| Literature DB >> 33318740 |
Mazuin Adnan1, Shazlin Shaharudin2, Baidruel Hairiel Abd Rahim3, Siti Musyrifah Ismail4.
Abstract
OBJECTIVE: Children's physical activity can be increased by integrating game-based activities, such as traditional games, into physical education sessions. However, the level of physical activity of these games has not been quantified. This study aims to quantify the level of intensity for common Malaysian traditional games (i.e. Galah Panjang, Bola Beracun, Polis Sentri, Belalang Belatuk, Ayam Musang, and Baling Tin) among primary school children aged nine to 11 years (N = 30).Entities:
Keywords: Accelerometer; Biomechanics; Heart rate; MVPA; Physical education
Year: 2020 PMID: 33318740 PMCID: PMC7715468 DOI: 10.1016/j.jtumed.2020.09.006
Source DB: PubMed Journal: J Taibah Univ Med Sci ISSN: 1658-3612
Physical characteristics of participants (N = 30).
| Variables | Mean ± SD |
|---|---|
| Age (years) | 10.00 ± 0.85 |
| Height (cm) | 134.51 ± 6.42 |
| Weight (kg) | 30.40 ± 6.80 |
| BMI (kg/m2) | 16.80 ± 3.51 |
| Waist circumference (cm) | 58.85 ± 2.74 |
| Hip circumference (cm) | 67.91 ± 2.74 |
Data are presented as mean ± standard deviation.
cm = centimeter, kg = kilograms, kg/m = kilograms per meters squared.
The descriptive results for step count, heart rate, metabolic equivalent task (MET) for each traditional game.
| Traditional Game | Step Count (cpm) | Heart Rate (bpm) | MET |
|---|---|---|---|
| Galah Panjang | 1170.53 ± 158.39 | 108.06 ± 29.55 | 3.41 ± 1.04 |
| Baling Tin | 1096.53 ± 152.48 | 114.20 ± 13.57 | 3.17 ± 0.83 |
| Polis Sentri | 1091.07 ± 180.94 | 98.67 ± 12.18 | 3.61 ± 0.65 |
| Bola Beracun | 1057.67 ± 104.74 | 112.33 ± 12.81 | 3.72 ± 0.78 |
| Belalang Belatuk | 961.67 ± 76.92 | 99.93 ± 17.81 | 2.97 ± 0.73 |
| Ayam Musang | 880.93 ± 88.45 | 97.67 ± 9.45 | 2.64 ± 0.62 |
Data are presented as mean ± standard deviation, cpm = count per minute, bpm = beats per minute.
Comparison of heart rate across selected traditional games (N = 30).
| Variables | Sum of squares | Mean square | F | p-value |
|---|---|---|---|---|
| Between-group | 22535285.16 | 4507057.03 | 291.01 | 0.000 |
| Within-group | 2694832.23 | 15487.54 | ||
| Between-group | 7517.43 | 1503.48 | 5.677 | 0.000 |
| Within-group | 46078.23 | 264.81 | ||
| Between-group | 25.22 | 5.04 | 8.02 | 0.000 |
| Within-group | 109.38 | 0.62 | ||
Significance at p < 0.05∗.
Figure 1The percentage of the level of intensity among selected traditional games.
The descriptive results for vector magnitude for each traditional games (N = 30).
| Traditional Game | Vector magnitude (cpm) | ||
|---|---|---|---|
| Vertical | Horizontal | Perpendicular | |
| Polis Sentri | 2351.12 + 468.46 | 2375.37 + 367.82 | 3214.86 + 490.50 |
| Baling Tin | 2464.50 + 630.71 | 2387.58 + 510.40 | 3271.98 + 781.50 |
| Galah Panjang | 2464.50 + 630.71 | 2387.58 + 510.40 | 3271.98 + 781.50 |
| Belalang Belatuk | 2300.66 + 441.00 | 2861.84 + 757.43 | 3196.98 + 695.32 |
| Ayam Musang | 2174.35 + 442.23 | 2318.66 + 541.20 | 3103.75 + 465.96 |
| Bola Beracun | 2673.32 + 749.08 | 2578.49 + 509.20 | 3405.01 + 801.48 |
Data are presented as mean ± SD, cpm = count per minute.