Literature DB >> 31630450

Hand blink reflex in virtual reality: The role of vision and proprioception in modulating defensive responses.

Carlotta Fossataro1, Gaetano Tieri2,3, Demetrio Grollero1,4, Valentina Bruno1, Francesca Garbarini1,5.   

Abstract

Our research focused on the role of vision and proprioception in modulating a defensive reflex (hand blink reflex, HBR) whose magnitude is enhanced when the threatened hand is inside the peripersonal space of the face. We capitalized on virtual reality, which allows dissociating vision and proprioception by presenting a virtual limb in congruent/incongruent positions with respect to the participants' limb. In experiment 1, participants placed their own stimulated hand in far/near positions with respect to their face (postural manipulation task), while observing a virtual empty scenario. Vision was not informative, but the HBR was significantly enhanced in near compared with far position, suggesting that proprioception is sufficient for the HBR modulation to occur. In experiment 2, participants did not perform the postural manipulation but they (passively) observed the avatar's virtual limb performing it. Proprioceptive signals were not informative, but the HBR was significantly enhanced when the observed virtual limb was near to the face, suggesting that visual information plays a role in modulating the HBR. In experiment 3, both participants and avatar performed the postural manipulation, either congruently (both of them far/near) or incongruently (one of them far, the other near). The HBR modulation was present only in congruent conditions. In incongruent conditions, the conflict between vision and proprioception confounded the system, abolishing the difference between far and near positions. Taken together, these findings promote the view that observing a virtual limb modulates the HBR, providing also new evidence on the role of vision and proprioception in modulating this subcortical reflex.
© 2019 Federation of European Neuroscience Societies and John Wiley & Sons Ltd.

Entities:  

Keywords:  defensive responses; hand blink reflex; peripersonal space; virtual reality

Mesh:

Year:  2019        PMID: 31630450     DOI: 10.1111/ejn.14601

Source DB:  PubMed          Journal:  Eur J Neurosci        ISSN: 0953-816X            Impact factor:   3.386


  5 in total

1.  Virtual reality alters cortical oscillations related to visuo-tactile integration during rubber hand illusion.

Authors:  Noriaki Kanayama; Masayuki Hara; Kenta Kimura
Journal:  Sci Rep       Date:  2021-01-14       Impact factor: 4.379

2.  The Michelangelo Effect: Art Improves the Performance in a Virtual Reality Task Developed for Upper Limb Neurorehabilitation.

Authors:  Marco Iosa; Merve Aydin; Carolina Candelise; Natascia Coda; Giovanni Morone; Gabriella Antonucci; Franco Marinozzi; Fabiano Bini; Stefano Paolucci; Gaetano Tieri
Journal:  Front Psychol       Date:  2021-01-07

3.  Prepulse inhibition vs cognitive modulation of the hand-blink reflex.

Authors:  Viviana Versace; Stefania Campostrini; Luca Sebastianelli; Leopold Saltuari; Josep Valls-Solé; Markus Kofler
Journal:  Sci Rep       Date:  2021-02-25       Impact factor: 4.379

4.  Visuo-proprioceptive integration and recalibration with multiple visual stimuli.

Authors:  Nienke B Debats; Herbert Heuer; Christoph Kayser
Journal:  Sci Rep       Date:  2021-11-04       Impact factor: 4.379

5.  Effects of virtual body-representation on motor skill learning.

Authors:  Yongmin Shin; Jaeseo Lim; Yonggwan Kim; Deog-Gyu Seo; Jungjoon Ihm
Journal:  Sci Rep       Date:  2022-09-10       Impact factor: 4.996

  5 in total

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