Literature DB >> 34084920

Mobile-assisted and gamification-based language learning: a systematic literature review.

Kashif Ishaq1, Nor Azan Mat Zin1, Fadhilah Rosdi1, Muhammad Jehanghir2, Samia Ishaq3, Adnan Abid4.   

Abstract

Learning a new language is a challenging task. In many countries, students are encouraged to learn an international language at school level. In particular, English is the most widely used international language and is being taught at the school level in many countries. The ubiquity and accessibility of smartphones combined with the recent developments in mobile application and gamification in teaching and training have paved the way for experimenting with language learning using mobile phones. This article presents a systematic literature review of the published research work in mobile-assisted language learning. To this end, more than 60 relevant primary studies which have been published in well-reputed venues have been selected for further analysis. The detailed analysis reveals that researchers developed many different simple and gamified mobile applications for learning languages based on various theories, frameworks, and advanced tools. Furthermore, the study also analyses how different applications have been evaluated and tested at different educational levels using different experimental settings while incorporating a variety of evaluation measures. Lastly, a taxonomy has been proposed for the research work in mobile-assisted language learning, which is followed by promising future research challenges in this domain.
© 2021 Ishaq et al.

Entities:  

Keywords:  Educational technology; Gamification; Language learning; M-learning; Mobile assisted learning

Year:  2021        PMID: 34084920      PMCID: PMC8157183          DOI: 10.7717/peerj-cs.496

Source DB:  PubMed          Journal:  PeerJ Comput Sci        ISSN: 2376-5992


  1 in total

1.  A quasi-experiment on using guided mobile learning interventions in ESL classrooms: Time use and academic performance.

Authors:  Siew Foen Ng; Mohammad Affiq Kamarul Azlan; Alia Nadhirah Ahmad Kamal; Alison Manion
Journal:  Educ Inf Technol (Dordr)       Date:  2020-04-29
  1 in total
  2 in total

Review 1.  EFL Learner Engagement in Automatic Written Evaluation.

Authors:  Huixia Fu; Xiaobin Liu
Journal:  Front Psychol       Date:  2022-05-23

2.  Serious game design model for language learning in the cultural context.

Authors:  Kashif Ishaq; Fadhilah Rosdi; Nor Azan Mat Zin; Adnan Abid
Journal:  Educ Inf Technol (Dordr)       Date:  2022-03-30
  2 in total

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