| Literature DB >> 33897522 |
Ania Zubala1, Nicola Kennell2, Simon Hackett3,4.
Abstract
BACKGROUND: Psychotherapy interventions increasingly utilize digital technologies to improve access to therapy and its acceptability. Opportunities that digital technology potentially creates for art therapy reach beyond increased access to include new possibilities of adaptation and extension of therapy tool box. Given growing interest in practice and research in this area, it is important to investigate how art therapists engage with digital technology or how (and whether) practice might be safely adapted to include new potential modes of delivery and new arts media.Entities:
Keywords: art therapy; digital arts media; digital technology; integrative review; online therapy; remote delivery; telehealth
Year: 2021 PMID: 33897522 PMCID: PMC8060455 DOI: 10.3389/fpsyg.2021.600070
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Search string development: concepts shaping this review and corresponding PEO elements.
| TI (‘art therap*’ OR ‘art psychotherap*’ OR ‘arts *therap*’ OR ‘creative *therap*’ OR ‘expressive *therap*’). | E(a): Exposure (intervention): art therapy |
| AND TI (digital OR online OR technolog* OR remote OR internet OR mobile OR computer OR audio OR virtual OR video OR augmented OR tele* OR *game OR app* OR SMS OR text OR smart OR skype OR distance OR iPad OR tablet). | E(b): Exposure (intervention modification/adaptation): digital technology |
| AND TX (outcome OR improv* OR increas* OR decreas* OR chang* OR evaluati* OR service* OR intervention OR measur* OR assess* OR effective* OR efficacy OR evidenc* OR impact OR result OR finding OR explor* OR experienc* OR stud* OR pilot OR qualitative OR account OR clinical OR case). | O: Outcomes/methodology: any empirical research |
| AND TX (health OR ill* OR wellbeing OR well-being OR ‘well-being’ OR mood OR emotion OR ‘quality of life’ OR relationship OR connect* OR social OR esteem OR psych* OR recover* OR mental OR treat*) | P: Population: any client population |
FIGURE 1PRISMA flow diagram.
FIGURE 2Selected characteristics of included studies: online/face-to-face delivery, digital/traditional arts media, methodology, participant group. *Indicates that a characteristic is present in a study.
Characteristics of studies focusing on art therapists’ views and experiences.
| (1) | online AT + digital media | to understand technology as an art media and work tool within the practice of art therapy and to study the need for training in technology | Online survey: questions on current use of technology within art therapy practice and training in technology use | descriptive statistics + thematic analysis for open-ended questions | 45 respondents: students and practitioners in art therapy (75% aged 25–45, 92.5% female) | 19% respondents used technology as an artmaking tool during sessions, 2.4% used web camera communication during sessions. Respondents were generally using technology within their practices but had very little and insufficient training. Reasons for not using technology were identified, including: cost, limited training, concerns that technology-based artmaking is nonsensory oriented and isolating. |
| (2) | online AT + digital media | to determine how art therapists’ perceptions, practices, and training related to the use of digital media in art therapy have evolved | Online survey: questions same as above + additional questions to reflect changes in technology | descriptive statistics + thematic analysis for open-ended questions | 98 respondents: students and practitioners in art therapy | Art therapists were increasing their use of digital media in practice with clients, with deeper understanding and questioning of technology (32% used technology as an artmaking tool during sessions, 9.4% used web camera communication, 11.8% used online chat). A range of therapeutic and detrimental aspects of technology in AT with clients were listed. Main barriers: not cost, but lack of training, concerns about ethical and privacy issues and that sensory quality is missing. |
| (3) | general use of DT (digital devices and Internet) | to understand the impact of technology on art therapists by exploring how art therapists own and use technology and to determine barriers to ownership and use | Paper survey: questions about personal, professional, and with-client technology use | statistical analyses | 195 respondents: 61.5% art therapists, 95% female (survey distributed at AAT conference) | 12.3% respondents reported using technology with clients for creating digital artwork and 1.5% reported using web-camera for communication in sessions. Cost and unfamiliarity with digital devices were cited as the most common barrier to device use and ownership. A better understanding of with-client use is needed, how and why digital technologies are adopted and integrated into art therapy practices. |
| (4) | digital media | to determine how art therapists adopt or reject technology and/or new digital media for therapeutic use with their clients | Survey (online+paper) + 8 follow up interviews | statistical analyses; semantic content analysis for interviews | 136 respondents, art therapists, of whom 8 took part in telephone interview (3 ‘innovators’, 3 ‘laggards’ and 2 ‘early majority’) | Respondents agreed that if a medium (including digital media) could safely produce a desirable change in a client, then it warranted inclusion in art therapy treatment. Cost was cited as an adoption deterrent, while providing new capabilities for the therapist and the client was an additional adoption factor. Only after therapists feel confident in their personal use of a medium does it become implemented with clients. |
Characteristics of studies focusing on online / distance art therapy.
