| Literature DB >> 33782901 |
Anne Therese Frederiksen1,2, Rachel I Mayberry3.
Abstract
Implicit causality (IC) biases, the tendency of certain verbs to elicit re-mention of either the first-mentioned noun phrase (NP1) or the second-mentioned noun phrase (NP2) from the previous clause, are important in psycholinguistic research. Understanding IC verbs and the source of their biases in signed as well as spoken languages helps elucidate whether these phenomena are language general or specific to the spoken modality. As the first of its kind, this study investigates IC biases in American Sign Language (ASL) and provides IC bias norms for over 200 verbs, facilitating future psycholinguistic studies of ASL and comparisons of spoken versus signed languages. We investigated whether native ASL signers continued sentences with IC verbs (e.g., ASL equivalents of 'Lisa annoys Maya because…') by mentioning NP1 (i.e., Lisa) or NP2 (i.e., Maya). We found a tendency towards more NP2-biased verbs. Previous work has found that a verb's thematic roles predict bias direction: stimulus-experiencer verbs (e.g., 'annoy'), where the first argument is the stimulus (causing annoyance) and the second argument is the experiencer (experiencing annoyance), elicit more NP1 continuations. Verbs with experiencer-stimulus thematic roles (e.g., 'love') elicit more NP2 continuations. We probed whether the trend towards more NP2-biased verbs was related to an existing claim that stimulus-experiencer verbs do not exist in sign languages. We found that stimulus-experiencer structure, while permitted, is infrequent, impacting the IC bias distribution in ASL. Nevertheless, thematic roles predict IC bias in ASL, suggesting that the thematic role-IC bias relationship is stable across languages as well as modalities.Entities:
Keywords: American Sign Language; Body-anchoring; Implicit causality bias; Psychological verbs; Thematic roles
Mesh:
Year: 2021 PMID: 33782901 PMCID: PMC8516785 DOI: 10.3758/s13428-021-01561-1
Source DB: PubMed Journal: Behav Res Methods ISSN: 1554-351X
Fig. 1The body-anchored verb INSPIRE at the beginning (panel a) and end (panel b) of the sign
Fig. 2IX-L (a) JOKE (b) IX-R (c) AMUSE (d). ‘She (=Leah) (makes) [good funny] jokes. She (=Elsa) (is) amused’
Number and proportion of verbs by acceptance score
| Score | No. verbs | Proportion of total |
|---|---|---|
| 0 | 16 | 0.055 |
| 1 | 13 | 0.045 |
| 2 | 24 | 0.082 |
| 3 | 33 | 0.113 |
| 4 | 50 | 0.171 |
| 5 | 156 | 0.534 |
| Total | 292 | 1.000 |
Verbs rejected by all five, by four, and by three signers
| Acceptance score | % ( | Verb |
|---|---|---|
| 0 | 5% (16) | BUG, CHILL, DEPRESS, DISTRESS, ENTERTAIN, FANCY, GOOGLE, GRIEVE, IMPROVE, PREPARE, PROMOTE_2, RELAX, SHAKE, SICKEN, VALUE, WOW |
| 1 | 4% (13) | AGGRAVATE, BATTLE, CALM, CARESS, CHEAT_2, DEVASTATE, EXHAUST, FLOOR, GALL, MOVE, PUZZLE, SHAME, WEARY |
| 2 | 8% (24) | ABDUCT, ADD, ANTAGONIZE, ARREST, BAFFLE, BORE, CARRY, COACH, CONCERN, CONSIDER, CURE, DELIGHT, DREAM, EXCITE, FLABBERGAST, HEAL, IMPRESS, INCENSE, PLAY, REFUSE, REPEL, RUMINATE, RUIN, THRILL |
Fig. 3Stimulus example. (a) #THOM, (b) LOVE, (c) #LEAH, (d) WHY
Coding of responses
| Annotation | N | % | Mean % | SD | Range |
|---|---|---|---|---|---|
| No answer | 38 | .02 | .020 | 4.56 | .00–.15 |
| Wrong verb | 52 | .03 | .025 | 2.10 | .01–.04 |
