| Literature DB >> 31263166 |
Xiao-Yong Yan1,2, Tao Zhou3.
Abstract
With remarkable significance in migration prediction, global disease mitigation, urban planning and many others, an arresting challenge is to predict human mobility fluxes between any two locations. A number of methods have been proposed against the above challenge, including the gravity model, the intervening opportunity model, the radiation model, the population-weighted opportunity model, and so on. Despite their theoretical elegance, all models ignored an intuitive and important ingredient in individual decision about where to go, that is, the possible congestion on the way and the possible crowding in the destination. Here we propose a microscopic mechanism underlying mobility decisions, named destination choice game (DCG), which takes into account the crowding effects resulted from spatial interactions among individuals. In comparison with the state-of-the-art models, the present one shows more accurate prediction on mobility fluxes across wide scales from intracity trips to intercity travels, and further to internal migrations. The well-known gravity model is proved to be the equilibrium solution of a degenerated DCG neglecting the crowding effects in the destinations.Entities:
Mesh:
Year: 2019 PMID: 31263166 PMCID: PMC6603030 DOI: 10.1038/s41598-019-46026-w
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1Illustration of a simple example of DCG. (a) The game scene. The nodes 1 and 2 represent two starting locations while the nodes 3 and 4 are two destinations. is the number of individuals located in , is the attractiveness of , and is the fixed travelling cost from to . (b) An example game taking into account both the congestion effect on the way and the crowding effect in the destination, with a utility function . (c) An example game that does not consider the crowding effect in the destination, with a utility function . For both (a and b), the equilibrium solutions are shown in the plots while the equations towards the solutions are listed below the plots.
Fundamental statistics of the data sets.
| Data set | #individuals | #movements | #locations | positional proxy |
|---|---|---|---|---|
| intracity trips in Abidjan | 154849 | 519710 | 381 | base station |
| intercity travels in China | 1571056 | 4976255 | 340 | prefecture-level city |
| internal migrations in US | N/A | 2498464 | 51 | state capital |
The second to fifth columns present the number of individuals, the number of recorded movements, the number of locations and how to estimate the geographical positions of these locations. For migration data, we do not know the precise number of individuals, but it should be close to the number of total records since people usually do not migrate frequently.
Figure 2Comparing the predictions of DCG model and the empirical data. (a–c) Predicted and real distributions of travel distances . (d–f) Predicted and real distributions of locations’s attracted travels . (g–i) Predicted and observed fluxes. The gray points are scatter plot for each pair of locations. The blue points represent the average number of predicted travels in different bins. The standard boxplots represent the distribution of predicted travels in different bins. A box is marked in green if the line lies between 10% and 91% in that bin and in red otherwise. The data presented in (d–i) are binned using the logarithmic binning method.
Figure 3Comparing predicting accuracy of the DCG model and well-known benchmarks in terms of SSI.