Literature DB >> 33098330

Immersive virtual reality vs. non-immersive distraction for pain management of children during bone pins and sutures removal: A randomized clinical trial protocol.

Sylvie Le May1,2, Argerie Tsimicalis3,4, Melanie Noel5, Pierre Rainville6, Christelle Khadra7, Ariane Ballard3, Estelle Guingo8, Casey Cotes-Turpin8, Sofia Addab4, Khadidja Chougui4,9, Maxime Francoeur1, Nicole Hung1,10, Mitchell Bernstein11, Stéphane Bouchard12, Stefan Parent13, Mathilde Hupin Debeurme13.   

Abstract

AIMS: To examine the efficacy of an immersive virtual reality distraction compared with an active non-immersive distraction, such as video games on a tablet, for pain and anxiety management and memory of pain and anxiety in children requiring percutaneous bone pins and/or suture removal procedures.
DESIGN: Three-centre randomized clinical trial using a parallel design with two groups: experimental and control.
METHODS: Study to take place in the orthopaedic department of three children hospital of the Montreal region starting in 2019. Children, from 7-17 years old, requiring bone pins and/or suture removal procedures will be recruited. The intervention group (N = 94) will receive a virtual reality game (Dreamland), whereas the control group (N = 94) will receive a tablet with video games. The primary outcomes will be both the mean self-reported pain score measured by the Numerical Rating Scale and mean anxiety score, measured by the Child Fear Scale. Recalls of pain and anxiety will be measured 1 week after the procedure using the same scales. We aim to recruit 188 children to achieve a power of 80% with a significance level (alpha) of 5%. DISCUSSION: While multiple pharmacological methods have previously been tested for children, no studies have evaluated the impact of immersive virtual reality distraction for pain and anxiety management in the orthopaedic setting. IMPACT: Improved pain management can be achieved using virtual reality during medical procedures for children. This method is innovative, non-pharmacological, adapted to the hospital setting, and user-friendly. TRIAL REGISTRATION: NCT03680625, registered on clinicaltrials.gov.
© 2020 John Wiley & Sons Ltd.

Entities:  

Keywords:  anxiety; distraction; nurses; nursing; orthopaedic; paediatric; pain; randomized control trial; video games; virtual reality

Mesh:

Year:  2020        PMID: 33098330     DOI: 10.1111/jan.14607

Source DB:  PubMed          Journal:  J Adv Nurs        ISSN: 0309-2402            Impact factor:   3.187


  7 in total

1.  Non-Immersive Virtual Reality as an Intervention for Improving Hand Function and Functional Independence in Children With Unilateral Cerebral Palsy: A Feasibility Study.

Authors:  Chanan Goyal; Vishnu Vardhan; Waqar Naqvi
Journal:  Cureus       Date:  2022-06-19

2.  The Efficacy of Virtual Reality Game Preparation for Children Scheduled for Magnetic Resonance Imaging Procedures (IMAGINE): Protocol for a Randomized Controlled Trial.

Authors:  Sylvie Le May; Christine Genest; Nicole Hung; Maxime Francoeur; Estelle Guingo; Julie Paquette; Olivier Fortin; Stéphane Guay
Journal:  JMIR Res Protoc       Date:  2022-06-13

3.  Case Report: Virtual Reality Analgesia in an Opioid Sparing Orthopedic Outpatient Clinic Setting: A Case Study.

Authors:  Reza Firoozabadi; Moamen Elhaddad; Sydney Drever; Maryam Soltani; Michael Githens; Conor P Kleweno; Sam R Sharar; David R Patterson; Hunter G Hoffman
Journal:  Front Virtual Real       Date:  2020-12-14

Review 4.  Virtual Reality as a Moderator of Psychedelic-Assisted Psychotherapy.

Authors:  Agnieszka D Sekula; Luke Downey; Prashanth Puspanathan
Journal:  Front Psychol       Date:  2022-03-04

5.  Virtual reality applications for rehabilitation of COVID-19 patients: A systematic review.

Authors:  Milad Ahmadi Marzaleh; Mahmoudreza Peyravi; Negar Azhdari; Kambiz Bahaadinbeigy; Roxana Sharifian; Taha Samad-Soltani; Fatemeh Sarpourian
Journal:  Health Sci Rep       Date:  2022-10-03

6.  Control effect of virtual reality technology on procedural pain in children's wound: A meta-analysis.

Authors:  Tuan Li; Yingping Fu; Yanzheng Yang; Yu-E Zhou
Journal:  Medicine (Baltimore)       Date:  2022-10-07       Impact factor: 1.817

Review 7.  State-of-the-Art Review on Immersive Virtual Reality Interventions for Colonoscopy-Induced Anxiety and Pain.

Authors:  Marcel-Alexandru Găină; Andreea Silvana Szalontay; Gabriela Ștefănescu; Gheorghe Gh Bălan; Cristina Mihaela Ghiciuc; Alexandra Boloș; Alexandra-Maria Găină; Cristinel Ștefănescu
Journal:  J Clin Med       Date:  2022-03-17       Impact factor: 4.241

  7 in total

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