| Literature DB >> 32652511 |
Michelle Carr1, Adam Haar2, Judith Amores2, Pedro Lopes3, Guillermo Bernal2, Tomás Vega2, Oscar Rosello2, Abhinandan Jain2, Pattie Maes2.
Abstract
We explore the application of a wide range of sensory stimulation technologies to the area of sleep and dream engineering. We begin by emphasizing the causal role of the body in dream generation, and describe a circuitry between the sleeping body and the dreaming mind. We suggest that nearly any sensory stimuli has potential for modulating experience in sleep. Considering other areas that might afford tools for engineering sensory content in simulated worlds, we turn to Virtual Reality (VR). We outline a collection of relevant VR technologies, including devices engineered to stimulate haptic, temperature, vestibular, olfactory, and auditory sensations. We believe these technologies, which have been developed for high mobility and low cost, can be translated to the field of dream engineering. We close by discussing possible future directions in this field and the ethics of a world in which targeted dream direction and sleep manipulation are feasible.Entities:
Keywords: Dreaming; Haptic devices; Human Computer interaction; Simulation; Sleep; Virtual reality
Mesh:
Year: 2020 PMID: 32652511 PMCID: PMC7415562 DOI: 10.1016/j.concog.2020.102955
Source DB: PubMed Journal: Conscious Cogn ISSN: 1053-8100
Overview of Stimulation Techniques.
Pre-sleep priming presents a stimulus before sleep, e.g., a video or music to influence dream content in subsequent sleep. Dream incubation involves pre-sleep rehearsal of content, such as visualization of a rescripted nightmare, repeating an intention to become lucid (lucid dream incubation), or focusing on a personal problem to incubate a creative solution. Dream direction applies a sensory stimulus during sleep and relies on implicit associations to sensation to direct dreams: a pleasant scent to ameliorate dream emotion, muscle stimulation to augment dream movement, speech to direct dream narrative. Of note, pre-sleep priming, dream incubation, and dream direction may affect dream content in relatively metaphorical or idiosyncratic, but nonetheless functional ways. Rhythmic entrainment acts on physiological rhythms during sleep, from fast rhythms like neural oscillations to slower rhythms like respiration or circadian changes in temperature; while entrainment does not necessarily influence dream content, it may improve sleep functions. Finally, in targeted reactivation, a stimulus is paired with specific content during wake, and when the stimulus is re-presented during sleep its associated content is reactivated. Targeted reactivation can enhance consolidation of specific memory traces (targeted memory reactivation), trigger imagery that was rehearsed prior to sleep (targeted dream reactivation), or induce lucidity (targeted lucidity reactivation).
| Wake | Sleep | |||
|---|---|---|---|---|
| Stimulus | Content | Stimulus | Content | |
| Pre-Sleep Priming | ✔ | X | X | ✔ |
| Dream Incubation | X | ✔ | X | ✔ |
| Dream Direction | X | X | ✔ | ✔ |
| Rhythmic Entrainment | X | X | ✔ | X |
| Targeted Reactivation | ✔ | ✔ | ✔ | ✔ |
Fig. 1.Electrodes attached behind the ear are used to transmit a small electrical current to the vestibular system, providing proprioceptive information to the user.
Fig. 2.(top) Traditional PSG and olfactometers used for sleep studies. (bottom) The Essence prototype can be worn during the day and clipped to a flexible holder at night. The scent parameters and position can be adjusted to the user’s or experimenter’s preferences.
Fig. 3.The Dormio, design led by Tomás Vega, and handworn system, collaboration with Oscar Rosello, dorsal side. Photo credit Oscar Rosello.
Fig. 4.(top) The Fascia device, a smart sleep mask that collects EEG, EOG, EMG, heart rate, head movement and skin temperature. (bottom) The user’s real-time expression and emotion are mapped into the user’s VR avatar.
Dream Engineering Techniques, Technologies and Functional Targets.
| Sense | Technique | Technology | Function |
|---|---|---|---|
| Sound | Targeted Reactivation[ | Bone conduction, Dormio, Bluetooth speaker | Improving sleep depth and sleep efficiency (RE), alleviating nightmares (TDR, TLR), augmenting creativity (TDR), ameliorating dream valence (TLR, DD), enhancing memory (TMR) |
| Visual | Targeted Reactivation (TLR), Pre-Sleep Priming (PSP), Rhythmic Entrainment (RE) | Light stimulation masks (e.g. DreamLight), Head-Mounted Displays, video monitors | Augmenting creativity (TLR), ameliorating dream valence (TLR, PSP), alleviating nightmares (TLR, PSP), improving sleep depth and efficiency (RE) |
| Temperature | Dream Direction (DD), Rhythmic Entrainment (RE) | ChilliPad, thermal sheet, heated eyemasks, hand warmers | Ameliorating dream valence (DD), alleviating nightmares (DD), reducing sleep onset latency (RE), improving sleep depth and efficiency (RE) |
| Haptic/Proprioceptive | Dream Direction (DD), Rhythmic Entrainment (RE) | Pressure cuff, Electrical Muscle Stimulation, Galvanic Vestibular Stimulation, rocking | Ameliorating dream valence (DD), reducing sleep onset latency (RE), motor learning (DD) |
| Smell | Targeted Reactivation (TMR, TDR), Rhythmic Entrainment (RE), Dream Direction (DD) | Essence, olfactometer, scent diffuser | Enhancing memory (TMR), improving sleep depth and efficiency (TMR, RE), alleviating nightmares (TDR, DD), reducing sleep onset latency (RE), ameliorating dream valence (DD) |
Targeted Reactivation includes Targeted Memory Reactivation (TMR), Targeted Dream Reactivation (TDR) and Targeted Lucidity Reactivation (TLR). Rhythmic Entrainment (RE) can act on neural oscillations, respiratory, or circadian rhythms among others. Pre-Sleep Priming (PSP) presents a stimulus prior to sleep intending to influence subsequent dreams, and Dream Direction (DD) applies a stimulus only during sleep to influence dreams.