Literature DB >> 33426713

Debate: Behavioural addictions and technology use - risk and policy recommendations for problematic online gambling and gaming.

Daria Kuss1, Sally Gainsbury2.   

Abstract

Digital technology allows people to connect and share similar interests across geographical and temporal borders. Two behavioural disorders related to Internet use have been officially recognised as mental health disorders: Gambling Disorder by the American Psychiatric Association and Gaming Disorder by the World Health Organization. The prevalence estimates and risk indicators of developing problems associated with excessive technology use differ considerably across countries. Individual, structural and situational factors need to be taken into consideration when evaluating existing study outcomes. Based on the current evidence base regarding prevention of problematic technology use including gaming and online gambling and reducing harm, whilst paying attention not to overpathologise everyday behaviours, we recommend a multi-stakeholder approach, engaging researchers, clinicians, regulators and government bodies, community organisations and the industry. Implications for clinical practice include engaging in dialogue across experts and using evidence-based treatment approaches to support those in need of professional help.
© 2021 The Authors. Child and Adolescent Mental Health published by John Wiley & Sons Ltd on behalf of Association for Child and Adolescent Mental Health.

Entities:  

Year:  2021        PMID: 33426713     DOI: 10.1111/camh.12449

Source DB:  PubMed          Journal:  Child Adolesc Ment Health        ISSN: 1475-357X            Impact factor:   2.175


  3 in total

1.  What the grey literature can contribute to addictive behaviour disorder classification •.

Authors:  Daria J Kuss; Olatz Lopez-Fernandez
Journal:  J Behav Addict       Date:  2022-07-13       Impact factor: 7.772

2.  To Be or Not to Be a Female Gamer: A Qualitative Exploration of Female Gamer Identity.

Authors:  Daria J Kuss; Anne Marie Kristensen; A Jess Williams; Olatz Lopez-Fernandez
Journal:  Int J Environ Res Public Health       Date:  2022-01-21       Impact factor: 3.390

3.  Prediction of problem gambling by demographics, gaming behavior and psychological correlates among gacha gamers: A cross-sectional online survey in Chinese young adults.

Authors:  Anson Chui Yan Tang; Paul Hong Lee; Simon Ching Lam; Summer Cho Ngan Siu; Carmen Jiawen Ye; Regina Lai-Tong Lee
Journal:  Front Psychiatry       Date:  2022-08-05       Impact factor: 5.435

  3 in total

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