| Literature DB >> 32331459 |
Jesus Vicente Giménez1,2, Julen Castellano3, Patrycja Lipinska4, Mariusz Zasada4, Miguel-Ángel Gómez5.
Abstract
The aim of this study was to investigate the relationships among physical demands of two friendly matches (FMs) and three task training sessions (TS1,2,3) combining in a different way: a Small-Sided Game (SSG), Mini-Goals (MG), a ball Circuit Training (CT) and a Large-Sided Game (LSG): SSG+MG+LSG (TS1), SSG+CT+LSG (TS2) and MG+CT+LSG (TS3). The TS and match demands in running intensities were monitored in fourteen professional soccer players (age = 23.2 ± 2.7 years, height = 178 ± 6 cm, body mass = 73.2 ± 6.9 kg, mean and SD, respectively) using 10-Hz global positioning system devices, and players' perception of exertion was recorded after each session or match using a visual analogue scale. A one-way repeated measures ANOVA with a Bonferroni correction coupled with magnitude-based inferences were used. A principal component (PC) analysis was conducted on all variables to account for covariance. Three PCs were retained, explaining 76% of the variance: Component 1 explained 46.9% with the associated variables: Total Distance (TD) and distance covered in ranges of speed from >2.2 to <5 m/s, Player Load and Work Rest Ratio; component 2 explained 19.7% and was composed of TD at > 5 m/s and maximal running speed (MRS); and component 3 explained 9.5% and was represented by TD < 2.2 m/s, decelerations and accelerations. The ANOVA results showed significant differences (p < 0.05) among TS vs. FM in TD3, TD4, TD5, and TD > 5, TD, deceleration rate, acceleration rate, maximal running speed, exertion index, work rest ratio, and self-reported exertion. Therefore, the training routines did not replicate the main set of high intensity efforts experienced in competitive conditions. Additionally, PC analysis could be applied in order to select the most representative training and competitive conditions.Entities:
Keywords: analysis; athletic performance; soccer; task performance
Mesh:
Year: 2020 PMID: 32331459 PMCID: PMC7215886 DOI: 10.3390/ijerph17082904
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
On-field integrated training routines included.
| Task (Players) | Goalkeeper | Maximal Ball Touches Per Player | Field Dimension (m) | Field Area (m2) | Field Area Per Player (m2) | Training Prescription |
|---|---|---|---|---|---|---|
| SSG (4 vs. 4) | Present | 2 | 30 × 30 | 900 | 112.5 m2 | 8 × 4-min + 2- |
| MG (4 vs. 4) | Absent | 2 | 30 × 24 | 720 | 90 m2 | 8 × 4-min + 2- |
| CT (1 vs. 1) | Present | Unlimited | 30 × 30 | 900 | - | 8 × 4-min + 2- |
| LSG (8 vs. 8) | Present | Unlimited | 42.4 × 42.4 | 1798 | 112.38 m2 | 32 min |
| FM (11 vs. 11) | Present | Unlimited | 90 × 70 | 6.300 | 308.75 m2 | 32 min |
SSG = small-sided game; MG = mini goal game; CT = circuit training; LSG = large-sided game; FM = friendly match.
Figure 1Circuit Training (i.e., 30 × 30 m2, individual occupied area per player = 90 m2).
The descriptive results for each variable according to task training sessions (TS) and friendly matches (FM) are presented in Table 2. Data are mean ± SD for 14 players.
