Literature DB >> 33470940

Application of an Adaptive, Digital, Game-Based Approach for Cognitive Assessment in Multiple Sclerosis: Observational Study.

Wan-Yu Hsu1, William Rowles1, Joaquin Anguera1,2,3, Chao Zhao1, Annika Anderson1, Amber Alexander1, Simone Sacco1, Roland Henry1, Adam Gazzaley1,2,3,4, Riley Bove1.   

Abstract

BACKGROUND: Cognitive impairment is one of the most debilitating manifestations of multiple sclerosis. Currently, the assessment of cognition relies on a time-consuming and extensive neuropsychological examination, which is only available in some centers.
OBJECTIVE: To enable simpler, more accessible cognitive screening, we sought to determine the feasibility and potential assessment sensitivity of an unsupervised, adaptive, video game-based digital therapeutic to assess cognition in multiple sclerosis.
METHODS: A total of 100 people with multiple sclerosis (33 with cognitive impairment and 67 without cognitive impairment) and 24 adults without multiple sclerosis were tested with the tablet game (EVO Monitor) and standard measures, including the Brief International Cognitive Assessment for Multiple Sclerosis (which included the Symbol Digit Modalities Test [SDMT]) and Multiple Sclerosis Functional Composite 4 (which included the Timed 25-Foot Walk test). Patients with multiple sclerosis also underwent neurological evaluations and contributed recent structural magnetic resonance imaging scans. Group differences in EVO Monitor performance and the association between EVO Monitor performance and standard measures were investigated.
RESULTS: Participants with multiple sclerosis and cognitive impairment showed worse performance in EVO Monitor compared with participants without multiple sclerosis (P=.01) and participants with multiple sclerosis without cognitive impairment (all P<.002). Regression analyses indicated that participants with a lower SDMT score showed lower performance in EVO Monitor (r=0.52, P<.001). Further exploratory analyses revealed associations between performance in EVO Monitor and walking speed (r=-0.45, P<.001) as well as brain volumetric data (left thalamic volume: r=0.47, P<.001; right thalamic volume: r=0.39, P=.002; left rostral middle frontal volume: r=0.28, P=.03; right rostral middle frontal volume: r=0.27, P=.03).
CONCLUSIONS: These findings suggest that EVO Monitor, an unsupervised, video game-based digital program integrated with adaptive mechanics, is a clinically valuable approach to measuring cognitive performance in patients with multiple sclerosis. TRIAL REGISTRATION: ClinicalTrials.gov NCT03569618; https://clinicaltrials.gov/ct2/show/NCT03569618. ©Wan-Yu Hsu, William Rowles, Joaquin Anguera, Chao Zhao, Annika Anderson, Amber Alexander, Simone Sacco, Roland Henry, Adam Gazzaley, Riley Bove. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 20.01.2021.

Entities:  

Keywords:  cognition; cognitive assessment; digital health; mHealth; multiple sclerosis; video game

Mesh:

Year:  2021        PMID: 33470940      PMCID: PMC7840186          DOI: 10.2196/24356

Source DB:  PubMed          Journal:  J Med Internet Res        ISSN: 1438-8871            Impact factor:   5.428


  64 in total

1.  Interference with performance of a response selection task that has no working memory component: an rTMS comparison of the dorsolateral prefrontal and medial frontal cortex.

Authors:  K A Hadland; M F Rushworth; R E Passingham; M Jahanshahi; J C Rothwell
Journal:  J Cogn Neurosci       Date:  2001-11-15       Impact factor: 3.225

2.  Upper and lower extremity motor function and cognitive impairment in multiple sclerosis.

Authors:  Ralph H B Benedict; Roee Holtzer; Robert W Motl; Frederick W Foley; Sukhmit Kaur; David Hojnacki; Bianca Weinstock-Guttman
Journal:  J Int Neuropsychol Soc       Date:  2011-07       Impact factor: 2.892

3.  Normalization of cerebral volumes by use of intracranial volume: implications for longitudinal quantitative MR imaging.

Authors:  J L Whitwell; W R Crum; H C Watt; N C Fox
Journal:  AJNR Am J Neuroradiol       Date:  2001-09       Impact factor: 3.825

4.  A novel digital intervention for actively reducing severity of paediatric ADHD (STARS-ADHD): a randomised controlled trial.

Authors:  Scott H Kollins; Denton J DeLoss; Elena Cañadas; Jacqueline Lutz; Robert L Findling; Richard S E Keefe; Jeffery N Epstein; Andrew J Cutler; Stephen V Faraone
Journal:  Lancet Digit Health       Date:  2020-02-24

5.  Mindboggling morphometry of human brains.

Authors:  Arno Klein; Satrajit S Ghosh; Forrest S Bao; Joachim Giard; Yrjö Häme; Eliezer Stavsky; Noah Lee; Brian Rossa; Martin Reuter; Elias Chaibub Neto; Anisha Keshavan
Journal:  PLoS Comput Biol       Date:  2017-02-23       Impact factor: 4.475

Review 6.  Cognitive impairment in multiple sclerosis: evidence-based analysis and recommendations.

Authors:  Jeffrey M Rogers; Peter K Panegyres
Journal:  J Clin Neurosci       Date:  2007-07-30       Impact factor: 1.961

7.  A pilot study to determine the feasibility of enhancing cognitive abilities in children with sensory processing dysfunction.

Authors:  Joaquin A Anguera; Anne N Brandes-Aitken; Ashley D Antovich; Camarin E Rolle; Shivani S Desai; Elysa J Marco
Journal:  PLoS One       Date:  2017-04-05       Impact factor: 3.240

Review 8.  A Systematic Review and Meta-Analysis of the Brief Cognitive Assessment for Multiple Sclerosis (BICAMS).

Authors:  Freya Corfield; Dawn Langdon
Journal:  Neurol Ther       Date:  2018-06-19

9.  A Videogame-Based Digital Therapeutic to Improve Processing Speed in People with Multiple Sclerosis: A Feasibility Study.

Authors:  Riley M Bove; Gillian Rush; Chao Zhao; William Rowles; Priya Garcha; John Morrissey; Adrian Schembri; Titi Alailima; Dawn Langdon; Katherine Possin; Adam Gazzaley; Anthony Feinstein; Joaquin Anguera
Journal:  Neurol Ther       Date:  2018-11-30

10.  Associations between cognitive impairment at onset and disability accrual in young people with multiple sclerosis.

Authors:  Antonio Carotenuto; Marcello Moccia; Teresa Costabile; Elisabetta Signoriello; Damiano Paolicelli; Marta Simone; Giacomo Lus; Vincenzo Brescia Morra; Roberta Lanzillo
Journal:  Sci Rep       Date:  2019-12-02       Impact factor: 4.379

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  1 in total

1.  Immersive Virtual Reality Exergames to Promote the Well-being of Community-Dwelling Older Adults: Protocol for a Mixed Methods Pilot Study.

Authors:  Samira Mehrabi; John E Muñoz; Aysha Basharat; Jennifer Boger; Shi Cao; Michael Barnett-Cowan; Laura E Middleton
Journal:  JMIR Res Protoc       Date:  2022-06-13
  1 in total

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