Literature DB >> 32962433

Virtual reality in neurorehabilitation: a review of its effects on multiple cognitive domains.

Giuseppe Riva1,2, Valentina Mancuso1, Silvia Cavedoni1, Chiara Stramba-Badiale1.   

Abstract

INTRODUCTION: Neurological diseases frequently cause adult-onset disability and have increased the demand for rehabilitative interventions. Neurorehabilitation has been progressively relying on computer-assisted programs and, more recently, on virtual reality (VR). Current reviews explore VR-based neurorehabilitation for assessing and treating the most common neurological pathologies. However, none of them explored specifically the impact of VR on multiple cognitive domains. AREAS COVERED: The present work is a review of 6 years of literature (2015-2020) on VR in neurorehabilitation with the purpose of analyzing its effects on memory, attention, executive functions, language, and visuospatial ability. EXPERT OPINION: Our review suggests that VR-based neurorehabilitation showed encouraging results for executive functions and visuospatial abilities particularly for both acute and neurodegenerative conditions. Conversely, memory, and attention outcomes are conflicting, and language did not show significant improvements following VR-based rehabilitation. Within five years, it is plausible that VR-based intervention would be provided in standalone and mobile-based platforms that won't need a PC to work, with reduced latency and improved user interaction.

Entities:  

Keywords:  Virtual reality; attention; cognitive rehabilitation; executive functions; language; memory; neurorehabilitation; visuospatial ability

Mesh:

Year:  2020        PMID: 32962433     DOI: 10.1080/17434440.2020.1825939

Source DB:  PubMed          Journal:  Expert Rev Med Devices        ISSN: 1743-4440            Impact factor:   3.166


  7 in total

1.  Virtual reality for the assessment and rehabilitation of neglect: where are we now? A 6-year review update.

Authors:  S Cavedoni; P Cipresso; V Mancuso; F Bruni; E Pedroli
Journal:  Virtual Real       Date:  2022-05-30       Impact factor: 4.697

2.  Brain M-App's Structure and Usability: A New Application for Cognitive Rehabilitation at Home.

Authors:  Elisa Pedroli; Valentina Mancuso; Chiara Stramba-Badiale; Pietro Cipresso; Cosimo Tuena; Luca Greci; Karine Goulene; Marco Stramba-Badiale; Giuseppe Riva; Andrea Gaggioli
Journal:  Front Hum Neurosci       Date:  2022-06-17       Impact factor: 3.473

3.  A Simple and Effective Way to Study Executive Functions by Using 360° Videos.

Authors:  Francesca Borgnis; Francesca Baglio; Elisa Pedroli; Federica Rossetto; Giuseppe Riva; Pietro Cipresso
Journal:  Front Neurosci       Date:  2021-04-12       Impact factor: 4.677

Review 4.  Impact of Virtual Reality-Based Therapies on Cognition and Mental Health of Stroke Patients: Systematic Review and Meta-analysis.

Authors:  Qi Zhang; Yu Fu; Yanhui Lu; Yating Zhang; Qifang Huang; Yajie Yang; Ke Zhang; Mingzi Li
Journal:  J Med Internet Res       Date:  2021-11-17       Impact factor: 5.428

5.  The Relevance of Virtual-Assisted Early Childhood Education and Occupational Psychotherapy Based on Emotional Interaction.

Authors:  Dingran Qie
Journal:  Occup Ther Int       Date:  2022-07-14       Impact factor: 1.565

Review 6.  After 55 Years of Neurorehabilitation, What Is the Plan?

Authors:  Hélène Viruega; Manuel Gaviria
Journal:  Brain Sci       Date:  2022-07-26

7.  Virtual Reality-Based Cognitive Stimulation on People with Mild to Moderate Dementia due to Alzheimer's Disease: A Pilot Randomized Controlled Trial.

Authors:  Jorge Oliveira; Pedro Gamito; Teresa Souto; Rita Conde; Maria Ferreira; Tatiana Corotnean; Adriano Fernandes; Henrique Silva; Teresa Neto
Journal:  Int J Environ Res Public Health       Date:  2021-05-16       Impact factor: 3.390

  7 in total

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