Literature DB >> 33692557

Towards real-time photorealistic 3D holography with deep neural networks.

Liang Shi1,2, Beichen Li3,4, Changil Kim3,4, Petr Kellnhofer3,4, Wojciech Matusik5,6.   

Abstract

The ability to present three-dimensional (3D) scenes with continuous depth sensation has a profound impact on virtual and augmented reality, human-computer interaction, education and training. Computer-generated holography (CGH) enables high-spatio-angular-resolution 3D projection via numerical simulation of diffraction and interference1. Yet, existing physically based methods fail to produce holograms with both per-pixel focal control and accurate occlusion2,3. The computationally taxing Fresnel diffraction simulation further places an explicit trade-off between image quality and runtime, making dynamic holography impractical4. Here we demonstrate a deep-learning-based CGH pipeline capable of synthesizing a photorealistic colour 3D hologram from a single RGB-depth image in real time. Our convolutional neural network (CNN) is extremely memory efficient (below 620 kilobytes) and runs at 60 hertz for a resolution of 1,920 × 1,080 pixels on a single consumer-grade graphics processing unit. Leveraging low-power on-device artificial intelligence acceleration chips, our CNN also runs interactively on mobile (iPhone 11 Pro at 1.1 hertz) and edge (Google Edge TPU at 2.0 hertz) devices, promising real-time performance in future-generation virtual and augmented-reality mobile headsets. We enable this pipeline by introducing a large-scale CGH dataset (MIT-CGH-4K) with 4,000 pairs of RGB-depth images and corresponding 3D holograms. Our CNN is trained with differentiable wave-based loss functions5 and physically approximates Fresnel diffraction. With an anti-aliasing phase-only encoding method, we experimentally demonstrate speckle-free, natural-looking, high-resolution 3D holograms. Our learning-based approach and the Fresnel hologram dataset will help to unlock the full potential of holography and enable applications in metasurface design6,7, optical and acoustic tweezer-based microscopic manipulation8-10, holographic microscopy11 and single-exposure volumetric 3D printing12,13.

Entities:  

Year:  2021        PMID: 33692557     DOI: 10.1038/s41586-020-03152-0

Source DB:  PubMed          Journal:  Nature        ISSN: 0028-0836            Impact factor:   49.962


  24 in total

1.  Computer-generated holograms of 3-D objects composed of tilted planar segments.

Authors:  D Leseberg; C Frère
Journal:  Appl Opt       Date:  1988-07-15       Impact factor: 1.980

2.  Extremely high-definition full-parallax computer-generated hologram created by the polygon-based method.

Authors:  Kyoji Matsushima; Sumio Nakahara
Journal:  Appl Opt       Date:  2009-12-01       Impact factor: 1.980

3.  Volumetric additive manufacturing via tomographic reconstruction.

Authors:  Brett E Kelly; Indrasen Bhattacharya; Hossein Heidari; Maxim Shusteff; Christopher M Spadaccini; Hayden K Taylor
Journal:  Science       Date:  2019-01-31       Impact factor: 47.728

4.  Holograms for acoustics.

Authors:  Kai Melde; Andrew G Mark; Tian Qiu; Peer Fischer
Journal:  Nature       Date:  2016-09-22       Impact factor: 49.962

5.  A photophoretic-trap volumetric display.

Authors:  D E Smalley; E Nygaard; K Squire; J Van Wagoner; J Rasmussen; S Gneiting; K Qaderi; J Goodsell; W Rogers; M Lindsey; K Costner; A Monk; M Pearson; B Haymore; J Peatross
Journal:  Nature       Date:  2018-01-24       Impact factor: 49.962

6.  A volumetric display for visual, tactile and audio presentation using acoustic trapping.

Authors:  Ryuji Hirayama; Diego Martinez Plasencia; Nobuyuki Masuda; Sriram Subramanian
Journal:  Nature       Date:  2019-11-13       Impact factor: 49.962

7.  One-step volumetric additive manufacturing of complex polymer structures.

Authors:  Maxim Shusteff; Allison E M Browar; Brett E Kelly; Johannes Henriksson; Todd H Weisgraber; Robert M Panas; Nicholas X Fang; Christopher M Spadaccini
Journal:  Sci Adv       Date:  2017-12-08       Impact factor: 14.136

8.  Deep learning in holography and coherent imaging.

Authors:  Yair Rivenson; Yichen Wu; Aydogan Ozcan
Journal:  Light Sci Appl       Date:  2019-09-11       Impact factor: 17.782

9.  3D-Integrated metasurfaces for full-colour holography.

