to predict potential development disabilities in children. For interpretability of the model results, we identified which coordinates contributed to the classification results by applying gradient-weighted class activation mapping.
RESULTS: Of the 370 children in the study, 223 had typical development, and 147 had developmental disabilities. In all games, the number of changes in the acceleration sign based on the direction of progress both in the x- and y-axes showed significant differences between the 2 groups (P<.001; effect size >0.5). The deep learning convolutional neural network model showed that drag-and-drop data can help diagnose developmental disabilities, with an area under the receiving operating characteristics curve of 0.817. A gradient class activation map, which can interpret the results of a deep learning model, was visualized with the game results for specific children.
CONCLUSIONS: Through the results of the deep learning model, we confirmed that drag-and-drop data can be a new digital biomarker for the diagnosis of developmental disabilities. ©Ho Heon Kim, Jae Il An, Yu Rang Park. Originally published in JMIR Serious Games (https://games.jmir.org), 04.06.2021.

Entities:  

Keywords:  deep learning; developmental delay; diagnosis prediction; digital biomarkers; digital health; digital phenotyping; serious games

Year:  2021        PMID: 34085944     DOI: 10.2196/23130

Source DB:  PubMed          Journal:  JMIR Serious Games            Impact factor:   4.143


  4 in total

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Authors:  Andrea K Bowe; Gordon Lightbody; Anthony Staines; Deirdre M Murray
Journal:  Pediatr Res       Date:  2022-06-09       Impact factor: 3.953

2.  Deep Learning-Based Mental Health Model on Primary and Secondary School Students' Quality Cultivation.

Authors:  Shuang Li; Yu Liu
Journal:  Comput Intell Neurosci       Date:  2022-07-06

3.  Digital Biomarkers for Well-being Through Exergame Interactions: Exploratory Study.

Authors:  Despoina Petsani; Evdokimos Konstantinidis; Aikaterini-Marina Katsouli; Vasiliki Zilidou; Sofia B Dias; Leontios Hadjileontiadis; Panagiotis Bamidis
Journal:  JMIR Serious Games       Date:  2022-09-13       Impact factor: 3.364

Review 4.  Digital Biomarkers in Living Labs for Vulnerable and Susceptible Individuals: An Integrative Literature Review.

Authors:  YouHyun Park; Tae-Hwa Go; Se Hwa Hong; Sung Hwa Kim; Jae Hun Han; Yeongsil Kang; Dae Ryong Kang
Journal:  Yonsei Med J       Date:  2022-01       Impact factor: 2.759

  4 in total

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