| Literature DB >> 33343929 |
Michael M Schartner1, Christopher Timmermann2,3.
Abstract
The regulatory role of the serotonergic system on conscious perception can be investigated perturbatorily with psychedelic drugs such as N,N-Dimethyltryptamine. There is increasing evidence that the serotonergic system gates prior (endogenous) and sensory (exogenous) information in the construction of a conscious experience. Using two generative deep neural networks as examples, we discuss how such models have the potential to be, firstly, an important medium to illustrate phenomenological visual effects of psychedelics-besides paintings, verbal reports and psychometric testing-and, secondly, their utility to conceptualize biological mechanisms of gating the influence of exogenous and endogenous information on visual perception.Entities:
Keywords: computational modelling; imagery; perception; pharmacology
Year: 2020 PMID: 33343929 PMCID: PMC7734438 DOI: 10.1093/nc/niaa024
Source DB: PubMed Journal: Neurosci Conscious ISSN: 2057-2107
Figure 1.NVIDIA’s generative model with noise perturbation and analogous hypothesized brain mechanism. (a) NVIDIA’s styleGAN architecture (Karras ) consists of 18 blocks, each processing information by adding style input – 512 numbers which were transformed via a trained extra network (not shown), a learned affine transformation and then influence the information stream via adaptive instance normalisation (AdaIN) at each block. Furthermore, scaled noise is independently added before each convolution. (b) Sketch of the recurrent information flow, from the retina to a consciously perceived image in the human brain with some of the information flow being blocked by DMT, hypothetically corresponding to the omission of noise in NVIDIA’s generative model. (c) The top left face was generated using NVIDIA’s StyleGAN (Karras ) with default parameters, including weak noise being added to all layers, resulting in realistic output. When removing the noise input completely, the face appears smoother, in line with frequent reports of DMT experiences about ‘cleaned-up’ scenes, shown in the bottom left image. Two additional images illustrate other noise perturbations of the model. The upper-right one with noise input increased by a factor of 10 in amplitude and applied to all but the last four layers. The lower right one shows severe image distortions as a result of strong noise (factor 40) applied to the first five layers.
Figure 2.Example output of a style-transfer network. The portrait image of a non-existing child [generated using NVIDIA’s face generator (Karras )] was stylized via a style-transfer deep neural network (Fast-Neural-Style Pytorch Implementation for Artistic Style Transfer), shown in the middle. The used style was an image of an abstract painting by Udnie. The stylized image may resemble a stylized world view that people report under the influence of DMT in eyes-open conditions at moderate doses. The right-most image shows the output of the style-transfer network when training the weights with a large bias on style, resulting in a near-complete overwriting of the content image and possibly modelling DMT-effects at high doses. These two examples illustrate a modelling of dose-dependent visual effects via changes in style.