| Literature DB >> 33575441 |
Lei Cheng1, Mingxia Duan2, Xiaorong Mao3, Youhong Ge4, Yanqing Wang5, Haiying Huang6.
Abstract
OBJECTIVE: Pediatric cancer patients endure multiple symptoms during treatment and also in survivorship. Digital health technologies provide an innovative way to support their symptom management. This review aimed to examine the effect of digital health technologies on managing symptoms among across pediatric cancer continuum.Entities:
Keywords: Child; Neoplasms; Palliative care; Symptom assessment; Telemedicine; Wearable electronic devices
Year: 2020 PMID: 33575441 PMCID: PMC7859551 DOI: 10.1016/j.ijnss.2020.10.002
Source DB: PubMed Journal: Int J Nurs Sci ISSN: 2352-0132
A summary of research studies included in the review.
| Author, year and country | Design | Sample | Symptom (measurement) | Intervention | Symptom(s) related outcomes |
|---|---|---|---|---|---|
| Alemi et al., 2016 [ | Quasi-experiment, 8-week, pre-post test | 11 pediatric cancer patients (aged 7–12), cancer types not reported, from two hospitals. | Reported by patients | Social humanoid robot-assisted therapy: 8 scenarios | Experimental group experienced greater reductions in anxiety, depression and anger than control group (all |
| Campo et al., 2017 [ | One group, pre-post test | 25 young adult cancer survivors (aged 18–29), all types of cancer, 2.6 years since treatment completion | Reported by patients | Telehealth: mindful self-compassion videoconference intervention, group-based, 90-min videoconference sessions, held weekly over 8 weeks, with audio-supplemented home practice | Anxiety and depression level demonstrated significant reduction ( |
| Gershon et al., 2004 [ | RCT, three arms parallel, 8-week, pre-post test | 59 pediatric cancer patients (aged 7–19), with all types of cancer, need port access, from at an outpatient oncology. | Reported by patients, parents, nurses | eHealth: Virtual Reality, immersive Virtual Reality distraction technique | Only nurse reported pain for the experimental and distraction groups were significantly reduced, compared to the control group at posttest ( |
| Hooke et al., 2016 [ | One group, three time points: baseline, after 2 weeks (i.e. before the steroid pulse), and after 5 days of steroids | 17 pediatric patients (aged 6–18) with ALL receiving a cycle of maintenance chemotherapy that included full doses of a corticosteroid (dexamethasone or prednisone) | Reported by patients | Wearable technology: Fitbit tracker as a pedometer-based intervention with daily coaching for 2 weeks before a maintenance steroid pulse | No significant differences observed for fatigue at posttest ( |
| Huang et al., 2014 [ | RCT, two arms parallel, 4-month, pre-post, stratified by age | 38 pediatric cancer survivors with ALL (aged 8–18) with BMI≥85%. | Reported by patients | mHealth: a WMI tailored for childhood ALL survivors (Fit4Life), 4-month web, phone, and text message-delivered WMI tailored for cancer survivorship | Experimental group reported reduced depression compared to control at posttest ( |
| Jibb et al., 2017 [ | One group, pre-post test | 40 pediatric cancer patients (aged 12–18) with all types of cancer undergoing cancer treatment | Reported by patients | mHealth: Pain Squad + APP, electronic monitoring with real-time self-management recommendations | Change scores showed each pain intensity item improved over the course of Pain Squad + use (All |
| Kunin-Batson et al., 2016 [ | RCT, two arms parallel, 12-month, pre-post test | 52 AYA cancer survivors (aged 15–29) with all types of cancer. | Reported by patients | eHealth: receive access to personalized health history, late effects information, and resources via a password-protected web portal. | No significant differences on anxiety between groups ( |
| Li et al., 2011 [ | Quasi-experiment, two arms, pre-post test | 122 pediatric cancer patients (aged 8–18) with all types in treatment. | Reported by patients | eHealth: therapeutic play, using Virtual Reality computer games: conducted by research nurse and implemented in small group with maximum four children in one group in a playroom of the oncology unit. | Experimental group reported statistically significant fewer depressive symptoms than children in the control group on day 7 ( |
| Sander et al., 2002 [ | RCT, two arms post test | 30 adolescents (aged 10–19), with all types in treatment during lumbar punctures. | Reported by patients | eHealth: Virtual Reality, wore Virtual Reality glasses and watched a video | Pain scores were not statistically different between the two groups ( |
| Schneider et al., 1999 [ | An interrupted time series design, one group | 11 children (aged 10–17) with all types of cancer receiving chemotherapy. | Reported by patients | eHealth: Virtual Reality, wore a Virtual headset with one of three CD ROM-based scenarios, during a single intravenous chemotherapy treatment | Symptom distress score during the initial chemotherapy treatment decreased during subsequent treatments ( |
| Seitz et al., 2014 [ | One group, 3-month, pre-post test | 20 cancer survivors (aged 20–36) with all types of cancer. | Reported by patients | eHealth: web based therapist guided, cognitive behavioral intervention: 10 writing sessions containing standardized text messages and instructions | Significant decreases in anxiety ( |
Note: ALL = acute lymphoblastic leukemia. AYA = adolescent and young adult. PROMIS = Patient-Reported Outcomes Measurement Information System. VAS = Visual Analog Scale. WMI = weight management intervention.
Fig. 1Prisma flow diagram.
Quality of studies.
| Author and year | Reporting (Max = 11) | External validity (Max = 3) | Bias (Max = 7) | Internal validity (Max = 6) | Power (Max = 1) | Total score |
|---|---|---|---|---|---|---|
| Alemi et al., 2016 [ | 8 | 1 | 5 | 3 | 0 | 17 |
| Campo et al., 2017 [ | 9 | 3 | 5 | 2 | 0 | 19 |
| Gershon et al., 2004 [ | 8 | 1 | 5 | 4 | 0 | 18 |
| Hooke et al., 2016 [ | 8 | 1 | 5 | 2 | 0 | 16 |
| Huang et al., 2014 [ | 9 | 3 | 5 | 4 | 0 | 21 |
| Jibb et al., 2017 [ | 8 | 1 | 5 | 3 | 0 | 17 |
| Kunin-Batson et al., 2016 [ | 9 | 3 | 5 | 4 | 0 | 21 |
| Li et al., 2011 [ | 9 | 1 | 5 | 2 | 1 | 18 |
| Sander et al., 2002 [ | 9 | 1 | 5 | 4 | 0 | 19 |
| Schneider et al., 1999 [ | 9 | 1 | 5 | 2 | 1 | 18 |
| Seitz et al., 2014 [ | 9 | 1 | 5 | 2 | 0 | 17 |
Symptoms and effects of digital health technology.
| Symptoms | Digital health intervention delivery | Effect |
|---|---|---|
| Anxiety | Robotic [ | + |
| Visual Reality [ | – | |
| Visual Reality [ | – | |
| Visual Reality [ | – | |
| Videoconference [ | + | |
| Web-based information provision [ | – | |
| Web based therapist guided, cognitive behavioral intervention [ | + | |
| Depression | Robotic [ | + |
| Videoconference [ | + | |
| Web, phone, and text message-delivery [ | + | |
| Visual Reality [ | + | |
| Pain | Visual Reality [ | +/− |
| Visual Reality [ | – | |
| APP [ | + | |
| Anger | Robotic [ | + |
| Fatigue | Wearable technology [ | – |
| Fear | Web based therapist guided, cognitive behavioral intervention [ | + |
| Symptom distress | Visual Reality [ | – |
Note: + positive results; - negative results; +/− mixed results.