| Literature DB >> 31752187 |
José C V S Junior1, Matheus F Torquato2, Daniel H Noronha3, Sérgio N Silva1, Marcelo A C Fernandes1,4.
Abstract
This project aims to develop a tactile glove device and a virtual environment inserted in the context of tactile internet. The tactile glove allows a human operator to interact remotely with objects from a 3D environment through tactile feedback or tactile sensation. In other words, the human operator is able to feel the contour and texture from virtual objects. Applications such as remote diagnostics, games, remote analysis of materials, and others in which objects could be virtualized can be significantly improved using this kind of device. These gloves have been an essential device in all research on the internet next generation called "Tactile Internet", in which this project is inserted. Unlike the works presented in the literature, the novelty of this work is related to architecture, and tactile devices developed. They are within the 10 ms round trip latency limits required in a tactile internet environment. Details of hardware and software designs of a tactile glove, as well as the virtual environment, are described. Results and comparative analysis about round trip latency time in the tactile internet environment is developed.Entities:
Keywords: haptic device; tactile device; tactile glove; tactile internet; wearables
Mesh:
Year: 2019 PMID: 31752187 PMCID: PMC6891499 DOI: 10.3390/s19225029
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Figure 1High-level block diagram of the human-to-machine tactile system.
Figure 2Block diagram of the human-to-machine tactile system architecture.
Figure 3The vibrotactile stimulus for sensations.
Figure 4Position of sensors’ motion tracking sensors (MTSs) and actuators’ vibration actuators (VAs) in tactile glove.
Figure 5The driver circuit associated to each vibration actuator, VA.
Figure 6The final result of the design of the proposed glove. (a) Tactile glove and slave device (PC with virtual robotic arm). (b) Position of inertial measurement units (IMUs) (motion tracking device) in the tactile glove. (c) Position of all fingers’ actuators (five vibration actuators) in the tactile glove.
Figure 7Final version of the hardware.
Figure 8Component latencies. Round trip latency is 10.4 ms.
Comparison of the hardware, sensors, and actuators used in this work with other works.
| Reference | Glove Hardware | MIPS/MHz/Core | Processor Bits | Sensors | Actuators |
|---|---|---|---|---|---|
| [ | MSP430F5438A | - | 16 | 18 IMUs | No |
| [ | FPGA DE0-nano | - | - | 11 IMUs | 14 Vibrotactile |
| [ | Cypress PSoC 5LP | 1.25 | 32 | 5 IMUs | 2 Vibrotactile |
| [ | ATmega32U4 | - | 8 | 10 Flex + 1 IMU | 5 Vibrotactile |
| [ | PIC | - | 8 | 5 Flex | 5 Vibrotactile |
| This work | Galileo Gen2 | 1.25 | 32 | 2 IMUs | 5 Vibrotactile |
Comparison of our proposed glove and other gloves.
| Reference | Mov. Detection | Feedback | Communication | Internet | Virtual Env. |
|---|---|---|---|---|---|
| [ | Finger + Hand + Forearm | No | Bluetooth | No | No |
| [ | Finger | Yes | UART+Wifi | No | No |
| [ | Finger + Hand + Forearm + Arm | Yes | UART + PC | Yes | No |
| [ | Finger + Hand | Yes | Bluetooth | No | No |
| [ | Finger | Yes | Bluetooth | No | Yes |
| This work | Hand+Forearm | Yes | TCP | Yes | Yes |
Round trip latency and speedup measurement results.
| Reference | Round Trip Latency | Speedup |
|---|---|---|
| This work | 10.4 ms | - |
| [ | 85 ms | 8.17 |
| [ | 40 ms | 3.85 |