Literature DB >> 33427677

Pupillary Responses for Cognitive Load Measurement to Classify Difficulty Levels in an Educational Video Game: Empirical Study.

Hugo Mitre-Hernandez1, Roberto Covarrubias Carrillo1, Carlos Lara-Alvarez1,2.   

Abstract

BACKGROUND: A learning task recurrently perceived as easy (or hard) may cause poor learning results. Gamer data such as errors, attempts, or time to finish a challenge are widely used to estimate the perceived difficulty level. In other contexts, pupillometry is widely used to measure cognitive load (mental effort); hence, this may describe the perceived task difficulty.
OBJECTIVE: This study aims to assess the use of task-evoked pupillary responses to measure the cognitive load measure for describing the difficulty levels in a video game. In addition, it proposes an image filter to better estimate baseline pupil size and to reduce the screen luminescence effect.
METHODS: We conducted an experiment that compares the baseline estimated from our filter against that estimated from common approaches. Then, a classifier with different pupil features was used to classify the difficulty of a data set containing information from students playing a video game for practicing math fractions.
RESULTS: We observed that the proposed filter better estimates a baseline. Mauchly's test of sphericity indicated that the assumption of sphericity had been violated (χ214=0.05; P=.001); therefore, a Greenhouse-Geisser correction was used (ε=0.47). There was a significant difference in mean pupil diameter change (MPDC) estimated from different baseline images with the scramble filter (F5,78=30.965; P<.001). Moreover, according to the Wilcoxon signed rank test, pupillary response features that better describe the difficulty level were MPDC (z=-2.15; P=.03) and peak dilation (z=-3.58; P<.001). A random forest classifier for easy and hard levels of difficulty showed an accuracy of 75% when the gamer data were used, but the accuracy increased to 87.5% when pupillary measurements were included.
CONCLUSIONS: The screen luminescence effect on pupil size is reduced with a scrambled filter on the background video game image. Finally, pupillary response data can improve classifier accuracy for the perceived difficulty of levels in educational video games. ©Hugo Mitre-Hernandez, Roberto Covarrubias Carrillo, Carlos Lara-Alvarez. Originally published in JMIR Serious Games (http://games.jmir.org), 11.01.2021.

Entities:  

Keywords:  educational technology; machine learning; metacognitive monitoring; pupil; video games

Year:  2021        PMID: 33427677      PMCID: PMC7834946          DOI: 10.2196/21620

Source DB:  PubMed          Journal:  JMIR Serious Games            Impact factor:   4.143


  19 in total

1.  Effects of visual and verbal presentation on cognitive load in vigilance, memory, and arithmetic tasks.

Authors:  Jeff Klingner; Barbara Tversky; Pat Hanrahan
Journal:  Psychophysiology       Date:  2010-08-16       Impact factor: 4.016

2.  Adaptation of retinal processing to image contrast and spatial scale.

Authors:  S M Smirnakis; M J Berry; D K Warland; W Bialek; M Meister
Journal:  Nature       Date:  1997-03-06       Impact factor: 49.962

3.  Memory, emotion, and pupil diameter: Repetition of natural scenes.

Authors:  Margaret M Bradley; Peter J Lang
Journal:  Psychophysiology       Date:  2015-05-05       Impact factor: 4.016

4.  The Use of Task-Evoked Pupillary Response as an Objective Measure of Cognitive Load in Novices and Trained Physicians: A New Tool for the Assessment of Expertise.

Authors:  Adam Szulewski; Nathan Roth; Daniel Howes
Journal:  Acad Med       Date:  2015-07       Impact factor: 6.893

5.  Individual differences in baseline oculometrics: Examining variation in baseline pupil diameter, spontaneous eye blink rate, and fixation stability.

Authors:  Nash Unsworth; Matthew K Robison; Ashley L Miller
Journal:  Cogn Affect Behav Neurosci       Date:  2019-08       Impact factor: 3.282

6.  Pupillary response abnormalities in depressive disorders.

Authors:  Scott A Laurenzo; Randy Kardon; Johannes Ledolter; Pieter Poolman; Ashley M Schumacher; James B Potash; Jan M Full; Olivia Rice; Anna Ketcham; Cole Starkey; Jess G Fiedorowicz
Journal:  Psychiatry Res       Date:  2016-10-21       Impact factor: 3.222

7.  Caffeine intake is associated with pupil dilation and enhanced accommodation.

Authors:  S Abokyi; J Owusu-Mensah; K A Osei
Journal:  Eye (Lond)       Date:  2016-12-16       Impact factor: 3.775

8.  Testing multiple polynomial models for eye-tracker calibration.

Authors:  Carlos Lara-Alvarez; Fernando Gonzalez-Herrera
Journal:  Behav Res Methods       Date:  2020-05-28

9.  Pupillary Response as an Age-Specific Measure of Sexual Interest.

Authors:  Janice Attard-Johnson; Markus Bindemann; Caoilte Ó Ciardha
Journal:  Arch Sex Behav       Date:  2016-02-08

10.  Pupillary reactivity to alcohol cues as a predictive biomarker of alcohol relapse following treatment in a pilot study.

Authors:  Timo L Kvamme; Mads Uffe Pedersen; Morten Overgaard; Kristine Rømer Thomsen; Valerie Voon
Journal:  Psychopharmacology (Berl)       Date:  2019-01-03       Impact factor: 4.530

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.