| Literature DB >> 33501022 |
Thammathip Piumsomboon1,2, Arindam Dey1,3, Barrett Ens1,4, Gun Lee1, Mark Billinghurst1.
Abstract
Augmented and Virtual Reality provide unique capabilities for Mixed Reality collaboration. This paper explores how different combinations of virtual awareness cues can provide users with valuable information about their collaborator's attention and actions. In a user study (n = 32, 16 pairs), we compared different combinations of three cues: Field-of-View (FoV) frustum, Eye-gaze ray, and Head-gaze ray against a baseline condition showing only virtual representations of each collaborator's head and hands. Through a collaborative object finding and placing task, the results showed that awareness cues significantly improved user performance, usability, and subjective preferences, with the combination of the FoV frustum and the Head-gaze ray being best. This work establishes the feasibility of room-scale MR collaboration and the utility of providing virtual awareness cues.Entities:
Keywords: augmented reality; awareness cues; mixed-space; remote collaboration; social presence; usability; user studies; virtual reality
Year: 2019 PMID: 33501022 PMCID: PMC7805624 DOI: 10.3389/frobt.2019.00005
Source DB: PubMed Journal: Front Robot AI ISSN: 2296-9144