Literature DB >> 32757952

Virtual Reality as a Medium to Elicit Empathy: A Meta-Analysis.

Sara Ventura1, Laura Badenes-Ribera2, Rocio Herrero1,3, Ausias Cebolla1,3, Laura Galiana2, Rosa Baños1,3.   

Abstract

The current meta-analysis aims to investigate and clarify existing research on virtual reality (VR) as a medium to elicit empathy. An exhaustive literature search (updated to February 29, 2020) enabled us to locate seven published articles, yielding a total of nine independent samples. The results reveal statistically significant positive changes in perspective-taking outcomes after VR exposure (d+ = 0.51 [95 percent CI: 0.15-0.88]) but they did not note in empathy (d+ = 0.21 [95 percent confidence interval, CI: -0.37-0.79]). A potential limitation of this work is the low number of studies included. Implications and directions for theoretical development and empirical research are also discussed.

Keywords:  empathy; meta-analysis; perspective-taking; prosocial behavior; virtual reality

Mesh:

Year:  2020        PMID: 32757952     DOI: 10.1089/cyber.2019.0681

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  3 in total

1.  The effects of embodying wildlife in virtual reality on conservation behaviors.

Authors:  Daniel Pimentel; Sri Kalyanaraman
Journal:  Sci Rep       Date:  2022-04-19       Impact factor: 4.996

2.  Investigating the Influence of Intergroup Contact in Virtual Reality on Empathy: An Exploratory Study Using AltspaceVR.

Authors:  Matilde Tassinari; Matthias Burkard Aulbach; Inga Jasinskaja-Lahti
Journal:  Front Psychol       Date:  2022-02-02

Review 3.  Disrupting the "empathy machine": The power and perils of virtual reality in addressing social issues.

Authors:  Carles Sora-Domenjó
Journal:  Front Psychol       Date:  2022-09-26
  3 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.