| Unclear | 40 | .02 | .014 | 3.06 | .00–.04 |
| NP1 | 718 | .38 | .359 | 29.32 | .21–.55 |
| NP2 | 849 | .44 | .483 | 24.17 | .33–.63 |
| Both | 135 | .07 | .072 | 8.24 | .03–.11 |
| Other | 80 | .04 | .028 | 6.78 | .01–.10 |
| Total | 1912 | 1.00 | 1.001 |
Bias score distribution
| Bias | Bias score | No. verbs |
|---|---|---|
| NP1 | 91–100 | 17 |
| 81–90 | 0 | |
| 71–80 | 13 | |
| 61–70 | 3 | |
| 51–60 | 1 | |
| 41–50 | 23 | |
| 31–40 | 13 | |
| 21–30 | 8 | |
| 11–20 | 10 | |
| 1–10 | 0 | |
| Equal | 0 | 9 |
| NP2 | 1–10 | 0 |
| 11–20 | 19 | |
| 21–30 | 8 | |
| 31–40 | 8 | |
| 41–50 | 26 | |
| 51–60 | 6 | |
| 61–70 | 6 | |
| 71–80 | 17 | |
| 81–90 | 0 | |
| 91–100 | 26 | |
| TOTAL | 213 |
Fig. 4Distribution of bias scores for verbs lexicalized as stimulus-experiencer in English
Biases and thematic structures in the stimulus-experiencer category
| Verb | Bias | Bias strength | Predominant thematic role | Frequency of thematic role |
|---|---|---|---|---|
| CHEER | NP2 | −100 to −75 | AgP | 7/7 |
| ANNOY | ExpStim | 8/8 | ||
| AMAZE | ExpStim | 7/8 | ||
| DISGUST | ExpStim | 6/8 | ||
| INTEREST | ExpStim | 8/8 | ||
| COMFORT | StimExp/AgP | 8/8 | ||
| AMUSE | −74 to −33 | ExpStim | 5/7 | |
| FASCINATE | ExpStim | 7/8 | ||
| ANGER | ExpStim | 7/8 | ||
| FRUSTRATE | Unclear | 3 ExpStim; 3 StimExp | ||
| WORRY | ExpStim | 6/8 | ||
| ENTICE | AgP | 6/7 | ||
| APPEASE | StimExp/AgP | 7/7 | ||
| UPLIFT | AgP | 5/8 | ||
| STIMULATE | StimExp/AgP | 3/5 | ||
| ENRAGE | Unclear | −32 to 32 | ExpStim | 5/7 |
| TEMPT | StimExp | 4/7 | ||
| DISTRACT | AgP | 4/8 | ||
| SCARE | StimExp | 5/8 | ||
| CONFUSE | StimExp | 5/8 | ||
| PISS-OFF | ExpStim | 5/8 | ||
| ENCOURAGE | StimExp/AgP | 8/8 | ||
| HURT | StimExp/AgP | 4 StimExp; 4 AgP | ||
| MESMERIZE | NP1 | 33–74 | Unclear | 5/8 |
| SURPRISE | StimExp | 7/7 | ||
| INSPIRE | StimExp | 5/8 | ||
| SHOCK | StimExp | 6/8 | ||
| UPSET | ExpStim | 4/7 | ||
| DISAPPOINT | StimExp | 6/8 | ||
| BEGUILE | Unclear | 4 AgP; 4 Unclear | ||
| BOTHER | AgP | 8/8 | ||
| INTIMIDATE | AgP | 8/8 | ||
| ATTRACT | 75-100 | StimExp | 5/8 | |
| EMBARRASS | StimExp | 7/8 | ||
| HARRAS | AgP | 7/8 | ||
| CHARM | AgP | 7/8 | ||
| INSULT | StimExp/AgP | 6/8 | ||
| FLATTER | AgP | 6/7 | ||
| PAIN | StimExp | 6/8 |
Fig. 5Depiction of Example (12). (a) #DANA, (b) ANNOY, (c) #JADE, (d) WHY, (e) #JADE, (f) ALWAYS, (g) COMPLAIN
Body-anchoring and thematic roles within the assumed stimulus-experiencer category
| Thematic structure | No. | BIAS | VERBS | |
|---|---|---|---|---|
| Body-anchored | Not body-anchored | |||
| ExpStim ( | 1 | NP1 | UPSET | |
| 8 | NP2 | AMAZE, AMUSE, ANGER, ANNOY, DISGUST, FASCINATE, INTEREST, WORRY | ||
| 2 | Unclear | ENRAGE, PISS-OFF | ||
| StimExp ( | 7 | NP1 | DISAPPOINT, EMBARRASS, INSPIRE, SHOCK, SURPRISE | ATTRACT, PAIN |
| 0 | NP2 | |||
| 3 | Unclear | CONFUSE, SCARE, TEMPT | ||
| StimExp/AgP ( | 1 | NP1 | INSULT | |
| 3 | NP2 | APPEASE, COMFORT, STIMULATE | ||
| 2 | Unclear | ENCOURAGE, HURT | ||
| AgP ( | 5 | NP1 | BOTHER, CHARM, FLATTER, HARASS, INTIMIDATE | |
| 3 | NP2 | CHEER | ENTICE, UPLIFT | |
| 1 | Unclear | DISTRACT | ||
| Unclear ( | 2 | NP1 | MESMERIZE | BEGUILE |
| 1 | NP2 | FRUSTRATE | ||
| 0 | Unclear | |||
Fig. 6DISAPPOINT
Fig. 7EMBARRASS
Fig. 8SHOCK, beginning (panel a) and end (panel b) of sign.