| Literature DB >> 33584155 |
Janice W Kooken1, Raafat Zaini1, Ivon Arroyo2.
Abstract
This research presents the results of development and validation of the Cyclical Self-Regulated Learning (SRL) Simulation Model, a model of student cognitive and metacognitive experiences learning mathematics within an intelligent tutoring system (ITS). Patterned after Zimmerman and Moylan's (2009) Cyclical SRL Model, the Simulation Model depicts a feedback cycle connecting forethought, performance and self-reflection, with emotion hypothesized as a key determinant of student learning. A mathematical model was developed in steps, using data collected from students during their sessions within the ITS, developing solutions using structural equation modeling, and using these coefficients to calibrate a System Dynamics (SD) Simulation model. Results provide validation of the Cyclical SRL Model, confirming the interplay of grit, emotion, and performance in the ITS. The Simulation Model enables mathematical simulations depicting a variety of student background types and intervention styles and supporting deeper future explorations of dimensions of student learning. © Springer Science+Business Media, LLC, part of Springer Nature 2021.Entities:
Keywords: Grit; Intelligent tutoring system; Self-regulated learning; Simulation science; Structural equation modeling; System dynamics
Year: 2021 PMID: 33584155 PMCID: PMC7863857 DOI: 10.1007/s11409-020-09252-6
Source DB: PubMed Journal: Metacogn Learn ISSN: 1556-1623
Fig. 1MathSpring animated companion screen provides animated companions (bottom, right), that reflect students’ emotion, along with hints, animated problems, audio help, worked-out examples, and video tutorials to aid students
Fig. 2A hypothetical self-regulation cycle that combines emotions with the Cyclical SRL model
Comparison of SRL Model with the current model constructs and measures
| Cyclical SRL Model | Current Model Constructs | Measures |
|---|---|---|
| Forethought Phase | Perceived Competence | Expectation of Success |
| Grit | ||
| Performance Phase | Help Seeking | Hints |
| Time management | Time | |
| Self-consequences | Success | |
| Evaluation Phase | Self-evaluation | Mastery |
| Emotion | Frustration | Emotion composite |
| Confidence |
Description of Variables
| Argentina | Massachusetts | |||||
|---|---|---|---|---|---|---|
| Variable | Description | Standardization method | N | N | ||
| Mastery | A measure of student knowledge of content based upon a combination of cognitive, affective, and metacognitive states of students working in the ITS. | Measures of Mastery are on a scale [0,1]. | 0.235 (0.145) | 153 | 0.204 (0.107) | 296 |
| Problem Difficulty | Different from traditional item difficulty within item response theory, problem difficulty reflects student knowledge taking into account different student behaviors related to engagement. | Measures of Problem Difficulty are on a scale [0,1]. | 0.568 (0.055) | 153 | 0.688 (0.074) | 296 |
| Mistakes | While working on a problem, this represents the number of attempts made by the student that were evaluated as a mistake. | Mistakes were capped at 5 per problem and then standardized within a problem in a two-step process to reflect the distribution of the student and the problem. | 0.042 (0.568) | 153 | −0.211 (0.494) | 296 |
| Success on the problem | Success represents the opposite of mistakes. | Success reflects the negative of the z-score for mistakes. | −0.042 (0.568) | 153 | 0.211 (0.494) | 296 |
| Hints | While struggling with a problem, students may request hints to help support learning and success. These hints come in the form of spoken words, animation, and videos. Hints represent the total number of hints received by the student, | The number of hints was capped at 4. Z-scores were calculated for hints following the same procedures as for mistakes. | −0.190 (0.685) | 153 | −0.159 (0.412) | 296 |
| Time | Time represents the amount of time in seconds the student spends working on the problem, and it is the maximum of several different time measures. | Z-scores for time were calculated following the same procedures as for mistakes. | 0.052 (0.609) | 153 | −0.043 (0.591) | 296 |
| Emotion | Within MathSpring, students are asked about their emotional state, either frustration or confidence, randomly every 5–8 problems. This question asks their level of the emotion on an interval of 1 = not confident/frustrated to 5 = very confident/frustrated. | Emotion is recoded/reverse coded on a scale from 1 to 5 to reflect higher values for positive emotions, lower values for negative emotions. Emotion was then rescaled to [0,1] to support model stability and interpretation. | 0.649 (0.197) | 153 | 0.599 (0.238) | 296 |
