Literature DB >> 34029564

Delivering a Novel Medical Education "Escape Room" at a National Scientific Conference: First Live, Then Pivoting to Remote Learning Because of COVID-19.

Viren Kaul1, Amy Morris2, June M Chae3, James A Town2, William F Kelly4.   

Abstract

Escape Rooms are gaining prominence as education modalities; the use of principles of game design have been shown to augment knowledge acquisition in a fun, team-based learning experience ("edutainment"). In this report, we outline some of the medical literature and then provide our step-by-step approach and lessons learned when building what was, to our knowledge, the first continuing medical education Escape Room at a national scientific meeting. We then comment on how this innovative educational offering was reimagined the following year for remote (virtual) learning because of the COVID-19 pandemic. Published by Elsevier Inc.

Entities:  

Keywords:  education; escape room

Year:  2021        PMID: 34029564     DOI: 10.1016/j.chest.2021.04.069

Source DB:  PubMed          Journal:  Chest        ISSN: 0012-3692            Impact factor:   9.410


  3 in total

1.  Teaching "medical interview and physical examination" from the very beginning of medical school and using "escape rooms" during the final assessment: achievements and educational impact in Japan.

Authors:  Haruko Akatsu; Yuko Shiima; Harumi Gomi; Ahmed E Hegab; Gen Kobayashi; Toshiyuki Naka; Mieko Ogino
Journal:  BMC Med Educ       Date:  2022-01-28       Impact factor: 2.463

2.  The Geriatric Virtual Escape Room in Pharmacy Education: Female Students Escape Significantly Faster than Male Students.

Authors:  Aisha F Badr
Journal:  Pharmacy (Basel)       Date:  2022-03-08

3.  Gamification for the Win in Internal Medicine Residency: A Longitudinal, Innovative, Team-Based, Gamified Approach to Internal Medicine Board-Review.

Authors:  Allie H Dakroub; Jarrett J Weinberger; Diane L Levine
Journal:  Cureus       Date:  2022-03-03
  3 in total

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