| Literature DB >> 32488105 |
Eamonn Ferguson1, Ruslan Shichman2, Jonathan H W Tan3.
Abstract
High levels of cooperation are a central feature of human society, and conditional cooperation has been proposed as one proximal mechanism to support this. The counterforce of free-riding can, however, undermine cooperation and as such a number of external mechanisms have been proposed to ameliorate the effects of free-riding. One such mechanism is setting cooperation as the default (i.e., an opt-out default). We posit, however, that in dynamic settings where people can observe and condition their actions on others' behaviour, 'lone wolf' defectors undermine initial cooperation encouraged by an opt-out default, while 'good shepherds' defeat the free-riding encouraged by an opt-in default. Thus, we examine the dynamic emergence of conditional cooperation under different default settings. Specifically, we develop a game theoretical model to analyse cooperation under defaults for cooperation (opt-out) and defection (opt-in). The model predicts that the 'lone wolf' effect is stronger than the 'good shepherd' effect, which - if anticipated by players - should strategically deter free-riding under opt-out and cooperation under opt-in. Our experimental games confirm the existence of both 'lone wolf' defectors and 'good shepherd' cooperators, and that the 'lone wolf'effect is stronger in the context of organ donation registration behaviour. We thus show a potential 'dark side' to conditional cooperation ('lone wolf effect') and draw implications for the adoption of an opt-out organ donation policy.Entities:
Mesh:
Year: 2020 PMID: 32488105 PMCID: PMC7265288 DOI: 10.1038/s41598-020-65163-1
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.996
Figure 1Schematic of the experimental games and design features.
Figure 2Effects of Policy Change as a Function of Feedback for the 22 Rounds.
Figure 3Mean Registration Rate by Condition. Bars A to D refer to the conditions when participants moved from opt-out to opt-in and the bars E to H for participants who moved from an opt-in to opt-out. The results are further split by feedback type. Means and Standard Errors (se) for this figure can be found in Supplementary File S4 Table S1. Table S2 in Supplementary File S4 details regression models designed to assess spill-over effects in this table. Error bars are 95% CIs.
Overall (Model 1) and Conditional Cooperation (Model 2) Effects (Random Effects GLS Models with group level clustered random error) on group averages of decisions to register plus Covariates. The dependent variable is the group average of the Decision to Register (for each individual, 1 = on the register: actively registered under opt-in and not opted-out under opt-out, or 0 = not on the register: not having registered under opt-in and opted-out under opt-out). We have the following independent variables. Round is the game number 1–22. Feedback: 0 = without individualistic feedback and 1 = with individualistic feedback, Opt-In: 0 = Opt-out and = 1 = Opt-in. Lag Round Decisions = percent of group registered in the previous round. Sex: Female = 0, Male = 1. Game Beliefs: Not believe it is a game about organ donation = 0, Believe it is a game about organ donation = 1, Organ Donor Register: 0 if report not currently registered and 1 if currently registered.
| Decision to Register | Coefficient (SErobust) | p | 95% | Coefficient (SErobust) | p | 95% | ||
|---|---|---|---|---|---|---|---|---|
| Lower | Upper | Lower | Upper | |||||
| Model 1 | Model 2 | |||||||
| Round | −0.002 (0.001) | 0.203 | −0.004 | 0.001 | ||||
| Feedback | −0.072 (0.064) | 0.256 | −0.197 | 0.053 | −0.043 (0.038) | 0.252 | −0.117 | 0.031 |
| Opt-In | −0.020 (0.013) | 0.137 | −0.046 | 0.006 | ||||
| Lag Round Decisions | ||||||||
| Feedback* Opt-In | ||||||||
| Age | 0.000(0.025) | 0.984 | −0.048 | 0.049 | 0.005 (0.015) | 0.732 | −0.024 | 0.034 |
| Sex | 0.142 (0.127) | 0.262 | −0.107 | 0.391 | 0.113 (0.077) | 0.141 | −0.038 | 0.265 |
| Game Beliefs | 0.103 (0.139) | 0.462 | −0.171 | 0.376 | 0.053 (0.090) | 0.551 | −0.123 | 0.229 |
| Organ Donor Register | 0.035(0.126) | 0.782 | −0.212 | 0.282 | 0.020 (0.088) | 0.824 | −0.153 | 0.192 |
| Constant | 0.396 (0.542) | 0.465 | −0.667 | 1.458 | 0.098 (0.341) | 0.774 | −0.571 | 0.767 |
| R2 overall | 0.033 | 0.214 | ||||||
| N of Observations (Groups) | 3,102 (71) | 2,961 (71) | ||||||
Across Round Conditional Cooperation Effects as a function of Default and Feedback (Random Effects GLS Models with group level clustered random error) on group averages of decisions to register plus Covariates - the across round Lone-Wolf Effect. The dependent variable is the group average of the Decision to Register (for each individual, 1 = on the register: actively registered under opt-in and not opted-out under opt-out, or 0 = not on the register: not having registered under opt-in and opted-out under opt-out). We have the following independent variables. Round is the game number 1–22, Opt-In: 0 = Opt-out and = 1 = Opt-in. Lag Round Decisions = percent of group registered in the previous round. Sex: Female = 0, Male = 1. Game Beliefs: Not believe it is a game about organ donation = 0, Believe it is a game about organ donation = 1, Organ Donor Register: 0 if report not currently registered and 1 if currently registered.
