| Literature DB >> 32992687 |
Gustavo R Mota1, Izabela Aparecida Dos Santos1,2, Rhaí André Arriel3, Moacir Marocolo3.
Abstract
Rules determine how team sport matches occur. Match-induced fatigue is specific to each sport, and may be associated with injury incidence. For example, the injury rate in soccer is distinctly higher during matches than in training sessions. Understanding the differences between team sports rules might be useful for enhancing rules (e.g., safer sport). Therefore, this study aimed to evaluate the impact of the rule-induced physical demands between soccer, futsal, basketball, and handball, focusing on substitution rules. Data from the elite team sports' rules (e.g., absolute and relative court dimensions; the number of players, substitutions allowed, total game time, time-outs) were collected, including the changes due to the coronavirus disease (COVID-19) pandemic in soccer substitutions, and comparisons were performed. The data showed that soccer has higher rule-induced physical demands: e.g., substantially lower substitution rate, higher dimensions in absolute (eight to fifteen times), and relative (four to eight times) values. Simulations also showed that soccer has extremely large differences, even considering COVID-19 substitution changes (from three to up to five). We conclude that elite soccer has remarkably higher overall rule-induced physical demands than elite futsal, basketball and handball, and increasing soccer substitutions permanently (e.g., unlimited) might mitigate overall soccer demands.Entities:
Keywords: coronavirus; football; prophylaxis; rules; sports medicine
Mesh:
Year: 2020 PMID: 32992687 PMCID: PMC7579365 DOI: 10.3390/ijerph17197008
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Description of the rules and mathematical outcomes obtained of each team sport, focusing on the substitutions.
| Variables | Soccer | Futsal | Basketball | Handball | |
|---|---|---|---|---|---|
| players on field/court | A | 11 | 5 | 5 | 7 |
| available substitutes * | B | 12 | 9 | 7 | 9 |
| total players available | C (A + B) | 23 | 14 | 12 | 16 |
| substitutions allowed | D | 3 | Unlimited *** | Unlimited *** | Unlimited *** |
| maximum players involved in a game (all substitutions allowed) | E | 14 (A + D) | 14 (C) | 12 (C) | 16 (C) |
| COVID-19: substitutions allowed ** | F | 5 | Unlimited *** | Unlimited *** | Unlimited *** |
| COVID-19: maximum players involved (all substitutions allowed) | G (A + F) | 16 | 14 | 12 | 16 |
| relative substitutions allowed/total players available | H (D/C) | 13% | 100% | 100% | 100% |
| relative COVID-19: substitutions allowed/total players available | I (F/C) | 21.7% | 100% | 100% | 100% |
| a substituted player can return to the game? | J | No | Yes | Yes | Yes |
| total game time and [half-time] (min) | K | 90 [ | 40 [ | 40 [ | 60 [ |
| total time load (A*K; min) | L | 990 | 200 | 200 | 420 |
| L/E (min/player) | M | 70.7 | 14.3 | 16.7 | 26.3 |
| COVID-19: L/G (min/player) | N | 61.9 | 14.3 | 16.7 | 26.3 |
| L/C *** if soccer could use all players available (min/player) | O | 43 | 14.3 | 16.7 | 26.3 |
| mitigation using COVID-19 substitutions allowed (from M to N) | P | −12.4% | −0% | −0% | −0% |
| mitigation using all substitutions allowed (from M to O) | Q | −39.2% | −0% | −0% | −0% |
* international and official competitions—minimum dimensions (for soccer); maximum allowed by rules; ** soccer has changed number of maximum substitutions allowed from 3 to 5, due to postponing the regular calendar caused by the COVID-19 pandemic; *** unlimited, using total players available (C).
Simulations to equate to soccer dimensions (6400 m2/22 players = ~291 m2/players), changing the current court dimensions.
| Variables | Soccer | Futsal | Basketball | Handball | |
|---|---|---|---|---|---|
| field/court dimension length x width (m) * | A | 100 × 64 | 38 × 20 | 28 × 15 | 40 × 20 |
| total field/court dimension (m2) * | B | 6400 | 760 | 420 | 800 |
| normalized total dimension (% of soccer) | C | 100% | 11.9% | 6.6% | 12.5% |
| number of players inside field or court | D | 22 (11 vs. 11) | 10 (5 vs. 5) | 10 (5 vs. 5) | 14 (7 vs. 7) |
| number of players on field or court (% of soccer) | E | 100% | 45.4% | 45.4% | 63.6% |
| area per player (B/D) (m2/player) | F | 291 | 76 | 42 | 57 |
| area per player (B/D) (% of soccer) | G | 100% | 26% | 14.4% | 19.6% |
| “increasing A” (m) to equalize soccer (F) | H | - | 74 × 39 | 74 × 39 | 90 × 45 |
| “increasing B” from H (m2) | I | - | 2886 | 2886 | 4050 |
| equalized area per player (I/D) (m2/player) | J | 291 | 289 | 289 | 289 |
* dimensions for international matches—minimum dimensions (for soccer).
Figure 1Regular dimensions and number of players on the field/court (top). At the bottom, simulations to equate soccer (~291 m2/player) to other team sports’ dimensions by decreasing the number of players (i.e., handball, basketball and futsal).
Figure 2Simulations to equate soccer (i.e., to have similar m2/player) to other team sports’ relative dimensions, by increasing the number of soccer players.
Number of matches of the season 2018–2019 for all team sports evaluated (men, elite teams).
| Soccer | Futsal | Basketball | Handball |
|---|---|---|---|
| Liverpool (62) | Magnus (57) | CSKA Moscow (71) | Vardar Skopje (50) |
| Tottenham Hotspur (62) | Sporting Lisboa (58) | Real Madrid (86) | Barcelona Lassa (53) |
| Flamengo (76) | Corinthians (74) | Barcelona Lassa (84) | MVM Veszprém (51) |
| River Plate (50) | Barcelona (62) | Anadolu Efes (77) | Vive Targi Kielce (52) |
| 62.5 * | 62.8 * | 79.5 * | 51.5 * |
* Mean.
Figure 3Proportion between dimensions of the fields/courts (A,B), considering two opposing teams (e.g., soccer 11 vs. 11 = 22 total). Panel (A) shows values related to the regular number of players on the field/court. Panel (B) shows the values using the maximal players involved in a game according to the regular rule for substitutes (see E in Table 1); * C-19 means the increased maximum substitutions allowed for soccer (from 3 to 5), due to postponing the calendar caused by the COVID-19 pandemic; ** S100% represents a hypothetical simulation if soccer could make unlimited substitutions (i.e., using total players available in a game (i.e., 23 each team)). So, 6400 m2 (soccer area)/46 players (23 × 2 teams) = 139 m2/player. Panel (C) shows a ratio between total game time X number of matches (e.g., soccer 90 min × 62.5 matches/season [Table 3] = ~5625 min/season). Panel (D) presents the load time using the maximum substitutions allowed in each sport. Note that for soccer we added the C-19 * and S100% ** simulations to equate (like panel B explanation).