| Literature DB >> 32457677 |
Michela Ponticorvo1, Luigia Simona Sica1, Angelo Rega1,2, Orazio Miglino1,3.
Abstract
The 4 P's creativity model (person, process, press, and product) underlines how creativity is strongly connected with the materials employed to conceive and realize a creative outcome. As a multiform construct, it invites a wide variety of approaches to the study of it. One of the most promising ways to address this issue is to connect it with cognitive development and related educational pathways, as creativity can be enhanced and stimulated in every child, leading to an improvement both at personal and societal level. Even if creativity is recognized and highly valued, there is still a lack of methods which can stimulate creativity in an effective way. Useful hints may come from the outstanding contributions of Piaget and Montessori who underlined that interaction with the physical world is a fundamental building block for cognitive development. In this paper, starting from these fixed points, we describe some creativity enhancing methods for children which give importance to the edge between digital and physical materials. Digital materials open new ways to the use and integration of physical materials with hybrid platforms which can be used in educational contexts. Together with this perspective we provide a description of the application of these methodologies to enhance creativity in children with Autistic Spectrum Disorder.Entities:
Keywords: Autis Spectrum Disorder; creativity; educational materials; game-based learning; video-modeling
Year: 2020 PMID: 32457677 PMCID: PMC7227372 DOI: 10.3389/fpsyg.2020.00755
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1Two creativity models.
FIGURE 2New approaches to foster creativity.
FIGURE 3Drawing by the children before (left) and after (right) the video-modeling intervention.