| Literature DB >> 33795710 |
Keisuke Shima1, Koji Shimatani2, Mami Sakata3.
Abstract
There is an urgent need for the development of ways to address the major issue of falls among today's globally aging population. The authors here outline a new approach referred to as virtual light-touch contact to mitigate postural sway during ambulatory and stationary periods, and propose a wearable light-touch (WLT) system featuring a virtual partition around the user that allows determination of virtual forces resulting from related contact. The data produced are used to create vibrotactile fingertip feedback, which supports comprehensive perception of the partition. Non-impaired subjects were recruited to support evaluation of the prototype system (incorporating tactile stimulation and motion-capture technology), with outcomes showing successful mitigation of postural sway in a heel-to-toe tandem stance. Research performed with 150 able-bodied volunteers to validate the performance of the new set-up (incorporating an acceleration sensor and a voice coil motor to render the light-touch effect) suggested that the proposed WLT approach supports human balance on a level comparable to that of the light-touch effect.Entities:
Year: 2021 PMID: 33795710 PMCID: PMC8016895 DOI: 10.1038/s41598-021-85687-4
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1Overview of the proposed virtual light-touch system.The system involves the steps of motion monitoring and processing, virtual force estimation based on non-contact impedance, and force feedback provision to the user via a vibrotactile stimulator based on motion. (A) Basic system involving 3D motion capture and non-contact impedance with full parameters. (B) Wearable light-touch device with a simple acceleration sensor and a vibrotactile stimulator based on the simplest equation of motion (acceleration only).
Figure 2Experimental results for VLT conditions. Top to bottom: 3D finger position, norms of trunk-fingertip distance, motion properties (norm of distance into the partition, velocity and acceleration), estimated virtual force, system-generated stimulation amplitude. Usage is also shown in Movie S1.
Figure 3Hardware components and experimental equipment for the prototype system. (A) 3D motion capture-based light-touch system for experiments 1 and 2. IR marker attached to the subject’s trunk and fingertip with virtual force computation based on subject motion. The computer also generates stimulation signals for fingertip feedback. (B) Wearable light-touch device used for experiment 3. The subject’s motions are monitored using the fingertip acceleration sensor. Virtual forces are determined on a microcomputer based on acceleration, and fingerpad feedback is provided in line with motion. A webcam is used to record subject movement.
Subject information used in experiments.
| Condition | Age | Average ages (years) | Sex | Exercise habits/week (%) | Grip strength (kg) | FRT ( | Ac. rates (%) | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| M | B | 3 or more | 1 or 2 | No or less | Right | Left | |||||
| Exp. 1 and 2 | – | 9 | 0 | – | – | – | – | – | |||
| Exp. 3 | 1920s | 20 | 10 | 6.67 | 33.33 | 60.00 | 90.00 | ||||
| 1930s | 12 | 18 | 13.33 | 33.33 | 53.33 | 70.00 | |||||
| 1940s | 6 | 24 | 13.33 | 23.33 | 63.33 | 86.67 | |||||
| 1950s | 11 | 19 | 13.33 | 20.00 | 66.67 | 90.00 | |||||
| 1960s | 4 | 26 | 26.67 | 40.00 | 33.33 | 86.67 | |||||
Test scores and exercise habits were not examined for the subjects in experiments 1 and 2.
Ac. rates acquisition rates of test score, FRT functional reach test score.
Figure 4Tasks and results from experiments 1 and 2. The figures show (a) the subject’s posture with no contact (NC) anywhere, (b) NC with the hand moving to touch the virtual partition without feedback (NF), (c) NC with constant stimulation applied to the fingertips (CS), (d) light touch with a piece of paper hanging to the subject’s right (LT), and (e) virtual light touch with the right hand (proposed method; VLT). (A) Tasks for each condition (B) Experimental results; from top to bottom: 3D fingertip position; acceleration RMS; (C) COP trajectories for each task.
Figure 5Experimental results for six subjects for each evaluation index (experiments 1 and 2). (A) Mitigation effect of virtual light touch in a tandem stance (experiment 1) (B) Examination of relationships between non-contact impedance parameters and human standing (experiment 2).
Figure 6Proposed wearable light touch (WLT) device. (A) Image and hardware composition of the WLT device in experiment 3. The main unit with a microcomputer and Li ion battery can be worn on the wrist. The acceleration sensor and vibrotactile stimulator are attached to the fingernail and fingerpad, respectively, and the device supports fingertip mode and body mode for acceleration monitoring and provision of stimulation. (B) Device circuit components. The device can be charged via USB and communicate with the computer via Bluetooth. The stimulation signals generated are sent to the voice coil motor via a D/A converter and amplifier.
Figure 7Experimental results for 150 subjects with WLT (experiment 3). NF (blue bars) represents results from the condition of no contact anywhere with the hand moving to touch the virtual partition without feedback in a closed-leg stance. WLT (red bars) represents results from a closed-leg stance with the WLT device. Each graph shows COP indices for RMS area, mean velocity for the frontal and sagittal sides, frontal and sagittal width, rectangle area, SD area and outer circumference area. ***, ** and * represent significant differences of 0.1, 5 and 1%, respectively.