| Literature DB >> 31787915 |
Marta Calbi1, Hava Aldouby2, Ori Gersht3, Nunzio Langiulli1, Vittorio Gallese1,4, Maria Alessandra Umiltà4,5.
Abstract
Experimental aesthetics has shed light on the involvement of pre-motor areas in the perception of abstract art. However, the contribution of texture perception to aesthetic experience is still understudied. We hypothesized that digital screen-based art, despite its immateriality, might suggest potential sensorimotor stimulation. Original born-digital works of art were selected and manipulated by the artist himself. Five behavioral parameters: Beauty, Liking, Touch, Proximity, and Movement, were investigated under four experimental conditions: Resolution (high/low), and Magnitude (Entire image/detail). These were expected to modulate the quantity of material and textural information afforded by the image. While the Detail condition afforded less content-related information, our results show that it augmented the image's haptic appeal. High Resolution improved the haptic and aesthetic properties of the images. Furthermore, aesthetic ratings positively correlated with sensorimotor ratings. Our results demonstrate a strict relation between the aesthetic and sensorimotor/haptic qualities of the images, empirically establishing a relationship between beholders' bodily involvement and their aesthetic judgment of visual works of art. In addition, we found that beholders' oculomotor behavior is selectively modulated by the perceptual manipulations being performed. The eye-tracking results indicate that the observation of the Entire, original images is the only condition in which the latency of the first fixation is shorter when participants gaze to the left side of the images. These results thus demonstrate the existence of a left-side bias during the observation of digital works of art, in particular, while participants are observing their original version.Entities:
Keywords: aesthetics; behavioral; digital art; eye-tracking; sensorimotor
Year: 2019 PMID: 31787915 PMCID: PMC6853892 DOI: 10.3389/fpsyg.2019.02520
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
List of digital artworks selected by Ori Gersht and used as experimental stimuli.
| Blow Up 01 | Blow Up 01 | Blow Up 12 | Blow Up 12 |
| Blow Up 04 | Blow Up 04 | Blow Up 13 | Blow Up 13 |
| Cell03_New | Cell03_New | Cell03Detail_New | Cell03Detail_New |
| Fusion_J03 | Fusion_J03 | Fusion_B05 | Fusion_B05 |
| Love Me Love Me Not_06 | Love Me Love Me Not_06 | Love Me Love Me Not_06 | Love Me Love Me Not_06 |
| Love Me Love Me Not_08 | Love Me Love Me Not_08 | Love Me Love Me Not_08 | Love Me Love Me Not_08 |
| Love Me Love Me Not_12 | Love Me Love Me Not_12 | Love Me Love Me Not_12 | Love Me Love Me Not_12 |
| Love Me Love Me Not_14 | Love Me Love Me Not_14 | Love Me Love Me Not_14 | Love Me Love Me Not_14 |
FIGURE 1Experimental paradigm.
FIGURE 2Behavioral results. (A) Question∗Resolution, stacked bar plot. (B) Question∗Magnitude, stacked bar plot.
FIGURE 3Correlations plots. (A) Correlation plot between Like and Beautiful mean normalized scores; (B) Correlation plot between Beautiful and Touch mean normalized scores; (C) Correlation plot between Like and Touch mean normalized scores. Gray area represents SE. ∗p < 0.05.
FIGURE 4Eye-tracking results. (A) Normalized first fixations latency: AOI∗Magnitude significant interaction; (B) Normalized total fixations number: AOI∗Magnitude significant interaction. (C) Normalized total fixation duration: AOI∗Magnitude significant interaction.