| Literature DB >> 31487901 |
Damir Sekulic1, Nikola Foretic2, Barbara Gilic3, Michael R Esco4, Raouf Hammami5, Ognjen Uljevic6, Sime Versic7, Miodrag Spasic8.
Abstract
The purpose of this study was to determine the inter- and intra-testing reliability of newly developed tests of the change of direction speed (CODS) and reactive agility (RAG) in competitive futsal players. Additionally, the developed tests were evaluated for their validity with regard to the differentiation of two performance-levels. Thirty-two professional male futsal players (age = 26.22 ± 5.22 years; body height = 182.13 ± 5.99 cm, body mass = 77.43 ± 8.00 kg) participated in the study. The sample was divided into two groups based on their level of futsal performance: A top-level-group (n = 12) and a team-level-group (n = 20). The variables included body height, mass, body mass index, a sprint over a 10-m distance (S10M), and eight newly developed futsal specific CODS and RAG tests. The CODS and RAG tests were performed by dribbling the balls (CODS_D and RAG_D) and without dribbling (CODS_T and RAG_T), and the performances on the dominant and non-dominant sides were observed separately. All CODS, and RAG tests performed on dominant side and RAG_T tests performed on the non-dominant side had good inter-testing (CV = 5-8%; ICC = 0.76-0.89) and intra-testing (CV = 4-9%; ICC = 0.77-0.91) reliability. However, RAG_D performed on the non-dominant side was not reliable (ICC = 0.60, CV = 10%). The top-level-players outperformed the team-level-players in the CODS and RAG tests that involved dribbling (t-test: 4.28 and 2.40, p < 0.05; effect sizes (ES): 0.81 and 1.5, respectively), while the team-level players achieved better results in the CODS_T (t-test: 2.08, p < 0.05; ES: 0.60). The proposed CODS and RAG tests that involved dribbling over a 3.2-m distance, especially on the dominant side, appeared to be reliable, as well as valid for distinguishing the performance level in futsal players.Entities:
Keywords: conditioning capacities; dribbling; sport-specific test; team sports; validity
Mesh:
Year: 2019 PMID: 31487901 PMCID: PMC6766010 DOI: 10.3390/ijerph16183246
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Figure 1Testing of the futsal specific change of direction speed and reactive agility including (a) dribbling and (b) ball touching (MC—microcontroler, IR—infrared beam).
The demographic and anthropometric data of the futsal players included in two performance-groups.
| Variables | Top-Level Players ( | Team-Players ( | ||||
|---|---|---|---|---|---|---|
| Mean | SD | Mean | SD |
| ||
| Age (years) | 25.8 | 5.6 | 26.9 | 5.1 | −0.57 | 0.57 |
| Body height (cm) | 180.3 | 7.2 | 183.4 | 5.0 | −1.46 | 0.16 |
| Body mass (kg) | 74.3 | 9.0 | 79.3 | 6.9 | −1.76 | 0.09 |
| BMI (kg/m2) | 22.8 | 1.8 | 23.6 | 1.9 | −1.14 | 0.26 |
Test–retest reliability results (n = 11).
| Variables | Test 1 | Test 2 | Reliability | |||
|---|---|---|---|---|---|---|
| Mean | SD | Mean | SD | ICC | CV | |
| RAG_DD (s) | 2.54 | 0.14 | 2.50 | 0.15 | 0.76 | 0.06 |
| RAG_DND (s) | 2.80 | 0.11 | 2.40 | 0.15 | 0.60 | 0.10 |
| RAG_TD (s) | 2.41 | 0.14 | 2.38 | 0.11 | 0.83 | 0.08 |
| RAG_TND (s) | 2.51 | 0.19 | 2.45 | 0.15 | 0.77 | 0.07 |
| CODS_DD (s) | 2.35 | 0.18 | 2.35 | 0.22 | 0.81 | 0.05 |
| CODS_DND (s) | 2.56 | 0.19 | 2.59 | 0.18 | 0.79 | 0.05 |
| CODS_TD (s) | 2.06 | 0.12 | 2.05 | 0.13 | 0.89 | 0.07 |
| CODS_TND (s) | 2.33 | 0.10 | 2.32 | 0.13 | 0.81 | 0.06 |
LEGEND: RAG_DD—reactive agility performed with dribbling on dominant side, RAG_DND—reactive agility performed with dribbling on non-dominant side, RAG_TD—reactive agility performed with ball touching on dominant side, RAG_TND—reactive agility performed with ball touching on non-dominant side, CODS_DD—change-of-direction-speed performed with dribbling on dominant side, CODS_DND—change-of-direction-speed performed with dribbling on non-dominant side, CODS_TD—change-of-direction-speed performed with ball touching on dominant side, CODS_TND—change-of-direction-speed performed with ball touching on non-dominant side.
