| Literature DB >> 32833384 |
Allison N Schroeder1, Mederic M Hall, Ryan C Kruse.
Abstract
"Hands-on" teaching is an important part of sports ultrasound (US) education in sports medicine fellowships. However, physical distancing requirements during a global pandemic have resulted in cancellation and/or postponement of "in-person" educational sessions, ultrasound conferences, and clinical diagnostic and interventional ultrasound cases that enhance ultrasound training. For "hands-on" sports ultrasound teaching to continue during these uncertain times, the educational model must be adapted. The use of virtual meeting platforms to display ultrasound images is possible, and this not only allows for instructor demonstration but also gives the instructor an opportunity to observe the learner scanning and provide direct feedback in real-time. Moving forward, virtual ultrasound teaching methods will likely continue to be of educational value, as they provide increased access to individualized instruction from skilled instructors and eliminate travel time and cost of conferences and instructional sessions.Entities:
Mesh:
Year: 2020 PMID: 32833384 PMCID: PMC7363391 DOI: 10.1097/PHM.0000000000001515
Source DB: PubMed Journal: Am J Phys Med Rehabil ISSN: 0894-9115 Impact factor: 3.412
Figure 1Picture-in-picture method. A: Ultrasound (US) machine is directly connected using machine-specific electronic cables and a video capture device (arrow) to a computer (triangle) to display the US screen while the computer camera or mounted webcam displays probe placement. This method utilizes only one camera. B: The image created with the picture-in-picture display.
Figure 2Two camera method. A: One camera, in this image, a cell phone on a tripod (arrow), displays the ultrasound machine while another camera, in this image, a computer with a camera (triangle), is used to display probe placement. This method utilizes two separate cameras that are both separately connected to the virtual streaming platform. B: The image created using the two camera method.
Comparison of image capture techniques for virtual display.