| Decision to Register | Without Individualistic Feedback | With Individualistic Feedback | ||||||
|---|---|---|---|---|---|---|---|---|
| Coefficient (SErobust) | p | 95% | Coefficient (SErobust) | p | 95% | |||
| Lower | Upper | Lower | Upper | |||||
| Model 3 | Model 4 | |||||||
| Round | −0.001 (0.001) | 0.346 | −0.003 | 0.001 | −0.002 (0.002) | 0.296 | −0.006 | 0.002 |
| Opt-In | 0.014 (0.040) | 0.716 | −0.063 | 0.092 | ||||
| Lag Round Decisions | ||||||||
| Lag Round Decisions* Opt-In | 0.111 (0.086) | 0.196 | −0.057 | 0.278 | ||||
| Age | 0.000 (0.015) | 0.991 | −0.029 | 0.028 | 0.012 (0.022) | 0.585 | −0.030 | 0.054 |
| Sex | −0.001 (0.087) | 0.989 | −0.171 | 0.169 | 0.152 (0.105) | 0.148 | −0.054 | 0.358 |
| Game Beliefs | 0.036 (0.067) | 0.595 | −0.096 | 0.167 | 0.045 (0.131) | 0.732 | −0.211 | 0.301 |
| Organ Donor Register | 0.048 (0.060) | 0.422 | −0.069 | 0.165 | 0.001 (0.133) | 0.995 | −0.260 | 0.262 |
| Constant | 0.115 (0.327) | 0.724 | −0.525 | 0.755 | −0.041 (0.472) | 0.931 | −0.967 | 0.885 |
| R2 overall | 0.403 | 0.186 | ||||||
| N of Observations(Groups) | 756 (36) | 2,205 (35) | ||||||
Conditional Cooperation Within Rounds (Random Effects GLS Models with group level clustered random error) on group averages of decisions to register plus Covariates - the within round Lone-Wolf Effect. The dependent variable is the group average of the Decision to Register (for each individual, 1 = on the register: actively registered under opt-in and not opted-out under opt-out, or 0 = not on the register: not having registered under opt-in and opted-out under opt-out). We have the following independent variables. Round is the game number 1–22, Opt-In: 0 = Opt-out and = 1 = Opt-in, Lag Period Decisions = percent of group registered in the previous period played within the present round. Sex: Female = 0, Male = 1. Game Beliefs: Not believe it is a game about organ donation = 0, Believe it is a game about organ donation = 1, Organ Donor Register: 0 if report not currently registered and 1 if currently registered.
| Decision to Register | With Individualistic Feedback | |||
|---|---|---|---|---|
| Coefficient (SErobust) | p | 95% | ||
| Lower | Upper | |||
| Model 5 | ||||
| Round | −0.002 (0.002) | 0.226 | −0.006 | 0.001 |
| Opt-In | ||||
| Lag Period Decisions | ||||
| Lag Period Decisions * Opt-In | ||||
| Age | 0.021 (0.026) | 0.415 | −0.030 | 0.072 |
| Sex | 0.113 (0.112) | 0.310 | −0.105 | 0.332 |
| Game Beliefs | 0.085 (0.143) | 0.551 | −0.196 | 0.367 |
| Organ Donor Register | 0.028 (0.159) | 0.860 | −0.284 | 0.340 |
| Constant | −0.568 (0.557) | 0.308 | −1.659 | 0.523 |
| R2 overall | 0.253 | |||
| N of Observations(Groups) | 1,350 (35) | |||
Figure 4Percentage Registered as a Function of Overall Default Policy (a) and Default Policy Change (b).
Figure 5Schematic representation of the processes supporting ‘lone wolf’ and ‘good shepherd’ effects.