Literature DB >> 32284277

Virtual reality simulator improves the acquisition of basic arthroscopy skills in first-year orthopedic surgery residents.

Paul Walbron1, Harold Common2, Hervé Thomazeau2, Kossar Hosseini3, Lisa Peduzzi4, Yassine Bulaid5, François Sirveaux4.   

Abstract

INTRODUCTION: Arthroscopy training using a virtual reality (VR) simulator is said to improve the training of orthopedic surgery residents, although it has never been evaluated in a large representative population of first-year residents. HYPOTHESIS: We hypothesized that first-year residents who train on a VR simulator would improve their basic arthroscopy skills more than residents who use other training methods. The primary aim was to compare various arthroscopy-learning techniques after 6 months of training. POPULATION AND METHODS: The study population consisted of 107 first-year residents who were tested twice on a VR arthroscopy simulator (December 2017 and June 2018). The residents were divided into three groups: no specific arthroscopy training (A), non-specific and one-off arthroscopy training (B), 6 months of VR arthroscopy simulator training (C). During the testing, they had to perform the Periscoping exercise (orientation of angled scope) and the Catch the Stars Glenohumeral exercise (extraction of loose bodies). The parameters analyzed were time (s), camera alignment relative to horizontal (%), camera path length (cm) and grasper path length (cm).
RESULTS: After 6 months, there was a significant difference between groups during the Periscoping exercise in the time (A: 137.8 s; B: 126.7 s; C: 92.2 s) (p<0.0001), camera alignment (A: 93%; B: 98%; C: 97%) (p=0.0028), camera path length (A: 116.9cm; B: 112.5cm; C: 67.3cm) (p<0.0001) and during the Catch the Stars Glenohumeral exercise in the time (A: 112.2 s; B: 103 s; C: 61.4 s) (p<0.0001), camera path length (A: 46.3cm; B: 40.9cm; C: 32.9cm) (p<0.0153) and grasper path length (A: 146.4cm; B: 142.2cm; C: 95.8cm) (p<0.0001). DISCUSSION: The residents who participated in the VR arthroscopy simulator training program for 6 months had better results when performing practical exercises and standard arthroscopy tasks than those who did not receive any training or only received only one-off training. Their final performance indicated technical mastery that the other residents had not achieved. LEVEL OF EVIDENCE: II, Prospective, comparative, non-randomized study.
Copyright © 2020 Elsevier Masson SAS. All rights reserved.

Keywords:  Arthroscopy; Basic arthroscopy skills; Residents; VR simulation

Mesh:

Year:  2020        PMID: 32284277     DOI: 10.1016/j.otsr.2020.03.009

Source DB:  PubMed          Journal:  Orthop Traumatol Surg Res        ISSN: 1877-0568            Impact factor:   2.256


  3 in total

1.  CT-Based 3D Reconstruction of Lower Limb Versus X-Ray-Based 3D Reconstruction: A Comparative Analysis and Application for a Safe and Cost-Effective Modality in TKA.

Authors:  Vivek Shetty; Yash Wagh; Vikas Karade; Amit Maurya; Mangal Parihar; Sajeev Shekhar; Jignesh Tandel
Journal:  Indian J Orthop       Date:  2021-07-13       Impact factor: 1.033

2.  Sleep Deprivation Adversely Impacts Resident Performance for Simulated Arthroscopy.

Authors:  Quentin Baumann; Yassine Bulaid; Axel Van Vliet; Antoine Gabrion; Céline Klein; Patrice Mertl
Journal:  Arthrosc Sports Med Rehabil       Date:  2021-07-09

3.  Digital technology for orthognathic surgery training promotion: a randomized comparative study.

Authors:  Zhan Su; Yao Liu; Wenli Zhao; Yuanyan Bai; Nan Jiang; Songsong Zhu
Journal:  PeerJ       Date:  2022-08-02       Impact factor: 3.061

  3 in total

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