Authors:  Yueqiang Hu; Xuhao Luo; Yiqin Chen; Qing Liu; Xin Li; Yasi Wang; Na Liu; Huigao Duan
Journal:  Light Sci Appl       Date:  2019-09-18       Impact factor: 17.782

10.  Metasurface eyepiece for augmented reality.

Authors:  Gun-Yeal Lee; Jong-Young Hong; SoonHyoung Hwang; Seokil Moon; Hyeokjung Kang; Sohee Jeon; Hwi Kim; Jun-Ho Jeong; Byoungho Lee
Journal:  Nat Commun       Date:  2018-11-01       Impact factor: 14.919

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  15 in total

Review 1.  Advances in computer-generated holography for targeted neuronal modulation.

Authors:  M Hossein Eybposh; Vincent R Curtis; Jose Rodríguez-Romaguera; Nicolas C Pégard
Journal:  Neurophotonics       Date:  2022-06-16       Impact factor: 4.212

2.  Tunable liquid crystal grating based holographic 3D display system with wide viewing angle and large size.

Authors:  Yi-Long Li; Nan-Nan Li; Di Wang; Fan Chu; Sin-Doo Lee; Yi-Wei Zheng; Qiong-Hua Wang
Journal:  Light Sci Appl       Date:  2022-06-21       Impact factor: 20.257

Review 3.  Upcoming and urgent challenges in critical care research based on COVID-19 pandemic experience.

Authors:  Franck Verdonk; Dorien Feyaerts; Rafael Badenes; Julie A Bastarache; Adrien Bouglé; Wesley Ely; Brice Gaudilliere; Christopher Howard; Katarzyna Kotfis; Alexandre Lautrette; Matthieu Le Dorze; Babith Joseph Mankidy; Michael A Matthay; Christopher K Morgan; Aurélien Mazeraud; Brijesh V Patel; Rajyabardhan Pattnaik; Jean Reuter; Marcus J Schultz; Tarek Sharshar; Gentle S Shrestha; Charles Verdonk; Lorraine B Ware; Romain Pirracchio; Matthieu Jabaudon
Journal:  Anaesth Crit Care Pain Med       Date:  2022-06-30       Impact factor: 7.025

Review 4.  Advanced liquid crystal devices for augmented reality and virtual reality displays: principles and applications.

Authors:  Kun Yin; En-Lin Hsiang; Junyu Zou; Yannanqi Li; Zhiyong Yang; Qian Yang; Po-Cheng Lai; Chih-Lung Lin; Shin-Tson Wu
Journal:  Light Sci Appl       Date:  2022-05-30       Impact factor: 20.257

5.  Towards a modular and scalable holographic display.

Authors:  Pierre-Alexandre Blanche
Journal:  Light Sci Appl       Date:  2022-04-19       Impact factor: 17.782

6.  Human Action Recognition in Smart Cultural Tourism Based on Fusion Techniques of Virtual Reality and SOM Neural Network.

Authors:  Zaosheng Ma
Journal:  Comput Intell Neurosci       Date:  2021-12-03

7.  Speckle-free holography with partially coherent light sources and camera-in-the-loop calibration.

Authors:  Yifan Peng; Suyeon Choi; Jonghyun Kim; Gordon Wetzstein
Journal:  Sci Adv       Date:  2021-11-12       Impact factor: 14.136

8.  High-contrast, speckle-free, true 3D holography via binary CGH optimization.

Authors:  Byounghyo Lee; Dongyeon Kim; Seungjae Lee; Chun Chen; Byoungho Lee
Journal:  Sci Rep       Date:  2022-02-18       Impact factor: 4.379

9.  Comprehensive deep learning model for 3D color holography.

Authors:  Alim Yolalmaz; Emre Yüce
Journal:  Sci Rep       Date:  2022-02-15       Impact factor: 4.379

10.  Traditional Artificial Neural Networks Versus Deep Learning in Optimization of Material Aspects of 3D Printing.

Authors:  Izabela Rojek; Dariusz Mikołajewski; Piotr Kotlarz; Krzysztof Tyburek; Jakub Kopowski; Ewa Dostatni
Journal:  Materials (Basel)       Date:  2021-12-11       Impact factor: 3.623

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