| Grita | Using the 8 item Grit-S scale (Duckworth and Quinn | The grit score represents the average of the 8 items, rescaled to [0,1] to support model stability and interpretation. | 0.466 (0.208) | 126 | NA | NA |
| Expectation of Successa | Using the theory of Wigfield and Eccles ( | The expectation of success score represents the average of the 4 items rescaled to [0,1] to support model stability and interpretation. | 0.704 (0.197) | 61 | NA | NA |
aGrit and Expectation of Success measures collected in the Argentina sample only
Grit and expectation of success items
| Grit Item Number a | Item | Reverse Score |
|---|---|---|
| 1 | New ideas and projects sometimes distract me from previous ones. | yes |
| 2 | Setbacks don’t discourage me. | no |
| 3 | I have been obsessed with a certain idea or project for a short time but later lost interest. | yes |
| 4 | I am a hard worker. | no |
| 5 | I often set a goal but later choose to pursue a different one. | yes |
| 6 | I have difficulty maintaining my focus on projects that take more than a few months to complete. | yes |
| 7 | I finish whatever I begin. | no |
| 8 | I am diligent. | no |
| Expectation of Success Item Number b | Item | |
| 1 | I think that I will do really well today in MathSpring. | |
| 2 | I am sure that I can understand the math problems that are being taught in MathSpring. | |
| 3 | I know that I can solve the problems that appear in MathSpring. | |
| 4 | I am sure that I can make the plants grow and master the topics in MathSpring. | |
a A 5-point Likert scale was used from “Very much like me” to “Not like me at all”
b A 5-point Likert scale was used from “This is definitely true” to “This is not true at all”
Pearson correlation matrix (n = 524)
| – | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
|---|---|---|---|---|---|---|---|
| 1. Success | – | – | – | – | – | – | – |
| 2. Mastery | 0.212** | – | – | – | – | – | – |
| 3. Problem Difficulty | 0.039 | 0.130** | – | – | – | – | – |
| 4. Hints | −0.249** | −0.136** | −0.026 | – | – | – | – |
| 5. Time | −0.049 | 0.017 | 0.061 | 0.448** | – | – | – |
| 6. Grit | −0.025 | 0.059 | 0.033 | 0.101* | 0.007 | – | – |
| 7. Expectation of Success | 0.162* | 0.103 | 0.132* | 0.040 | −0.050 | 0.457** | – |
| 8. Emotion | 0.049 | 0.203** | 0.091* | −0.060 | −0.027 | 0.106* | 0.284** |
Correlations from Argentina data sample using data summarized by student by topic
*p < .05
**p < .01
Fig. 3Basic stock and flow representation
Basic icons used in SD visual models
Development of SD Model of Cyclical SRL
| Step | Validation |
|---|---|
| 1. Construct the SD model structure. - to interpret the Cyclical SRL Simulation Model. | Use theory and findings from the development of the SD model and cross validate with literature. |
2. Use real data to estimate equations for use in the Cyclical SRL Simulation Model. Using data from the ITS with measures from one set of participants across all constructs, estimate model parameters using path analysis. | Use theory and sound methodological principles to identify useful data sources. All metrics should be standardized to comparable metrics to support interpretation of SD equation results. Assess model fit using CFI and RMSEA. Identify the model with best fit. Select 1 candidate model. Use data from a second set of participants to validate coefficients’ relative size. |
| 3. Simulate baseline data. Incorporate parameter estimates into SD model and simulate baseline data. Test SD model sensitivity. | Adjust model as needed to improve interpretability and model fit. Incorporate revised parameter estimates into SD model and repeat. |
| 4. Fine tune SD models. Identify whether models should be simulated with error or without error using residual error variance estimates from path models. | Cross validate by comparing simulated data to real data and reflect upon assumptions. |
| 5. Simulate potential scenarios. Use SD model to simulate possible scenarios within the tutoring system. | Use knowledge gained to inform theory and practice. |
Fig. 4The aggregate-level feedback structure combines the three-phase Cyclical SLR model and emotion resulting in richer dynamics relationship between the three phases
