| Literature DB >> 33001177 |
Jit Wei A Ang1,2, Gerrit W Maus1,3.
Abstract
We blink more often than required for maintaining the corneal tear film. Whether there are perceptual or cognitive consequences of blinks that may justify their high frequency is unclear. Previous findings showed that blinks may indicate switches between large-scale cortical networks, such as dorsal attention and default-mode networks. Thus, blinks may trigger a refresh of visual attention. Yet, this has so far not been confirmed behaviorally. Here, we tested the effect of blinks on visual performance in a series of rapid serial visual presentation tasks. In Experiment 1, participants had to identify a target digit embedded in a random stream of letter distractors, presented foveally for 60 ms each. Participants blinked once during the presentation stream. In a separate condition, blinks were simulated by shutter glasses. Detection performance was enhanced (up to 13% point increase in accuracy) for targets appearing up to 300 ms after eye blinks. Performance boosts were stronger for voluntary blinks than artificial blinks. This performance boost was also replicated with more naturalistic stimuli (Experiment 2). We conclude that eye blinks lead to attentional benefits for object recognition in the period after reopening of the eyelids and may be used strategically for temporarily boosting visual performance.Entities:
Mesh:
Year: 2020 PMID: 33001177 PMCID: PMC7545084 DOI: 10.1167/jov.20.10.2
Source DB: PubMed Journal: J Vis ISSN: 1534-7362 Impact factor: 2.240
Figure 1.Experimental paradigm. Stimuli and procedure of the RSVP task. (A) In Experiment 1, a single target digit was embedded in a rapid stream of distractor letters, each frame presented for 60 ms. In the VB condition, the target could be presented at a random time before or after the end of a voluntary blink. In AB, occlusion goggles simulated a blink, and the target was shown before or afterward, accordingly. In the control condition, the target appeared randomly at any time during the trial (except the first and last five frames). (B) In Experiments 2A and 2B, the trial sequence was the same as in Experiment 1, but animal targets and scene distractors were used instead.
Experimental variations. Notes: Summary of the conditions in all experiments. The table lists what targets and distractors consisted of in each experiment, as well as how voluntary or artificial blinks were triggered.
| Experiments | Target/distractor | Voluntary blink | Artificial blink | Control |
|---|---|---|---|---|
| 1: Digit identification | Digit/letter | Cued by tone | Automatic after tone | Eyes open |
| 2A: Animal identification | Animal/scene | Cued by tone | Automatic after tone | Eyes open |
| 2B: Animal identification | Animal/scene | Cued by tone | Self-initiated after tone | Eyes open |
Figure 2.Results. Task performance as a function of target presentation time after voluntary and artificial blinks for all experiments. Responses were binned in 120-ms bins, plotted every 60 ms, time-locked to the end of the blink. Trials with targets appearing up to 1.5 s before and after the blink are shown. The grand average performance in the no-blink control condition is plotted as a horizontal line (green) for easy comparisons. Shaded areas are bootstrap standard errors. Horizontal lines at the top show periods after the blink with significant differences (p < 0.05 after correcting for multiple comparisons) from the respective control condition (blue and red) or between VB and AB (black). (A) Experiment 1 (N = 32), (B) Experiment 2B (N = 32), and (C) Experiment 2C (N = 14).