Intra-session reliability of the tests.
| Variables | Trial 1 | Trial 2 | Trial 3 | ICC | CV | |||
|---|---|---|---|---|---|---|---|---|
| Mean | SD | Mean | SD | Mean | SD | |||
| RAG_DD (s) | 2.65 | 0.19 | 2.58 | 0.18 | 2.56 | 0.17 | 0.77 | 0.09 |
| RAG_DND (s) | 3.11 | 0.18 | 2.91 | 0.19 | 2.71 | 0.16 | 0.69 | 0.08 |
| RAG_TD (s) | 2.50 | 0.17 | 2.45 | 0.17 | 2.44 | 0.16 | 0.80 | 0.07 |
| RAG_TND (s) | 2.71 | 0.19 | 2.5 | 0.19 | 2.49 | 0.17 | 0.81 | 0.08 |
| CODS_DD (s) | 2.53 | 0.19 | 2.52 | 0.23 | 2.50 | 0.22 | 0.91 | 0.07 |
| CODS_DND (s) | 2.75 | 0.17 | 2.57 | 0.18 | 2.58 | 0.16 | 0.83 | 0.05 |
| CODS_TD (s) | 2.09 | 0.11 | 2.05 | 0.14 | 2.06 | 0.13 | 0.91 | 0.04 |
| CODS_TND (s) | 2.30 | 0.17 | 2.31 | 0.18 | 2.27 | 0.12 | 0.86 | 0.04 |
LEGEND: RAG_DD—reactive agility performed with dribbling on dominant side, RAG_DND—reactive agility performed with dribbling on non-dominant side, RAG_TD—reactive agility performed with ball touching on dominant side, RAG_TND—reactive agility performed with ball touching on non-dominant side, CODS_DD—change-of-direction-speed performed with dribbling on dominant side, CODS_DND—change-of-direction-speed performed with dribbling on non-dominant side, CODS_TD—change-of-direction-speed performed with ball touching on dominant side, CODS_TND—change-of-direction-speed performed with ball touching on non-dominant side.
Comparison between performance levels in the tested variables.
| Variables | Top-Level Players( | Team-Players ( | ||||
|---|---|---|---|---|---|---|
| Mean | SD | Mean | SD |
| ||
| RAG_DD (s) | 2.43 | 0.12 | 2.64 | 0.15 | −4.28 | 0.00 |
| RAG_TD (s) | 2.38 | 0.17 | 2.48 | 0.14 | −1.69 | 0.10 |
| RAG_TND (s) | 2.46 | 0.21 | 2.51 | 0.15 | −0.70 | 0.49 |
| CODS_DD (s) | 2.39 | 0.19 | 2.57 | 0.22 | −2.40 | 0.02 |
| CODS_DND (s) | 2.57 | 0.16 | 2.65 | 0.15 | −1.32 | 0.20 |
| CODS_TD (s) | 2.03 | 0.11 | 2.08 | 0.14 | −0.96 | 0.34 |
| CODS_TND (s) | 2.31 | 0.12 | 2.23 | 0.10 | 2.08 | 0.04 |
| S10M (s) | 1.63 | 0.07 | 1.69 | 0.11 | −1.64 | 0.11 |
LEGEND: RAG_DD—reactive agility performed with dribbling on dominant side, RAG_TD—reactive agility performed with ball touching on dominant side, RAG_TND—reactive agility performed with ball touching on non-dominant side, CODS_DD—change-of-direction-speed performed with dribbling on dominant side, CODS_DND—change-of-direction-speed performed with dribbling on non-dominant side, CODS_TD—change-of-direction-speed performed with ball touching on dominant side, CODS_TND—change-of-direction-speed performed with ball touching on non-dominant side, S10M—sprint over 10 m distance.
Figure 2The effect size differences (ES; Cohen’s d) with 95% confidence intervals (95%CI) between the top-level and the team-level players (RAG_DD—reactive agility performed with dribbling on dominant side, RAG_TD—reactive agility performed with ball touching on the dominant side, RAG_TND—reactive agility performed with ball touching on the non-dominant side, CODS_DD—change-of-direction-speed performed with dribbling on dominant side, CODS_DND—change-of-direction-speed performed with dribbling on non-dominant side, CODS_TD—change-of-direction-speed performed with ball touching on dominant side, CODS_TND—change-of-direction-speed performed with ball touching on non-dominant side), <0.2 trivial ES, 0.21–0.49 small ES, 0.50–0.79 medium ES, >0.79 strong ES.
Pearson product moment correlation coefficients with corresponding significance level (p) between the studied agility variables *.
| RAG_DD | RAG_TD | RAG_TND | CODS_DD | CODS_DND | CODS_TD | CODS_TND | |
|---|---|---|---|---|---|---|---|
| RAG_DD | - | ||||||
| RAG_TD | 0.09 (0.64) | - | |||||
| RAG_TND | 0.35 (0.06) | 0.01 (0.99) | - | ||||
| CODS_DD | 0.59 (0.01) | 0.52 (0.01) | 0.12 (0.53) | - | |||
| CODS_DND | 0.45 (0.01) | −0.04 (0.84) | 0.09 (0.61) | 0.23 (0.20) | - | ||
| CODS_TD | 0.42 (0.02) | −0.09 (0.62) | 0.20 (0.28) | 0.24 (0.18) | 0.72 (0.01) | - | |
| CODS_TND | 0.02 (0.93) | −0.08 (0.63) | 0.36 (0.04) | 0.03 (0.87) | 0.42 (0.02) | 0.38 (0.04) | - |
| S10m | 0.22 (0.22) | −0.09 (0.65) | 0.34 (0.06) | 0.06 (0.74) | −0.20 (0.27) | −0.02 (0.91) | −0.25 (0.17) |
LEGEND: RAG_DD—reactive agility performed with dribbling on dominant side, RAG_TD—reactive agility performed with ball touching on dominant side, RAG_TND—reactive agility performed with ball touching on non-dominant side, CODS_DD—change-of-direction-speed performed with dribbling on dominant side, CODS_DND—change-of-direction-speed performed with dribbling on non-dominant side, CODS_TD—change-of-direction-speed performed with ball touching on dominant side, CODS_TND—change-of-direction-speed performed with ball touching on non-dominant side, S10M—sprint over 10 m distance.