| Literature DB >> 33100505 |
Mincheol Shin1, Sanguk Lee2, Stephen W Song3, Donghun Chung4.
Abstract
Guided by previous research on the role of embodiment in virtual environments, this study aimed to investigate the potential effects of using human-like (compared to robotic) virtual hands on work performances in the context of virtual reality (VR)-based teleoperation of high-risk machinery. A 2 × 2 mixed factorial design experiment (N = 74), with the virtual hand representation as a within-subjects factor (robotic vs. human-like virtual hands) and the risk of danger as a between-subjects factor (low vs. high), was conducted to examine the effects of virtual hand representations (i.e., human-likeness) on perceived body ownership (i.e., embodiment), risk perception, intention to work using the teleoperator, and work performance (i.e., the number of successful task completions). In addition, the moderating effects of the risk of danger on the relationship between perceived body ownership and risk perception were explored. Results showed that the enhancement of perceived body ownership in VR-based teleoperation, induced by the use of human-like hands, increased the risk perception and degraded workers' task performances in the execution of high-risk tasks. Further implications of the findings were discussed.Entities:
Keywords: Body ownership; Embodiment; Risk perception; Teleoperation; Virtual hand representation; Work performance
Year: 2020 PMID: 33100505 PMCID: PMC7568672 DOI: 10.1016/j.chb.2020.106605
Source DB: PubMed Journal: Comput Human Behav ISSN: 0747-5632
Fig. 1Research model.
Fig. 2The Virtual Factory Environment developed for the Experiment (Upon pressing the start button (A), the conveyor belt system delivered the raw material (B). The participants were then asked to grasp the raw material and place it under the metal press machine (C). After the machine pressed the raw material, participants were instructed to grasp the processed material and place it on the conveyor belt situated on the right side of the work desk (D).).
Fig. 3Robotic and Human-like Virtual Hands used in the Experiment (Retrieved from: https://developer-archive.leapmotion.com/documentation/v2/unity/unity/Unity_Hand_Assets.html).
Item loadings for reflective indicators.
| PBO | Item Loading | RP | Item Loading | IWT | Item Loading | WP | Item Loading |
|---|---|---|---|---|---|---|---|
| PBO1 | .75∗∗∗ | RP1 | .50∗∗∗ | IWT1 | .83∗∗∗ | WP1 | 1.00∗∗∗ |
| PBO2 | .78∗∗∗ | RP2 | .64∗∗∗ | IWT2 | .84∗∗∗ | ||
| PBO3 | .58∗∗∗ | RP3 | .65∗∗∗ | IWT3 | .83∗∗∗ | ||
| PBO4 | .83∗∗∗ |
Note. PBO = Perceived body ownership, RP = Risk perception, IWT= Intention to work using the VR-based teleoperator, WP = Work performance, RoD = Risk of danger.
∗∗∗p < .001.
Fig. 4Moderation Effects of Risk of Danger on the Influence of Perceived body ownership on Risk Perception.
Fig. 5PLS-SEM results. Note. Solid lines indicate significant paths and dashed lines indicate non-significant paths. ∗p < .05, ∗∗p < .01.