| Variable | Session(1) | Sessión (2) | Sessson (3) | Session (4) |
|---|---|---|---|---|
| SSG+MG+LSS | SSG+CT+LSS | MG+CT+LSS | F.M | |
| Distance covered rate (m) | M ± SD | M ± SD | M ± SD | M ± SD |
| <2.2 m/s | 3553.8 ± 191.4 | 3349.3 ± 189.5 | 3405.7 ± 178.9 | 3267.3 ± 288.2 |
| >2.2 ≤3.3 m/s | 1749.4 ± 376.6 | 1322.6 ± 286.5 | 1582.1 ± 338.7 | 2139.2 ± 438.2 |
| >3.3 ≤4.2 m/s | 667.6 ± 178.4 | 538.9 ± 154.5 | 663.0 ± 174.4 | 1100.7 ± 376.3 |
| >4.2 ≤5 m/s | 310.6 ± 132.1 | 382.0 ± 95.1 | 334.3 ± 81.3 | 578.0 ± 208.0 |
| >5 m/s | 124.6 ± 70.2 | 230.0 ± 109.4 | 219.1 ± 54.7 | 499.4 ± 228.2 |
| Total | 6405.4 ± 685.1 | 5822.7 ± 610.0 | 6204.1 ± 585.1 | 7584.5 ± 694 |
| Decelerations rate (number) | ||||
| Total | 920.1 ± 24.9 | 830.0 ± 28.2 | 804.8 ± 43.0 | 840.7 ± 29.6 |
| Accelerations rate (number) | ||||
| Total | 1425.6 ± 50.2 | 1310.8 ± 54.4 | 1361.2 ± 43.0 | 1224.1 ± 53.2 |
| Indicators of workload | ||||
| Player Load | 676.1 ± 77.0 | 609.0 ± 89.1 | 634.9 ± 96.1 | 703.0 ± 97.9 |
| Maximal runing speed (m/s) | 6.4 ± 0.3 | 6.1 ± 0.5 | 6.5 ± 0.3 | 7.2 ± 0.8 |
| Exertion Index | 49.9 ± 8.9 | 42.0 ± 8.0 | 50.1 ± 8.3 | 35.9 ± 6.7 |
| Wor Rest Ratio (A.U) | 0.8 ± 0.2 | 0.2 ± 0.1 | 0.9 ± 0.2 | 1.2 ± 0.3 |
| Self-reported Exertion (A.U) | 7.2 ± 0.4 | 7.1 ± 0.3 | 6.7 ± 0.3 | 5.7 ± 0.8 |
SSG = small-sided game; MG = mini goal game; LSS= large-side game; CT = circuit training; FM = friendly match; MD = mean differences; SD = standard deviation.
Component analysis values.
| Components | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Variables | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| Eigenvalue | 6.098 | 2.564 | 1.239 | 0.769 | 0.682 | 0.488 | 0.415 | 0.339 | 0.16 | 0.1 | 0.079 | 0.066 |
| % of Variance | 46.91 | 19.72 | 9.53 | 5.92 | 5.25 | 3.76 | 3.19 | 2.61 | 1.23 | 0.77 | 0.61 | 0.51 |
| % accumulated | 46.91 | 66.63 | 76.16 | 82.08 | 87.33 | 91.08 | 94.28 | 96.88 | 98.11 | 98.88 | 99.49 | 100. |
| TD1 | −0.28 | −0.085 | 0.758 * | |||||||||
| TD2 | 0.905 * | 0.059 | −0.042 | |||||||||
| TD3 | 0.896 * | 0.232 | −0.244 | |||||||||
| TD4 | 0.753 * | 0.291 | −0.4 | |||||||||
| TD5 | 0.436 | 0.734 * | −0.233 | |||||||||
| TD | 0.919 * | 0.293 | −0.034 | |||||||||
| DEC ( | 0.134 | −0.003 | 0.767 * | |||||||||
| ACC ( | −0.023 | −0.532 | 0.701 * | |||||||||
| PL(AU) | 0.745 * | 0.132 | 0.265 | |||||||||
| MRS (m/s) | 0.327 | 0.794 * | 0.173 | |||||||||
| W:R (AU) | 0.849 * | 0.212 | −0.043 | |||||||||
| EI (AU) | 0.526 | −0.615 | 0.301 | |||||||||
Note: TD1 2.2 ≤3.3 m/s; TD2 is >3.3 ≤4.2 m/s; TD3 is >4.2 ≤5 m/s; TD4 >4.2 ≤5 m/s; TD5>5 m/s; TD TD = Total Distance, meters per second, m/s; DEC = Deceleration, number, n; ACC = Acceleration, number, n; PL (Player Load, arbitrary unit, AU; MRS (Maximum Running Speed, meters per second m/s; W:R (Work: Rest Ratio, arbitrary unit, AU; EI (Exertion Index, arbitrary unit, AU. * A criterion of > 0.7 was considered to identify substantial loadings on each factor.
Figure 2The variables grouped into three components. Note: The variables were grouped into three components. Only variables with values > 0.7 were considered. Component 1 involved Distance Covered in Different Range of Speed (from >2.2 to ≤3.3 m/s, from >3.3 to ≤4.2 m/s and >4.2 ≤5 m/s), Distance Total, Player Load and Work Rest Ratio (A.U). For Component 2, the variables were Distance Total > 5m/s and Maximal Running Speed (m/s); Component 3 included Distance Total in Speed Running <2.2 m/s, Decelerations Rate (number) and Accelerations Rate (number).