Jorge Lopes Cavalcante Neto1, Bert Steenbergen2, Antonio Roberto Zamunér3, Eloisa Tudella4. 1. Department of physical therapy, universidade Federal de São Carlos, São Carlos, São Paulo, Brazil; Department of human sciences, universidade do Estado da Bahia, Jacobina, Bahia, Brazil. Electronic address: jorgelcneto@hotmail.com. 2. Behavioural Science Institute, Radboud university, Nijmegen, The Netherlands. 3. Departamento kinesiologia, universidad Católica del Maule, Talca, Maule, Chile. 4. Department of physical therapy, universidade Federal de São Carlos, São Carlos, São Paulo, Brazil.
Abstract
BACKGROUND: Wii-based interventions have shown significant benefits in motor learning for children with developmental coordination disorder (DCD); however, studies comparing the effects of Wii interventions versus matched non-Wii interventions, such as task-specific training (TST), are scarce. OBJECTIVE: We compared motor learning in children with DCD who participated in 12 sessions of Wii-based training and those participating in 12 closely matchednon-Wii TST sessions as well as when the highest improvements in performance occurred. METHODS: In total, 32 children with DCD (16 per group) were randomly allocated to receive the Wii intervention or TST during 12 sessions. Motor learning was assessed in 3 consecutive phases during the intervention and was determined by the mean of the games scores obtained in the: (1) first 4 sessions, (2) intermediate 4 sessions, and (3) last 4 sessions. Six different tasks (table tennis, frisbee, archery, bowling, tightrope walking/balance beam, and marble balance/balance disc) were performed in every session. Each session lasted 42min (time on task). RESULTS:Wii training and TST elicited improvements in motor learning, as assessed by increased scores with the frisbee and marble balance/balance disc tasks. However, Wii training elicited better performance in the archery and bowling tasks, whereas only TST elicited improvements in the balance beam and table tennis tasks. CONCLUSION:Wii training is not always superior to non-Wii training, and improvements are based on the type of task trained. Thus, each type of intervention benefits a certain skill.
RCT Entities:
BACKGROUND: Wii-based interventions have shown significant benefits in motor learning for children with developmental coordination disorder (DCD); however, studies comparing the effects of Wii interventions versus matched non-Wii interventions, such as task-specific training (TST), are scarce. OBJECTIVE: We compared motor learning in children with DCD who participated in 12 sessions of Wii-based training and those participating in 12 closely matched non-Wii TST sessions as well as when the highest improvements in performance occurred. METHODS: In total, 32 children with DCD (16 per group) were randomly allocated to receive the Wii intervention or TST during 12 sessions. Motor learning was assessed in 3 consecutive phases during the intervention and was determined by the mean of the games scores obtained in the: (1) first 4 sessions, (2) intermediate 4 sessions, and (3) last 4 sessions. Six different tasks (table tennis, frisbee, archery, bowling, tightrope walking/balance beam, and marble balance/balance disc) were performed in every session. Each session lasted 42min (time on task). RESULTS: Wii training and TST elicited improvements in motor learning, as assessed by increased scores with the frisbee and marble balance/balance disc tasks. However, Wii training elicited better performance in the archery and bowling tasks, whereas only TST elicited improvements in the balance beam and table tennis tasks. CONCLUSION: Wii training is not always superior to non-Wii training, and improvements are based on the type of task trained. Thus, each type of intervention benefits a certain skill.
Authors: Giada Martini; Elena Beani; Silvia Filogna; Valentina Menici; Giovanni Cioni; Roberta Battini; Giuseppina Sgandurra Journal: Children (Basel) Date: 2022-06-26