| Literature DB >> 32757952 |
Sara Ventura1, Laura Badenes-Ribera2, Rocio Herrero1,3, Ausias Cebolla1,3, Laura Galiana2, Rosa Baños1,3.
Abstract
The current meta-analysis aims to investigate and clarify existing research on virtual reality (VR) as a medium to elicit empathy. An exhaustive literature search (updated to February 29, 2020) enabled us to locate seven published articles, yielding a total of nine independent samples. The results reveal statistically significant positive changes in perspective-taking outcomes after VR exposure (d+ = 0.51 [95 percent CI: 0.15-0.88]) but they did not note in empathy (d+ = 0.21 [95 percent confidence interval, CI: -0.37-0.79]). A potential limitation of this work is the low number of studies included. Implications and directions for theoretical development and empirical research are also discussed.Keywords: empathy; meta-analysis; perspective-taking; prosocial behavior; virtual reality
Mesh:
Year: 2020 PMID: 32757952 DOI: 10.1089/cyber.2019.0681
Source DB: PubMed Journal: Cyberpsychol Behav Soc Netw ISSN: 2152-2715