| Literature DB >> 31344920 |
Jia-Ming Liang1,2, Wei-Cheng Su1, Yu-Lin Chen1, Shih-Lin Wu1,3,4,5, Jen-Jee Chen6.
Abstract
Due to the popularity of smart devices, traditional one-way teaching methods might not deeply attract school students' attention, especially for the junior high school students, elementary school students, or even younger students, which is a critical issue for educators. Therefore, we develop an intelligent interactive education system, which leverages wearable devices (smart watches) to accurately capture hand gestures of school students and respond instantly to teachers so as to increase the interaction and attraction of school students in class. In addition, through multiple physical information of school students from the smart watch, it can find out the crux points of the learning process according to the deep data analysis. In this way, it can provide teachers to make instant adjustments and suggest school students to achieve multi-learning and innovative thinking. The system is mainly composed of three components: (1) smart interactive watch; (2) teacher-side smart application (App); and (3) cloud-based analysis system. Specifically, the smart interactive watch is responsible for detecting the physical information and interaction results of school students, and then giving feedback to the teachers. The teacher-side app will provide real-time learning suggestions to adjust the teaching pace to avoid learning disability. The cloud-based analysis system provides intelligent learning advices, academic performance prediction and anomaly learning detection. Through field trials, our system has been verified that can potentially enhance teaching and learning processes for both educators and school students.Entities:
Keywords: data analysis; education system; instant feedback; intelligent interactivity; learning concentration; wearable device
Year: 2019 PMID: 31344920 PMCID: PMC6696265 DOI: 10.3390/s19153260
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Figure 1System architecture.
Figure 2Flowchart of hand-gesture recognition.
Figure 3The specification of the Alfa Bracelet DS62.
Figure 4Comparison on the impact of interactive results on learning performance.
Figure 5Comparison on predicted score and actual score of LR.
Figure 6Comparison on predicted score and actual score of LWLR.
Figure 7The results of predicted score differences between LR and LWLR.