Literature DB >> 32614105

Health specialists' views on the needs for developing a digital gaming solution for paediatric day surgery: A qualitative study.

Arja Rantala1, Minna Pikkarainen2,3,4, Tarja Pölkki5.   

Abstract

AIMS AND
OBJECTIVES: To describe the views on the needs of health specialists to consider when developing a digital gaming solution for children and families in a paediatric day surgery.
BACKGROUND: Children's day surgery treatment is often cancelled at the last minute for various reasons, for example due to the lack of information. Digital gaming solutions could help families to be better oriented to the coming treatment. Despite the increasing demands for mHealth systems, there is not enough evidence-based information from the health specialist perspective for developing a digital gaming solution.
DESIGN: A qualitative descriptive study was conducted.
METHODS: Health specialists (N = 15) including 11 nurses, one physiotherapist and four doctors from different areas from one university hospital in Finland were recruited using a snowball sampling method. Semi-structured, face-to-face interviews were conducted in March and April 2019. The data were analysed using inductive conduct analyses. The COREQ checklist was used to report the data collection, analysis and the results.
RESULTS: The data yielded 469 open codes, 21 sub-categories, three upper categories and one main category. The main category the digital gaming solution to support knowledge, care and guidance in children's day surgery included three upper categories: (a) support for preoperative information and guidance, (b) support for intra-operative information and care, and (c) support for postoperative information, care and guidance.
CONCLUSION: Digital gaming solutions could be used to help children and families to be better prepared for upcoming treatments, to support communication in different languages and to improve children's pain management after operations. RELEVANCE TO CLINICAL PRACTICE: Evidence-based information is important to ensure that future digital solutions answer the real needs of the staff and patients. There is a need for families and children's views to be taken into consideration when developing digital gaming solutions in the hospital context.
© 2020 John Wiley & Sons Ltd.

Entities:  

Keywords:  children; counselling; day surgery; delivery of health care; information system; interview; nurses; outpatient; qualitative research; software; technology

Mesh:

Year:  2020        PMID: 32614105     DOI: 10.1111/jocn.15393

Source DB:  PubMed          Journal:  J Clin Nurs        ISSN: 0962-1067            Impact factor:   3.036


  2 in total

1.  Parental Experiences of the Pediatric Day Surgery Pathway and the Needs for a Digital Gaming Solution: Qualitative Study.

Authors:  Arja Rantala; Miia M Jansson; Otto Helve; Pekka Lahdenne; Minna Pikkarainen; Tarja Pölkki
Journal:  JMIR Med Inform       Date:  2020-11-13

2.  A gamified mobile health intervention for children in day surgery care: Protocol for a randomized controlled trial.

Authors:  Arja Rantala; Anna-Leena Vuorinen; Jonna Koivisto; Heidi Similä; Otto Helve; Pekka Lahdenne; Minna Pikkarainen; Kadri Haljas; Tarja Pölkki
Journal:  Nurs Open       Date:  2021-12-02
  2 in total

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