| Literature DB >> 32455058 |
William Clifton1, Aaron Damon1, Fidel Valero-Moreno1, Eric Nottmeier1, Mark Pichelmann1.
Abstract
Background The recent COVID-19 pandemic has demonstrated the need for innovation in cost-effective and easily produced surgical simulations for trainee education that are not limited by physical confines of location. This can be accomplished with the use of desktop three-dimensional (3D) printing technology. This study describes the creation of a low-cost and open-access simulation for anatomical learning and pedicle screw placement in the lumbar spine, which is termed the SpineBox. Materials and methods An anonymized CT scan of the lumbar spine was obtained and converted into 3D software files of the L1-L5 vertebral bodies. A computer-assisted design (CAD) software was used to assemble the vertebral models into a simulator unit in anatomical order to produce an easily prototyped simulator. The printed simulator was layered with foam in order to replicate soft tissue structures. The models were instrumented with pedicle screws using standard operative technique and examined under fluoroscopy. Results Ten SpineBoxes were created using a single desktop 3D printer, with accurate replication of the cortico-cancellous interface using previously validated techniques. The models were able to be instrumented with pedicle screws successfully and demonstrated quality representation of bony structures under fluoroscopy. The total cost of model production was under $10. Conclusion The SpineBox represents the first open-access simulator for the instruction of spinal anatomy and pedicle screw placement. This study aims to provide institutions across the world with an economical and feasible means of spine surgical simulation for neurosurgical trainees and to encourage other rapid prototyping laboratories to investigate innovative means of creating educational surgical platforms in the modern era.Entities:
Keywords: 3d printing; covid-19; lumbar spine; medical education; neurosurgery; simulation; spine models; spine surgery; three-dimensional (3d) printing; vertebrae
Year: 2020 PMID: 32455058 PMCID: PMC7241219 DOI: 10.7759/cureus.7738
Source DB: PubMed Journal: Cureus ISSN: 2168-8184
Video 1Design and use of the SpineBox simulator
Figure 1SpineBox finished print
A: the lumbar vertebral models are located beneath the surface of the top of the housing unit (arrow); B: the posterior element landmarks for pedicle screw placement can be visualized from a posterior approach in a simulated operative field (arrow)
Figure 2The use of polyurethane foam for soft tissue simulation
A: soft polyurethane foam is used in layers to replicate visualization hindrance of the bony posterior elements of the lumbar spine, and can be cut with a scalpel (arrow); B: retractors can be used for exposure of the lumbar spine with similar instrument-working depth, as in a live operative scenario
Figure 3Fluoroscopic investigation of the SpineBox
A: the pedicles (arrow) of the 3D printed lumbar vertebrae can be located on fluoroscopic imaging; B and C: pedicle screws (black objects) can be seen within the model after being placed, and graded based on location for both teaching and objective skill assessment