| Literature DB >> 32440753 |
Dominik J Wettstein1, Stefan Boes2.
Abstract
BACKGROUND: The necessity to measure and reward "value for money" of new pharmaceuticals has become central in health policy debates, as much as the requirement to assess the "willingness to pay" for an additional, quality-adjusted life year (QALY). There is a clear need to understand the capacity of "value-based" pricing policies to impact societal goals, like timely access to new treatments, sustainable health budgets, or incentivizing research to improve patient outcomes. Not only the pricing mechanics, but also the process of value assessment and price negotiation are subject to reform demands. This study assesses the impact of a negotiation situation for life-extending pharmaceuticals on societal outcomes. Of interest were general effects of the bargaining behaviour, as well as differences caused by the assigned role and the magnitude of prices.Entities:
Keywords: Health insurance; Health technology assessment; Negotiation; QALY; Reimbursement; Social preferences; Value-based pricing; Willingness to accept; Willingness to pay
Year: 2020 PMID: 32440753 PMCID: PMC7243324 DOI: 10.1186/s13561-020-00267-y
Source DB: PubMed Journal: Health Econ Rev ISSN: 2191-1991
Number of subjects randomly assigned to treatment groups
| Game | Outcome | Groups (n) | |||
|---|---|---|---|---|---|
| Group 1 | Group 2 | Group 3 | Group 4 | ||
| Game currency to real payoff | 100,000 $ = 1 US$ | 1 $ = 1 US$ | |||
| Role | Regulator | Seller | Regulator | Seller | |
| Round 1 to 5 (1st game) | Reser-vation price (x) | WTP (97) | WTA (101) | WTP (105) | WTA (101) |
| Round 1 to 5 (2nd game) | Price offer (y) | Offer (97) | Offer (101) | Offer (105) | Offer (101) |
WTP Willingness to pay, WTA Willingness to accept
Participants played the same five rounds in two consecutive games. All relevant information about the consequences of the negotiation were provided before the first game. Participants did not know which game would be relevant for final payoffs, nor that the game would be repeated after five rounds to prevent strategic behaviour
Design of experiment (parameters per role and round)
| State | Round | Reser-vation price1 | Price offer1,2 | Deciders | Receiver | Funders | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Regulator | Seller | Patient | 2 Payers | 2 Investors | ||||||||
| Benefit1,2 | Benefit1,2 | Survival (m) | Quality of Life (q) | Benefit1 | Benefit1,3 | Benefit1,3 | ||||||
| fix | bonus | fix | bonus | |||||||||
| State without product | 0 | 50% | 0 | |||||||||
| Initial state (SoC) | 0 | 50 | 50 | 120 | x-y | 120 | y-x | 5 | 50% | 25 | 240 - y | y |
| New product | 1 | x | y | 120 | x-y | 120 | y-x | 8 | 50% | 40 | 240 - y | y |
| 2 | x | y | 120 | x-y | 120 | y-x | 10 | 50% | 50 | 240 - y | y | |
| 3 | x | y | 120 | x-y | 120 | y-x | 12 | 50% | 60 | 240 - y | y | |
| 4 | x | y | 120 | x-y | 120 | y-x | 15 | 50% | 75 | 240 - y | y | |
| 5 | x | y | 120 | x-y | 120 | y-x | 17 | 50% | 85 | 240 - y | y | |
1: for groups 3 and 4, amounts in ,000 $ (converted 100,000 $ = 1 US$ at the end of the experiment); for groups 5 and 6, amounts divided by 100 and displayed as $ (converted 1 $ = 1 US$ at the end of the experiment)
2: additional bonus for successful offer in second game (if agreement possible, yS ≤ yR)
3. in the first game players see resulting benefits for funders, based on the potential reservation price (240-x and x)
SoC, standard of care (status quo); m, survival in months; q, quality of life on a scale of 1–100%
Fig. 1Price offers in the second game, split by price group and role. Confidence intervals: 95%. Rounds marked with “x”: mean price offer significantly different between roles at p < 0.05, hence no trade possible. Left side: inconsistent price offers (
Random pairing of consistent offers based on monotone preferences – mean of market outcomes
