Literature DB >> 33546167

Applying Learning Analytics to Detect Sequences of Actions and Common Errors in a Geometry Game.

Manuel J Gomez1, José A Ruipérez-Valiente1,2, Pedro A Martínez1, Yoon Jeon Kim2.   

Abstract

Games have become one of the most popular activities across cultures and ages. There is ample evidence that supports the benefits of using games for learning and assessment. However, incorporating game activities as part of the curriculum in schools remains limited. Some of the barriers for broader adoption in classrooms is the lack of actionable assessment data, the fact that teachers often do not have a clear sense of how students are interacting with the game, and it is unclear if the gameplay is leading to productive learning. To address this gap, we seek to provide sequence and process mining metrics to teachers that are easily interpretable and actionable. More specifically, we build our work on top of Shadowspect, a three-dimensional geometry game that has been developed to measure geometry skills as well other cognitive and noncognitive skills. We use data from its implementation across schools in the U.S. to implement two sequence and process mining metrics in an interactive dashboard for teachers. The final objective is to facilitate that teachers can understand the sequence of actions and common errors of students using Shadowspect so they can better understand the process, make proper assessment, and conduct personalized interventions when appropriate.

Entities:  

Keywords:  educational games; game-based assessment; learning analytics; sequence mining; visualization dashboard

Year:  2021        PMID: 33546167      PMCID: PMC7913236          DOI: 10.3390/s21041025

Source DB:  PubMed          Journal:  Sensors (Basel)        ISSN: 1424-8220            Impact factor:   3.576


  3 in total

Review 1.  A Scalable Architecture for the Dynamic Deployment of Multimodal Learning Analytics Applications in Smart Classrooms.

Authors:  Alberto Huertas Celdrán; José A Ruipérez-Valiente; Félix J García Clemente; María Jesús Rodríguez-Triana; Shashi Kant Shankar; Gregorio Martínez Pérez
Journal:  Sensors (Basel)       Date:  2020-05-21       Impact factor: 3.576

2.  A Visual Dashboard to Track Learning Analytics for Educational Cloud Computing.

Authors:  Diana M Naranjo; José R Prieto; Germán Moltó; Amanda Calatrava
Journal:  Sensors (Basel)       Date:  2019-07-04       Impact factor: 3.576

3.  Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis.

Authors:  Douglas B Clark; Emily E Tanner-Smith; Stephen S Killingsworth
Journal:  Rev Educ Res       Date:  2016-03
  3 in total

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