| Literature DB >> 31382418 |
Chao He1,2, Zhidong Xie3,4, Chang Tian1.
Abstract
Video streaming has become a kind of main information carried by Unmanned Aerial Vehicles (UAVs). Unlike single transmission, when a cluster of UAVs execute the real-time video shooting and uploading mission, the insufficiency of wireless channel resources will lead to bandwidth competition among them and the competition will bring bad watching experience to the audience. Therefore, how to allocate uplink bandwidth reasonably in the cluster has become a crucial problem. In this paper, an intelligent and distributed allocation mechanism is designed for improving users' video viewing satisfication. Each UAV in a cluster can independently adjust and select its video encoding rate so as to achieve flexible uplink allocation. This choice relies neither on the existence of the central node, nor on the large amount of information interaction between UAVs. Firstly, in order to distinguish video service from ordinary data, a utility function for the overall Quality of Experience (QoE) is proposed. Then, a potential game model is built around the problem. By a distributed self-learning algorithm with low complexity, all UAVs can iteratively update their own bandwidth strategy in a short time until equilibria, thus achieving the total quality optimization of all videos. Numeric simulation results indicate, after a few iterations, that the algorithm converges to a set of correlation equilibria. This mechanism not only solves the uplink allocation problem of video streaming in UAV cluster, but also guarantees the wireless resource providers in distinguishing and ensuring network service quality.Entities:
Keywords: H.265; QoE; UAV cluster; distributed self-learning algorithm; potential game; uplink allocation
Year: 2019 PMID: 31382418 PMCID: PMC6696250 DOI: 10.3390/s19153394
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Figure 1A typical topology for communication of multi-UAVs.
Figure 2Video uploading of a UAV cluster via a wireless network.
Parameters of different videos.
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|---|---|---|---|
| Akiyo | 1.5119 | 84.5447 | slow motion and smooth scene |
| Carphone | 20.2554 | 322.0153 | medium motion and smooth scene |
| Table | 12.7781 | 481.1014 | medium motion and smooth scene |
| Foreman | 17.8168 | 388.7091 | medium motion and smooth scene |
| Coastguard | 28.4987 | 878.8011 | medium motion and complex scene |
| Football | 286.311 | 1720 | fast or complex motion |
| Mobile | 225.0682 | 1610 | fast or complex motion |
Figure 3The frames of Coastguard after being encoded by H.265 in different rates.
Figure 4Number of iterations versus flow rate and total utility.
Figure 5Allocated rates using different methods.
Figure 6Total utility using different methods.
Figure 7The influence of cost factor .