| Round | Price group | Pairs | Trades possible based on monotone preferences | Successful trades based on consistent offers | Bonuses realized due to successful negotiation | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| number of trades | in percent of pairs | number of trades | in percent of pairs | regulators with bonus | average bonus in $ (for >0) | sellers with bonus | average bonus in $ (for >0) | total average bonus in $ (for >0) | |||||||||||
| 1 | 100k$ | 41 | 22.0 | 53.6% | 12.6 | 30.7% | 6.8 | 0.22 | 8.2 | 0.09 | 0.15 | ||||||||
| 1$ | 43 | 29.9 | 69.5% | b1 | 17.3 | 40.2% | 10.6 | 0.17 | 12.7 | 0.17 | b2 | 0.17 | |||||||
| 2 | 100k$ | 42 | 24.0 | 57.0% | 14.7 | b3 | 35.1% | 7.9 | 0.41 | 9.5 | 0.12 | 0.25 | |||||||
| 1$ | 46 | 32.2 | 69.9% | b1,b4 | 20.0 | 43.5% | 14.8 | 0.22 | a1 | 15.5 | 0.17 | b2 | 0.19 | ||||||
| 3 | 100k$ | 45 | 24.7 | b5 | 54.8% | 14.7 | b3 | 32.6% | 9.8 | 0.33 | 10.9 | b6 | 0.15 | 0.23 | |||||
| 1$ | 48 | 33.6 | 70.1% | b4 | 21.4 | 44.7% | 15.6 | 0.23 | a1 | 16.4 | a2 | 0.20 | a3 | 0.21 | |||||
| 4 | 100k$ | 43 | 24.5 | b5 | 57.0% | 15.6 | b7 | 36.3% | 10.7 | b8 | 0.36 | b9 | 10.9 | b6,b10 | 0.17 | 0.26 | |||
| 1$ | 46 | 30.7 | 66.8% | 20.2 | b11 | 43.9% | 15.0 | 0.33 | 16.7 | a2 | 0.20 | a3 | 0.26 | a4 | |||||
| 5 | 100k$ | 44 | 23.3 | 52.9% | 15.5 | b7 | 35.2% | 10.7 | b8 | 0.36 | b9 | 11.0 | b10 | 0.19 | 0.27 | ||||
| 1$ | 47 | 29.8 | 63.3% | 20.3 | b11 | 43.1% | 16.1 | 0.29 | 16.3 | 0.24 | 0.27 | a4 | |||||||
500 iterations (states of the society) for 10 markets (5 products in 2 price frames). Iterations are not correlated with the outcomes. Cases analysed are 5000 market states, not participants. There were no double entries to remove; each market state was unique
Consistent price offers (
Rounds: Independent sample t-test between rounds (consecutive, controlled for price group) significantly different at p < 0.01 for all columns, except pairs marked with letter “a” (p < 0.05) and “b” (not significant)
Price groups: Independent sample t-test between price groups for all rounds significantly different at p < 0.01 for all columns, except total bonus realized in round 5 p < 0.05, in round 4 not significant
Trades successful: Paired sample t-test (one-tailed) for same iteration significant for differences between trades possible vs. successful trades (p < 0.01)
Roles: Paired sample t-test for same iteration significant for differences between roles regarding number of players with positive bonus (p < 0.01, except for 100 k$ round 4 p < 0.05; not significant for 1$ round 5) and average bonus for players with bonus (p < 0.01, except not significant for 1$ round 1)
The number of unique combinations in each market is high (e.g. for round 1 of 100 k$: 43!/(43–41)!). We increased the number of iterations up to a point where the variables of interest were not significantly different anymore between two runs with the same iteration size and the difference of average trades possible and trades successful (in percent of pairs) between the runs were stable at 0.1%
Fig. 2Mean of market outcomes. Limitation: The 500 markets simulate the societal effect of the fixed preferences and offers of on average 91 individuals randomly paired. Differences in a sample of 500 unique pairs of the investigated population might be less clear due to higher variance. However, the relevant differences in the simulation were based on statistically significant differences in the source population, as shown. CI, confidence intervals
Fig. 3Mean of market outcomes – funders’ benefits and payoffs from round 1 to 5 per price group (means for successful pairs). Total benefit for redistribution by players in all rounds equals 2.4$ (1.2$ premiums from each payer). Total assets equal of funders equal benefit of 2.4$ (premiums unused for payers and price income for investors) plus initial assets of 4.8$ (1.2$ for each of the payers and investors). Total assets were divided by ten for final payoff after experiment