| (5) | online AT (audio, video) + digital arts media | to design and evaluate a computer system that supports distance group art therapy | Participatory design (PD): simulated two distance art therapy groups (2 h), discussion (1 h) and interviews (30 min) | content analysis | Computer supported distance group art therapy (including audio communication and visual communication in the form of hand-drawn computer images made by the client: “transmitted as they are being drawn (…) rather than as complete images”). | People with limited mobility due to chronic illness, aging, mental health, etc. | 10 co-researchers (counselors, art therapists, educators, people with experience of life-threatening illness): 2 groups of 5 | Key themes: more freedom and less inhibition when using a computer to make art images; challenges in dealing with silence (”active looking” suggested as solution); qualities of digital images (multiple copies, lack of tactile dimension, etc.); feelings of mastery vs technical problems. Computer supported distance art therapy can include both audio and visual communication and has great potential for people who have mobility issues and those who prefer to have extra privacy. There is a need for suitable ‘social protocols’ (e.g., for looking at other group members’ art). |
| (6) | online AT (chat only) + digital arts media | to gain outside perspectives on online art therapy methods and to develop online art therapy groups customized for the needs and preferences of young adults with cancer | Participatory design (PD): demonstration/simulation of online AT session (90 min), telephone interviews (30 min), written responses to questions | qualitative thematic analysis | Online AT groups: synchronous, asynchronous, mixed (mix of discussion board, art making and 90 min live chat sessions, based on text-based support groups on CancerChatCanada). Digital art posted by participants on discussion board (either in advance of the live chat session or during the session). | Young adults (18–39) with cancer | 7 professionals (recruitment via networks and snowballing): each experienced at least one AT session | Six inter-related themes representing three types of experience (comfort, sense of connectedness and expression) and three types of therapeutic action that supported these experiences (facilitation, group support and dialog about the art). Insights into therapeutic processes in online AT groups, especially with regards to collective meaning-making and sense of connection. Informed further delivery of online AT groups as part of CancerChatCanada (using both digital media and traditional art materials). |
| (7) | online/blended AT (audio, video) + traditional and digital arts media | to evaluate a creative arts therapy practice as part of improving access to mental health care and rehabilitation for rural veterans | Clinical program with built in evaluation: pre and post assessments (not reported), semi-structured interviews | (not reported) | Individual creative arts therapy (Rural Veterans TeleRehabilitation Initiative Creative Arts Therapy (RVTRI CAT)) via synchronous clinical video telehealth service, 8–10 weekly sessions, and face-to-face re-evaluation. | Veterans (living in rural areas) | 20 veterans who conducted at least 50% of their sessions via telehealth (out of 113 veterans in the program) | Key challenges identified and solutions suggested: privacy issues (how to respond to interruptions from family members, attend on time; also - novel layer added to the therapeutic relationship), connectivity issues (offering more than one way to connect, call back if connection lost), image quality lost and therapist not able to observe art making process (share screen, or take photo of art work). Telehealth allows the participant to take a more active role in own treatment process. Shift in triangular relationship between patient, therapist and artwork: patient/artwork relationship is emphasized. |
| (8) | online/blended AT + traditional arts media | to illustrate how creative arts therapies practices can be adapted for distance delivery and to demonstrate the potential of this form of delivery | Case studies (1 in art therapy, 1 in dance movement therapy, 1 in music therapy) | (not reported) | Individual creative arts therapy (Rural Veterans TeleRehabilitation Initiative Creative Arts Therapy (RVTRI CAT)) via synchronous clinical video telehealth service (available via smartphones, laptops, tablets), 6–8 weekly sessions. | Veterans (living in rural areas) | 1 veteran (1 case study in art therapy) | Distance AT need adaptations to one’s usual process and requires good verbal communication as well as specialist training. It makes care more accessible regardless of barriers such as stigma, distance, disability, and lends itself to community involvement, integration and social engagement. Being able to connect from home allows participants to take a more active role in |