Fig. 5Theoretical Simulation Model, a stock and flow representation
Path Model Results - Argentina Data - Theoretical Model
| Dependent Variable | Parameter | Parameter Estimate | SE |
|---|---|---|---|
| Success on Problem | Intercept | 0a | – |
| Hints | −0.355* | 0.070 | |
| Problem Difficulty | 0.614` | 0.367 | |
| Mastery | −1.649 | 0.804 | |
| Time | 0.116* | 0.057 | |
| Mastery | Intercept | 0.265* | 0.009 |
| Success on Problem | 0.131* | 0.038 | |
| Problem Difficulty | Intercept | 0.556* | 0.006 |
| Mastery | 0.043` | 0.023 | |
| Hints | Intercept | −0.144 | 0.150 |
| Grit | 0.587* | 0.224 | |
| Emotion | −0.225 | 0.162 | |
| Expectation of Success | Intercept | 0.688* | 0.018 |
| Mastery | 0.189* | 0.058 | |
| Emotion | Intercept | 0.354* | 0.047 |
| Expectation of Success | 0.397* | 0.059 | |
| Success on Problem | 0.002 | 0.013 | |
| Grit | Intercept | 0.120* | 0.037 |
| Emotion | −0.083` | 0.045 | |
| Expectation of Success | 0.548* | 0.061 | |
| Time | Intercept | 0.003 | 0.162 |
| Grit | 0.094 | 0.221 | |
| Emotion | −0.118 | 0.178 | |
| Dependent Variable | – | Residual Variance | SE |
| Success on Problem | 0.833* | 0.169 | |
| Mastery | 0.041* | 0.005 | |
| Problem Difficulty | 0.006* | 0.001 | |
| Hints | 0.682* | 0.057 | |
| Expectation of Success | 0.040* | 0.004 | |
| Emotion | 0.046* | 0.004 | |
| Grit | 0.029* | 0.003 | |
| Time | – | 0.665* | 0.053 |
*significant at p < .05, `significant at p < .10; CFI =0.539, RMSEA 90% CI = [0.109, 0.148];
aModel constraint
Path model results - Massachusetts - preferred model
| Dependent Variable | Parameter | Parameter Estimate | SE |
|---|---|---|---|
| Success on Problem | Intercept | −0.693* | 0.269 |
| Hints | −0.189* | 0.041 | |
| Problem Difficulty | 2.019* | 0.374 | |
| Mastery | −2.267* | 0.124 | |
| Mastery | Intercept | 0.194* | 0.006 |
| Success on Problem | 0.244* | 0.014 | |
| Problem Difficulty | Intercept | 0.735* | 0.006 |
| Mastery | −0.149* | 0.021 | |
| Hints | Intercept | −0.047 | 0.048 |
| Grit | – | – | |
| Emotion | −0.130* | 0.071 | |
| Expectation of Success | Intercept | – | – |
| Mastery | – | – | |
| Emotion | Intercept | 0.594* | 0.008 |
| Expectation of Success | – | – | |
| Success on Problem | 0.088* | 0.013 | |
| Grit | Intercept | – | – |
| Emotion | – | – | |
| Expectation of Success | – | – | |
| Dependent Variable | – | Residual Variance | SE |
| Success on Problem | 0.81 | – | |
| Mastery | .036* | 0.002 | |
| Problem Difficulty | .010* | 0 | |
| Hints | .359* | 0.049 | |
| Expectation of Success | – | – | |
| Emotion | .067* | 0.002 | |
| Grit | – | – | – |
*significant at p < .05, `significant at p < .10; CFI =0.942, RMSEA 90% CI = [0.039, 0.081]
1Model constraint
Path model results - Argentina data – preferred model
| Dependent Variable | Parameter | Parameter Estimate | SE |
|---|---|---|---|
| Success on Problem | Intercept | 0a | – |
| Hints | −0.278* | 0.053 | |
| Problem Difficulty | 0.250` | 0.257 | |
| Mastery | −0.838* | 0.483 | |
| Mastery | Intercept | 0.262* | 0.009 |
| Success on Problem | 0.093* | 0.03 | |
| Problem Difficulty | Intercept | 0.554* | 0.006 |
| Mastery | 0.050* | 0.022 | |
| Hints | Intercept | −0.257* | 0.1 |
| Grit | 0.518* | 0.206 | |
| Expectation of Success | Intercept | 0.689* | 0.018 |
| Mastery | 0.187* | 0.057 | |
| Emotion | Intercept | 0.351* | 0.048 |
| Expectation of Success | 0.401* | 0.059 | |
| Grit | Intercept | 0.122* | 0.037 |
| Emotion | −0.084` | 0.045 | |
| Expectation of Success | 0.546* | 0.061 | |
| Dependent Variable | – | Residual Variance | SE |
| Success on Problem | 0.700a | – | |
| Mastery | 0.038* | 0.003 | |
| Problem Difficulty | 0.006* | 0.001 | |
| Hints | 0.687* | 0.057 | |
| Expectation of Success | 0.040* | 0.004 | |
| Emotion | 0.046* | 0.004 | |
| Grit | – | 0.029* | 0.003 |
*significant at p < .05, `significant at p < .10; CFI =0.931, RMSEA 90% CI = [0.010, 0.064]
aModel constraint
Fig. 6Aggregate Model
Fig. 7Preferred Simulation model
Fig. 12Structural Equation Model with estimated path coefficients from preferred model
Fig. 8Change in Mastery and Problem Difficulty over time in ITS. Average change in mastery and problem difficulty over all students in the Massachusetts sample from first to fifteenth problem
Fig. 9Simulation 1: Baseline Model
Fig. 10Simulation 2. Intervention to improve emotion overlaid on Simulation 1
Fig. 11Simulation 3 Intervention to improve emotion for a student with slower mastery rate of change overlaid on Simulations 1 and 2