Literature DB >> 31645155

Exploration of temporal bone anatomy using mixed reality (HoloLens): development of a mixed reality anatomy teaching resource prototype.

Pavithran Maniam1, Philipp Schnell2, Lilly Dan3, Rony Portelli2, Caroline Erolin3, Rodney Mountain4, Tracey Wilkinson3.   

Abstract

Mixed reality (MR), a technology which supplements the real world with virtual objects, is increasingly becoming available as a teaching tool in medical education. The Microsoft HoloLens device allows operators to experience MR using a head-mounted device without interfering with their physical reality, stimulating a realistic learning experience using virtual objects. This project aimed to develop a MR anatomy teaching application with HoloLens for exploring the anatomy of the temporal bone. The educational application was developed from a multidisciplinary collaboration between undergraduate and postgraduate students across several academic disciplines with Medtronic, a medical technology company. 3D anatomical models were built using ZBrush and Blender, while the HoloLens1 application was developed using Windows 10, Visual Studio 2017, Unity and Mixed Reality Toolkit (MRTK). Modules developed within the application included a basic HoloLens tutorial, a virtual temporal bone with surgical anatomy landmarks and free drilling of the temporal bone. The basic tutorial allows the operator to adapt to the MR environment prior to exploring the anatomical landmarks of the 3D temporal bone. The free drilling of the temporal bone using vertex displacement and texture stretching replicates a real-time bone drilling experience and allows the operator to explore the anatomical relationship between different otological structures.

Keywords:  ENT; HoloLens; Temporal bone; educational tool; mixed reality; surgical

Year:  2019        PMID: 31645155     DOI: 10.1080/17453054.2019.1671813

Source DB:  PubMed          Journal:  J Vis Commun Med        ISSN: 1745-3054


  5 in total

1.  Teaching with Disruptive Technology: The Use of Augmented, Virtual, and Mixed Reality (HoloLens) for Disease Education.

Authors:  Zane Stromberga; Charlotte Phelps; Jessica Smith; Christian Moro
Journal:  Adv Exp Med Biol       Date:  2021       Impact factor: 2.622

2.  Digital 2D, 2.5D and 3D Methods for Adding Photo-Realistic Textures to 3D Facial Depictions of People from the Past.

Authors:  Mark Roughley; Ching Yiu Jessica Liu
Journal:  Adv Exp Med Biol       Date:  2022       Impact factor: 2.622

3.  Using Mixed Reality Headsets to Deliver Remote Bedside Teaching During the COVID-19 Pandemic: Feasibility Trial of HoloLens 2.

Authors:  Arun Sivananthan; Aurelien Gueroult; Geiske Zijlstra; Guy Martin; Aravindhan Baheerathan; Philip Pratt; Ara Darzi; Nisha Patel; James Kinross
Journal:  JMIR Form Res       Date:  2022-05-17

4.  The use of mixed reality technology for the objective assessment of clinical skills: a validation study.

Authors:  Iona Minty; Jason Lawson; Payal Guha; Xun Luo; Rukhnoor Malik; Raminta Cerneviciute; James Kinross; Guy Martin
Journal:  BMC Med Educ       Date:  2022-08-23       Impact factor: 3.263

Review 5.  Communication, collaboration and contagion: "Virtualisation" of anatomy during COVID-19.

Authors:  Kevin G Byrnes; Patrick A Kiely; Colum P Dunne; Kieran W McDermott; John Calvin Coffey
Journal:  Clin Anat       Date:  2020-08-05       Impact factor: 2.409

  5 in total

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