| Literature DB >> 32508380 |
Sarah G T Bredt1, Juliana O Torres2, Laura B F Diniz1, Gibson M Praça1, André G P Andrade1, Juan C P Morales3, Tomaz L N Rosso1, Mauro H Chagas1.
Abstract
Different small-sided games (SSG) can be used by coaches to induce specific demands on athletes during team sports training. In basketball, defensive and time pressures are common stressors experienced by players during official matches. However, no studies have investigated the effect of changing these variables in SSG during training. We compared the physical and physiological demands of three basketball SSG performed in a half court with two hoops: 3vs3 with man-to-man defence in the half playing area, 3vs3 with man-to-man defence in the full playing area, and 3vs3 with a reduced shot-clock (3vs3HALF, 3vs3FULL, 3vs3RT, respectively). Twelve male U-17 basketball athletes formed four balanced teams. Each team played the three SSG against each other in a random order, totalling 18 SSG. During the SSG, the players wore triaxial accelerometers and heart rate monitors. SSG were filmed to record the players' motor actions. The results showed that 3vs3FULL (p=0.004, d=0.42, small-to-moderate effect) and 3vs3RT (p=0.026, d=0.33, small-to-moderate effect) increased the time spent in higher acceleration zones compared to 3vs3HALF. Both 3vs3FULL and 3vs3RT presented more transition sprints compared to 3vs3HALF. The 3vs3FULL also presented more fakes and the 3vs3RT presented more jumps compared to the 3vs3HALF. Physiological responses presented no differences between the SSG formats. In conclusion, defensive and time pressures increase the physical demand in 3vs3 SSG performed in the half court. The three SSG investigated in this study presented mean heart rate values close to 90% of the maximum heart rate, which suggests that these SSG may be used to increase athletes' aerobic performance.Entities:
Keywords: Accelerometer; Defence; External load; Internal load; Shot-clock
Year: 2020 PMID: 32508380 PMCID: PMC7249796 DOI: 10.5114/biolsport.2020.93038
Source DB: PubMed Journal: Biol Sport ISSN: 0860-021X Impact factor: 2.806
FIG. 1Experimental design of the study.
Legend: 3vs.3HALF, 3vs.3FULL, 3vs.3RT = small-sided games with man-to-man defense on half court, small-sided games with man-to-man defense on full court, and small-sided games with reduced shot clock, respectively.
Criteria defined for the motor actions performed during the small-sided games.
| Motor Action | Criteria |
|---|---|
| Jump actions involving the loss of contact of both feet with the ground. | |
| The adoption of a defensive stance (half squat position) with knees and hips’ flexion used to avoid opponent’s progression. | |
| Displacements involving change of direction or rhythm with or without the ball performed to overcome or mislead the opponent and receive a pass, cut towards the basket, or shoot. Shoot and pass fakes, reversing movements, and cross over running were also considered in this category. | |
| Displacements towards the basket (must go through the lane area) while dribbling the ball. | |
| Fast displacement from the defensive to the offensive court (and vice-versa) to overcome the opponent or perform/avoid a fast-break (i.e. offense with numeric superiority or against a disorganized defense). |
FIG. 2Heart rate and blood lactate concentration values presented by an athlete during the incremental aerobic field test.
Legend: the full line indicates the line stablished for calculating the heart rate associated to the 4mM threshold using linear interpolation.
FIG. 3Means (standard deviations) of the frequency of motor actions performed per athlete in the three SSG formats.
Legend: 3vs.3HALF, 3vs.3FULL, 3vs.3RT = small-sided games with man-to-man defense on half court, small-sided games with man-to-man defense on full court, and small-sided games with reduced shot clock, respectively. Values represent the mean of the three playing positions.
*significantly different compared to the other two SSG formats
Mean (standard deviation) of the physical and physiological variables in the three SSG formats.
| 3vs.3RT | 3vs.3HALF> | 3vs.3FULL | |
|---|---|---|---|
| TZ1 (0–0.5g) (s) | 190.91 (28.62) | 197.20 (25.97) | 188.24 (25.13) |
| TZ2 (>05–1.0g) (s) | 92.90 (26.38) | 84.71 (23.12) | 94.34 (23.08) |
| TZ3 (>1.0–1.5g) (s) | 10.46 (2.42) | 10.53 (3.64) | 11.86 (3.22) |
| TZ4 (>1.5–2.0g) (s) | 2.14 (0.73) | 1.93 (0.82) | 2.07 (0.66) |
| HRMEAN (%HRPEAK) | 88.03 (5.38) | 88.15 (4.16) | 88.36 (3.76) |
| T<2mM (s) | 1.29 (2.02) | 2.98 (3.08) | 2.67 (3.70) |
| T2–4mM (s) | 46.40 (30.51) | 44.93 (29.45) | 45.76 (31.47) |
| T≥4mM (s) | 52.30 (31.43) | 52.09 (30.27) | 51.58 (32.81) |
Legend: 3vs.3HALF, 3vs.3FULL, 3vs.3RT = small-sided games with man-to-man defense on half court, small-sided games with man-to-man defense on full court, and small-sided games with reduced shot clock, respectively. TZ1, TZ2, TZ3, and TZ4 = time spent in the zones of acceleration 1 (0–0.5g), 2 (>0.5–1.0g), 3(>1.0–1.5g), and 4 (>1.5–2.0g), respectively. HRMEAN (%HRPEAK) = percentage mean heart rate; T<2mM = time spent in lactate concentrations below 2mM; T2–4mM = time spent in lactate concentrations between 2 and 4mM; T≥4mM = time spent in lactate concentrations above 4mM.
significantly different compared to the other SSG formats.
significantly different compared to 3vs.3HALF, d=0.64, moderate effect.