| their treatment and to have greater autonomy (Inviting therapist into home environment through telehealth has helped find meaning and rediscover aspects of self that were lost). | ||||||||
| (9) | online AT + traditional and digital arts media | to generate both clinical and technological guidelines for distance art-based psychosocial support services for women with breast cancer | Focus groups (3 x 2 h), interviews by e-mail (3 questions) and telephone (30 min–1 h) | systematic inductive approach with content analysis | Synchronous group art therapy via the Internet (with all participants in different places). | Women with breast cancer | 25 participants in 3 groups (9 women with breast cancer, 9 art therapists, 5 other therapists, 1 computer expert, 1 graphic designer): age range 31–67, 3 were male | Guidelines for developing distance art-based psychosocial support services for women with breast cancer: allow choice as to means of communication, clearly explain limits to confidentiality imposed by particular communication technology, ensure that participants have access to immediate local support, help participants create suitable private spaces for art making, ensure safety and confidentiality of art that is sent from one place to another, encrypt internet transmissions, art therapists trained in distance facilitation. Other themes: valuing working with physical tactile art materials, accommodate different levels of familiarity with technology, closed groups recommended, opposing views on use of computers in therapy. |
Characteristics of studies focusing on digital arts media use in art therapy.
| (10) | digital media (iPads) | to explore the qualifying features and qualities of digital art materials, specifically art apps on iPads, for art therapy use | Participatory design (PD): questionnaire (on qualities of art apps, client populations most suitable, pros and cons of iPads in AT) and focus groups (4 x 100–140 min) | iterative process: systematic coding, linguistic analysis | (All client groups) | 4 responses to survey (arts therapists who have used iPads with clients), 15 participants in 4 focus groups (art therapists and trainees with clinical experience, 14 female) | Advantages / disadvantages of using iPad for AT were identified and client groups that could benefit most. The app’s impact on clients was the most important consideration. Six concrete features of an “ideal” art app for AT emerged: therapist’s control over options; creation of separate, secure portfolio folders; recording of the art process; integration of mixed media and multimedia; assessment capability; privacy and confidentiality. |
| (11) | digital media | to explore digital technology as a new art medium and clinical intervention tool in art therapy with adults with developmental disabilities | Phenomenological art-based study: five 1 h individual AT sessions with touchscreen laptops/tablets (free drawing, scribble, mandalas) | in-depth examination of participants direct session comments and artwork | Adults with developmental disabilities | 8 adults with developmental disabilities in a community art program: 4 male, 4 female, age 24–49, disabilities: autism (4), Down syndrome (2), not specified (2) | Participants with olfactory and tactile sensitivity favored creating art on texture-free touchscreen devices which offered a compact, mess-free therapeutic environment. Ease of use allowing participants to create images independently was appreciated. |
| (12) | digital media (VR) | to determine the relevance of VR art-making tools to art therapy practice and research, to understand VR from participants’ experiences | Pilot qualitative study: immersive VR art-making sessions using TiltBrush (20–25 min), narrative feedback | thematical analysis | (All client groups) | 17 participants: college-educated adults including creative arts therapists, nurses, engineers, physical therapists, administrators and graduate students (age 18–65 years, 5 male, 12 female) | Creating in a virtual environment can induce embodied and novel visual expression, help reduce inhibitions, activate full-body movements, and enhance mood and creative play exploration, not available in the material world. Participants need time to adjust to being in the immersive environment, which can be disorienting, and a proficient facilitator to help them learn the tool and express themselves effectively. |